Player Matchup

Morgan Le Fay
Morgan Le Fay
G4B_ninox78
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,258 Elo+
Party 2
Fenrir
Fenrir
Toxic_Yugi_
Fenrir
Level 42
God Stats
1W - 4L
1,067 SR
Queue Stats
20W - 36L
1,192 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mr-marroqui
Kumbhakarna
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 60L
1,268 Elo+
Party 2
Team Averages
Level 46
1,356 SR
1,240 Elo+

VS

Team Averages
Level 101
1,599 SR
1,409 Elo+
Zeus
Zeus
Ajgarnizzle
Zeus
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
58W - 80L
1,405 Elo+
Party 1
Bastet
Bastet
J_Gero_M
Bastet
Level 81
God Stats
31W - 35L
1,707 SR
Queue Stats
212W - 308L
1,449 Elo+
Solo
Atlas
Atlas
Nicholsodeon
Atlas
Level 97
God Stats
5W - 4L
1,589 SR
Queue Stats
43W - 63L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G4B_ninox78
Morgan Le Fay
18
4 / 5 / 6
13,184
732
15,380
22,630
13,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
5 / 4 / 3
12,885
716
12,204
17,681
10,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
mr-marroqui
Kumbhakarna
14
1 / 4 / 6
11,497
639
6,817
18,905
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 2
13,289
738
22,106
12,084
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
J_Gero_M
Bastet
15
1 / 4 / 10
11,104
617
12,339
18,773
8,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 2 / 12
10,923
607
7,801
16,622
23,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
10
Kills
12
13
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
11
4
2
3
W
Morgan Le Fay
G4B_ninox78
Morgan Le Fay
4
5
6
1.4
L
Bastet
J_Gero_M
Bastet
1
4
10
1.5
L
0
2
12
3
W
Fenrir
5
4
3
1.63
W
Kumbhakarna
mr-marroqui
Kumbhakarna
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
42,246
59,216
Taken
47,479
44,738
Mitigated
38,497
21,652
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,106
1,954
0
1,996
12,084
6,409
1,573
5,726
6,358
65,531
0
W
Morgan Le Fay
G4B_ninox78
Morgan Le Fay
15,380
2,219
269
10,720
22,630
13,862
838
12,032
10,598
67,940
0
L
Bastet
J_Gero_M
Bastet
12,339
3,699
554
2,474
18,773
8,486
1,051
10,278
8,495
0
34,274
L
7,801
2,021
407
1,661
16,622
23,602
323
6,945
9,677
30,181
0
W
Fenrir
12,204
2,430
152
5,979
17,681
10,312
1,372
8,641
8,552
0
38,888
W
Kumbhakarna
mr-marroqui
Kumbhakarna
6,817
894
723
3,809
18,905
20,564
84
10,162
8,743
28,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
35,316
200
Minions Killed
153
11
Camps Cleared
3
940,214
Distance Traveled
921,729
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,289
738
92
5
1
280,188
1
W
Morgan Le Fay
13,184
732
112
6
2
288,617
0
L
Bastet
11,104
617
34
2
1
324,076
1
L
Atlas
10,923
607
27
2
1
317,465
3
W
Fenrir
12,885
716
53
3
7
340,100
2
W
Kumbhakarna
11,497
639
35
2
2
311,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role