Player Matchup

Ymir
Ymir
IMaziodyneI
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
INecronomiconI
Zhong Kui
Level 102
God Stats
7W - 3L
1,500 SR
Queue Stats
201W - 241L
1,414 Elo+
Party 3
Hachiman
Hachiman
Reptor8
Hachiman
Level 57
God Stats
11W - 10L
1,751 SR
Queue Stats
25W - 21L
1,677 Elo+
Party 1
Arachne
Arachne
clickdaddy20
Arachne
Level 84
God Stats
8W - 2L
1,500 SR
Queue Stats
54W - 52L
1,391 Elo+
Solo
Cerberus
Cerberus
pabliyferchu13
Cerberus
Level 141
God Stats
14W - 10L
1,751 SR
Queue Stats
26W - 21L
1,677 Elo+
Party 1
Team Averages
Level 81
1,601 SR
1,532 Elo+

VS

Team Averages
Level 62
1,507 SR
1,442 Elo+
Cthulhu
Cthulhu
AvatarMarr
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Scylla
Scylla
CommunistCat645
Scylla
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Janus
Janus
The_Moon_Wraith
Janus
Level 71
God Stats
1W - 1L
1,682 SR
Queue Stats
110W - 128L
1,384 Elo+
Party 4
Shiva
Shiva
gamey_789
Shiva
Level 87
God Stats
11W - 6L
1,617 SR
Queue Stats
195W - 222L
1,406 Elo+
Party 4
Loki
Loki
zombieovicide
Loki
Level 103
God Stats
0W - 4L
1,237 SR
Queue Stats
151W - 184L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,979
599
6,032
8,851
5,981
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
INecronomiconI
Zhong Kui
15
2 / 0 / 2
8,416
561
3,100
6,480
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Reptor8
Hachiman
14
8 / 1 / 8
8,240
549
6,598
6,304
2,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
clickdaddy20
Arachne
14
12 / 5 / 2
9,101
607
10,159
12,254
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
12
2 / 0 / 16
8,012
534
6,120
8,334
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AvatarMarr
Cthulhu
11
1 / 4 / 1
7,192
479
4,972
13,134
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
0 / 10 / 0
5,507
367
1,777
9,255
1,891
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 0
6,753
450
3,204
6,141
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
gamey_789
Shiva
7
1 / 6 / 0
5,501
367
4,117
7,110
3,973
12
4 / 5 / 0
7,978
532
7,383
9,005
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
29
Kills
6
7
Deaths
29
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AvatarMarr
Cthulhu
1
4
1
0.38
L
0
10
0
0
W
5
1
2
6
W
Zhong Kui
INecronomiconI
Zhong Kui
2
0
2
3
W
Hachiman
Reptor8
Hachiman
8
1
8
12
L
0
4
0
0
W
Arachne
clickdaddy20
Arachne
12
5
2
2.6
L
Shiva
gamey_789
Shiva
1
6
0
0.17
W
Cerberus
2
0
16
10
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
21,453
42,223
Taken
44,645
24,498
Mitigated
20,737
17,585
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AvatarMarr
Cthulhu
4,972
956
113
1,768
13,134
10,095
271
1,997
11,137
30,588
0
L
1,777
546
0
648
9,255
1,891
168
2,137
7,118
17,313
0
W
6,032
1,482
0
3,796
8,851
5,981
0
0
8,851
54,898
0
W
Zhong Kui
INecronomiconI
Zhong Kui
3,100
508
0
3,803
6,480
4,672
1,254
3,018
3,462
49,924
3,768
W
Hachiman
Reptor8
Hachiman
6,598
4,358
0
2,311
6,304
2,189
1,982
2,580
3,724
0
41,156
L
3,204
0
0
0
6,141
1,472
0
4,220
1,921
39,792
0
W
Arachne
clickdaddy20
Arachne
10,159
7,302
0
4,569
12,254
5,188
957
2,100
10,154
0
54,200
L
Shiva
gamey_789
Shiva
4,117
1,279
0
211
7,110
3,973
0
4,212
2,898
0
17,159
W
Cerberus
6,120
574
0
3,106
8,334
6,468
534
2,255
5,535
21,171
0
L
7,383
2,471
0
867
9,005
3,306
0
2,637
6,368
0
38,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
32,931
426
Minions Killed
249
0
Camps Cleared
0
1,417,329
Distance Traveled
1,249,091
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,192
479
51
3
0
292,688
1
L
Scylla
5,507
367
38
3
0
238,370
1
W
Ymir
8,979
599
119
8
0
260,028
0
W
Zhong Kui
8,416
561
119
8
0
305,225
0
W
Hachiman
8,240
549
69
5
0
269,347
5
L
Janus
6,753
450
81
5
0
262,174
2
W
Arachne
9,101
607
85
6
0
289,011
4
L
Shiva
5,501
367
21
1
0
168,742
3
W
Cerberus
8,012
534
34
2
0
293,718
4
L
Loki
7,978
532
58
4
0
287,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role