Player Matchup

Tiamat
Tiamat
Ktruffles223
Tiamat
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,589 Elo+
Party 1
Eset
Eset
Litedark
Eset
Level 49
God Stats
0W - 2L
1,275 SR
Queue Stats
40W - 46L
1,525 Elo+
Party 1
Chang'e
Chang'e
Maecenatism
Chang'e
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 186L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
Rainnessa
Heimdallr
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
469W - 487L
1,501 Elo+
Solo
Fenrir
Fenrir
Steve25--
Fenrir
Level 127
God Stats
1W - 4L
1,295 SR
Queue Stats
259W - 288L
1,607 Elo+
Party 3
Team Averages
Level 99
1,414 SR
1,558 Elo+

VS

Team Averages
Level 111
1,494 SR
1,489 Elo+
Ra
Ra
JHuns1
Ra
Level 136
God Stats
3W - 0L
1,725 SR
Queue Stats
60W - 55L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
ShivverBurn
Kukulkan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,592 Elo+
Party 2
Ne Zha
Ne Zha
Stairfax
Ne Zha
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 57L
1,556 Elo+
Party 2
Artio
Artio
ThePhoeinx116
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,228 Elo+
Party 2
Bellona
Bellona
shak121
Bellona
Level 123
God Stats
4W - 1L
1,246 SR
Queue Stats
144W - 138L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 6 / 7
9,615
740
11,764
12,066
8,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
16
2 / 7 / 9
9,217
709
5,081
10,650
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Maecenatism
Chang'e
15
1 / 6 / 8
8,857
681
4,016
15,175
8,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Rainnessa
Heimdallr
18
7 / 3 / 6
10,168
782
15,697
10,599
5,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Steve25--
Fenrir
14
1 / 5 / 9
8,881
683
6,581
18,232
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
8 / 3 / 13
10,864
836
13,440
13,180
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ShivverBurn
Kukulkan
18
5 / 5 / 10
11,021
848
16,438
9,552
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Stairfax
Ne Zha
19
12 / 3 / 11
11,570
890
20,690
14,976
13,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 6
8,012
616
1,755
9,600
8,929
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
shak121
Bellona
17
1 / 2 / 16
10,566
813
9,055
15,484
24,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
15
Kills
27
27
Deaths
17
39
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ra
8
3
13
4.83
L
Tiamat
4
6
7
1.25
L
Eset
2
7
9
0.93
L
Chang'e
Maecenatism
Chang'e
1
6
8
0.83
L
Heimdallr
Rainnessa
Heimdallr
7
3
6
3.33
W
Kukulkan
ShivverBurn
Kukulkan
5
5
10
2
W
Ne Zha
Stairfax
Ne Zha
12
3
11
5.83
L
Fenrir
Steve25--
Fenrir
1
5
9
1.1
W
1
4
6
1
W
Bellona
shak121
Bellona
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,139
Damage
61,378
66,722
Taken
62,792
47,414
Mitigated
60,880
16,951
Healing
24,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
13,440
1,507
6,777
6,023
13,180
8,900
1,386
4,761
8,385
28,091
0
L
Tiamat
11,764
484
279
2,065
12,066
8,728
0
5,385
6,681
24,153
0
L
Eset
5,081
189
1,798
1,578
10,650
4,886
0
4,779
5,871
13,398
0
L
Chang'e
Maecenatism
Chang'e
4,016
889
4,597
3,064
15,175
8,165
0
9,775
5,400
8,679
0
L
Heimdallr
Rainnessa
Heimdallr
15,697
7,562
274
666
10,599
5,078
0
3,879
6,720
0
37,619
W
Kukulkan
ShivverBurn
Kukulkan
16,438
602
465
388
9,552
5,272
1,754
2,490
7,059
44,583
0
W
Ne Zha
Stairfax
Ne Zha
20,690
5,780
0
3,009
14,976
13,005
833
4,844
10,132
0
34,674
L
Fenrir
Steve25--
Fenrir
6,581
1,554
645
1,985
18,232
20,557
0
7,815
10,417
0
10,626
W
1,755
264
376
707
9,600
8,929
46
2,735
6,865
3,299
0
W
Bellona
shak121
Bellona
9,055
2,539
2,792
4,182
15,484
24,774
486
6,031
9,453
0
16,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
52,033
111
Minions Killed
137
0
Camps Cleared
0
1,006,347
Distance Traveled
1,176,438
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,864
836
32
2
0
278,921
0
L
Tiamat
9,615
740
27
2
0
221,278
1
L
Eset
9,217
709
22
2
0
167,503
1
L
Chang'e
8,857
681
14
1
0
209,901
0
L
Heimdallr
10,168
782
41
3
0
204,508
0
W
Kukulkan
11,021
848
59
5
0
245,719
0
W
Ne Zha
11,570
890
28
2
0
230,871
1
L
Fenrir
8,881
683
7
1
0
203,157
2
W
Artio
8,012
616
4
0
0
172,436
1
W
Bellona
10,566
813
14
1
0
248,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role