Player Matchup

Awilix
Awilix
 
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LeeChongWei
Skadi
Level 54
God Stats
1W - 2L
1,190 SR
Queue Stats
8W - 7L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
lesgochamp
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,492 Elo+
Party 1
Team Averages
Level 92
1,438 SR
1,465 Elo+

VS

Team Averages
Level 66
1,404 SR
1,289 Elo+
Jormungandr
Jormungandr
Castrx__
Jormungandr
Level 18
God Stats
10W - 12L
1,265 SR
Queue Stats
10W - 22L
1,113 Elo+
Party 2
Fenrir
Fenrir
JAVS93
Fenrir
Level 126
God Stats
3W - 4L
1,362 SR
Queue Stats
160W - 166L
1,436 Elo+
Party 2
Thanatos
Thanatos
Victitor_09
Thanatos
Level 63
God Stats
1W - 2L
1,538 SR
Queue Stats
59W - 61L
1,335 Elo+
Party 2
Sol
Sol
katyka903
Sol
Level 21
God Stats
0W - 3L
1,186 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 2
Danzaburou
Danzaburou
veest33
Danzaburou
Level 104
God Stats
8W - 8L
1,666 SR
Queue Stats
558W - 640L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
12 / 1 / 1
8,001
667
7,188
6,261
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
 
Hera
13
0 / 0 / 4
7,114
593
2,982
3,345
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
12
1 / 3 / 3
6,986
582
2,640
6,795
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 1 / 3
8,236
686
6,869
4,733
1,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
lesgochamp
Gilgamesh
11
1 / 1 / 8
7,089
591
5,551
9,777
4,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Castrx__
Jormungandr
7
0 / 4 / 0
4,876
406
2,598
8,696
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
JAVS93
Fenrir
11
3 / 5 / 2
7,061
588
4,240
8,350
4,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Thanatos
Victitor_09
Thanatos
10
1 / 3 / 3
6,346
529
3,923
8,128
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 1
5,024
419
1,158
5,088
1,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
veest33
Danzaburou
8
1 / 6 / 1
5,393
449
2,947
6,885
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
5
6
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
1
1
12.5
W
Hera
 
Hera
0
0
4
2
W
Sol
 
Sol
1
3
3
0.83
L
Jormungandr
Castrx__
Jormungandr
0
4
0
0
L
Fenrir
JAVS93
Fenrir
3
5
2
0.8
W
6
1
3
7.5
L
Thanatos
Victitor_09
Thanatos
1
3
3
0.83
L
0
3
1
0.17
W
Gilgamesh
lesgochamp
Gilgamesh
1
1
8
5
L
Danzaburou
veest33
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,230
Damage
14,866
30,911
Taken
37,147
11,362
Mitigated
13,040
11,167
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,188
2,595
0
3,086
6,261
2,139
403
767
5,494
0
43,994
W
Hera
 
Hera
2,982
770
0
169
3,345
1,135
1,225
406
2,939
35,510
0
W
Sol
 
Sol
2,640
859
0
1,939
6,795
1,860
2,740
0
6,795
33,764
0
L
Jormungandr
Castrx__
Jormungandr
2,598
1,170
0
1,016
8,696
3,140
0
148
8,548
14,663
0
L
Fenrir
JAVS93
Fenrir
4,240
482
0
474
8,350
4,862
45
1,953
6,397
0
21,678
W
6,869
4,122
0
1,106
4,733
1,510
257
729
4,004
0
58,372
L
Thanatos
Victitor_09
Thanatos
3,923
911
0
6,992
8,128
2,368
0
676
7,428
0
31,614
L
1,158
108
0
484
5,088
1,118
962
2,098
2,822
16,591
0
W
Gilgamesh
lesgochamp
Gilgamesh
5,551
1,546
1,325
3,542
9,777
4,718
159
1,854
7,528
0
33,106
L
Danzaburou
veest33
Danzaburou
2,947
1,076
0
1,230
6,885
1,552
0
555
6,330
0
14,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
28,700
391
Minions Killed
204
0
Camps Cleared
0
1,146,087
Distance Traveled
1,126,956
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,001
667
84
7
0
273,300
0
W
Hera
7,114
593
81
7
0
227,486
1
W
Sol
6,986
582
70
6
0
164,740
9
L
Jormungandr
4,876
406
36
3
0
212,495
1
L
Fenrir
7,061
588
48
4
0
225,408
2
W
Skadi
8,236
686
108
9
0
223,979
0
L
Thanatos
6,346
529
61
5
0
248,365
0
L
Sol
5,024
419
37
3
0
217,147
0
W
Gilgamesh
7,089
591
48
4
0
256,582
3
L
Danzaburou
5,393
449
22
2
0
223,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role