Player Matchup

Ymir
Ymir
AceKush9
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,137 Elo+
Party 2
Artemis
Artemis
AcquaClaudia
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,137 Elo+
Party 2
Baron Samedi
Baron Samedi
MC2QD
Baron Samedi
Level 59
God Stats
0W - 1L
1,422 SR
Queue Stats
11W - 9L
1,610 Elo+
Solo
Team Averages
Level 41
1,474 SR
1,295 Elo+

VS

Team Averages
Level 74
1,579 SR
1,509 Elo+
Thanatos
Thanatos
BGD2000
Thanatos
Level 115
God Stats
4W - 1L
1,772 SR
Queue Stats
54W - 63L
1,464 Elo+
Party 1
Raijin
Raijin
BGDRU2000
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
JHONY99
Cernunnos
Level 99
God Stats
3W - 1L
1,466 SR
Queue Stats
12W - 5L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 8 / 3
8,742
672
6,484
20,144
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
AcquaClaudia
Artemis
12
3 / 6 / 2
8,348
642
6,259
9,889
3,044
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MC2QD
Baron Samedi
12
1 / 7 / 4
8,468
651
10,685
11,754
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BGD2000
Thanatos
15
10 / 1 / 9
11,633
895
11,564
18,776
25,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
BGDRU2000
Raijin
15
8 / 1 / 11
11,035
849
13,296
9,844
5,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
JHONY99
Cernunnos
14
3 / 3 / 13
9,975
767
13,033
12,889
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
21
21
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
3
0.31
L
Artemis
AcquaClaudia
Artemis
3
6
2
0.67
W
Thanatos
BGD2000
Thanatos
10
1
9
14.5
W
Raijin
BGDRU2000
Raijin
8
1
11
13.5
W
Cernunnos
JHONY99
Cernunnos
3
3
13
3.17
L
Baron Samedi
MC2QD
Baron Samedi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
37,893
41,787
Taken
41,509
22,194
Mitigated
36,078
4,816
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,484
1,637
18
2,074
20,144
14,419
0
4,977
15,167
12,706
0
L
Artemis
AcquaClaudia
Artemis
6,259
2,349
0
480
9,889
3,044
0
3,903
5,986
0
16,462
W
Thanatos
BGD2000
Thanatos
11,564
2,293
0
12,431
18,776
25,154
232
7,882
10,894
0
24,578
W
Raijin
BGDRU2000
Raijin
13,296
1,337
0
1,525
9,844
5,214
834
5,060
4,784
49,629
0
W
Cernunnos
JHONY99
Cernunnos
13,033
7,580
0
4,660
12,889
5,710
562
5,154
7,735
0
48,117
L
Baron Samedi
MC2QD
Baron Samedi
10,685
1,630
813
1,431
11,754
4,731
0
4,504
7,250
33,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
32,643
100
Minions Killed
151
3
Camps Cleared
8
599,026
Distance Traveled
679,349
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,742
672
12
1
1
197,639
3
L
Artemis
8,348
642
27
2
2
194,903
4
W
Thanatos
11,633
895
14
1
2
218,045
2
W
Raijin
11,035
849
83
6
1
211,408
4
W
Cernunnos
9,975
767
54
4
5
249,896
3
L
Baron Samedi
8,468
651
61
5
0
206,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role