Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
AnoY o BeatzZ
Eset
Level 76
God Stats
0W - 1L
1,672 SR
Queue Stats
43W - 36L
1,481 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DETLIONSDEN20
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,394 Elo+
Party 1
Ravana
Ravana
ILoveLizzos9343
Ravana
Level 69
God Stats
11W - 19L
1,276 SR
Queue Stats
383W - 379L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
Long Rifle 20
Guan Yu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 186L
1,499 Elo+
Party 1
Team Averages
Level 63
1,490 SR
1,473 Elo+

VS

Team Averages
Level 83
1,507 SR
1,446 Elo+
Jormungandr
Jormungandr
D20 Assassin
Jormungandr
Level 58
God Stats
7W - 4L
1,492 SR
Queue Stats
16W - 22L
1,372 Elo+
Party 4
Kukulkan
Kukulkan
D20 Phantoms
Kukulkan
Level 45
God Stats
2W - 0L
1,419 SR
Queue Stats
18W - 25L
1,424 Elo+
Party 4
Hachiman
Hachiman
Jack-MTX-Hammer
Hachiman
Level 158
God Stats
40W - 41L
1,572 SR
Queue Stats
335W - 352L
1,494 Elo+
Party 2
Scylla
Scylla
Xsadest2
Scylla
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
321W - 321L
1,512 Elo+
Party 2
Bellona
Bellona
ferociousbus
Bellona
Level 66
God Stats
3W - 1L
1,553 SR
Queue Stats
20W - 26L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
5 / 5 / 2
6,758
563
8,062
9,361
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 2
6,887
574
4,949
6,098
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
DETLIONSDEN20
Kumbhakarna
8
1 / 6 / 1
5,326
444
729
9,348
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 1
6,402
534
3,487
5,813
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
10
1 / 6 / 1
5,648
471
2,860
10,457
4,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D20 Assassin
Jormungandr
12
9 / 2 / 2
8,041
670
7,886
9,964
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
D20 Phantoms
Kukulkan
13
4 / 2 / 1
7,464
622
2,791
4,190
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
3 / 5 / 5
6,657
555
6,658
7,434
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Xsadest2
Scylla
10
1 / 4 / 3
6,265
522
2,894
7,865
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
ferociousbus
Bellona
12
6 / 2 / 0
8,043
670
9,117
6,977
6,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
13
Kills
23
23
Deaths
15
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
5
2
1.2
L
2
4
2
0.75
W
Jormungandr
D20 Assassin
Jormungandr
9
2
2
5
W
Kukulkan
D20 Phantoms
Kukulkan
4
2
1
2.25
L
Kumbhakarna
DETLIONSDEN20
Kumbhakarna
1
6
1
0.25
L
4
2
1
2.25
W
Hachiman
3
5
5
1.1
L
Guan Yu
1
6
1
0.25
W
Scylla
Xsadest2
Scylla
1
4
3
0.63
W
Bellona
ferociousbus
Bellona
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
29,346
41,077
Taken
36,430
16,168
Mitigated
19,670
10,191
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,062
2,701
0
3,027
9,361
3,045
0
3,039
6,322
0
43,041
L
4,949
0
0
1,412
6,098
2,065
38
3,215
2,675
43,264
0
W
Jormungandr
D20 Assassin
Jormungandr
7,886
1,923
119
1,565
9,964
8,729
248
763
9,201
29,111
0
W
Kukulkan
D20 Phantoms
Kukulkan
2,791
574
0
274
4,190
1,308
482
2,411
1,779
36,294
0
L
Kumbhakarna
DETLIONSDEN20
Kumbhakarna
729
280
0
711
9,348
4,605
0
4,209
5,139
3,242
0
L
3,487
1,092
0
2,575
5,813
2,048
0
2,450
3,218
0
21,519
W
Hachiman
6,658
3,120
0
1,314
7,434
1,699
642
214
7,220
0
32,228
L
Guan Yu
2,860
252
0
2,466
10,457
4,405
0
287
10,152
0
20,416
W
Scylla
Xsadest2
Scylla
2,894
72
0
1,365
7,865
1,895
0
2,290
5,575
23,315
0
W
Bellona
ferociousbus
Bellona
9,117
3,243
0
2,682
6,977
6,039
738
0
6,977
0
40,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
36,470
236
Minions Killed
325
0
Camps Cleared
0
1,119,939
Distance Traveled
1,095,827
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,758
563
73
6
0
201,041
0
L
Eset
6,887
574
73
6
0
219,877
1
W
Jormungandr
8,041
670
51
4
0
229,098
0
W
Kukulkan
7,464
622
80
7
0
223,834
2
L
Kumbhakarna
5,326
444
6
1
0
223,307
1
L
Ravana
6,402
534
39
3
0
264,108
0
W
Hachiman
6,657
555
59
5
0
197,821
0
L
Guan Yu
5,648
471
45
4
0
211,606
1
W
Scylla
6,265
522
51
4
0
191,763
0
W
Bellona
8,043
670
84
7
0
253,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role