Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GuiltyChampion
Athena
Level 109
God Stats
12W - 10L
1,925 SR
Queue Stats
395W - 422L
1,429 Elo+
Solo
Bakasura
Bakasura
NA_VZLA_ZI
Bakasura
Level 66
God Stats
2W - 2L
1,668 SR
Queue Stats
19W - 38L
1,324 Elo+
Party 1
Baba Yaga
Baba Yaga
OFFUTTKID
Baba Yaga
Level 60
God Stats
13W - 7L
1,646 SR
Queue Stats
869W - 932L
1,403 Elo+
Solo
Sol
Sol
luisFvF_MX
Sol
Level 16
God Stats
2W - 6L
1,194 SR
Queue Stats
10W - 20L
1,299 Elo+
Party 1
Team Averages
Level 72
1,586 SR
1,391 Elo+

VS

Team Averages
Level 94
1,528 SR
1,498 Elo+
King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
C1ouDZiNThESky
Neith
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,676 Elo+
Solo
Poseidon
Poseidon
MaccabeesWrath
Poseidon
Level 101
God Stats
32W - 24L
1,571 SR
Queue Stats
242W - 247L
1,473 Elo+
Solo
Arachne
Arachne
tassalhof
Arachne
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 185L
1,429 Elo+
Solo
Ares
Ares
usupersuxLUIZ
Ares
Level 120
God Stats
5W - 4L
1,567 SR
Queue Stats
63W - 74L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 1
5,486
549
2,761
6,480
3,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 1 / 1
5,278
528
2,611
5,372
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
NA_VZLA_ZI
Bakasura
10
2 / 3 / 1
5,533
553
3,181
6,712
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
OFFUTTKID
Baba Yaga
8
0 / 2 / 4
5,090
509
3,726
4,289
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 1
5,168
517
851
2,064
654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 1
5,291
529
4,265
6,942
2,591
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,398
540
1,147
1,668
439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
10
1 / 2 / 0
5,563
556
2,705
5,015
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
tassalhof
Arachne
9
3 / 1 / 2
5,524
552
2,898
6,610
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
1 / 2 / 1
4,423
442
2,190
4,713
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
6
6
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
King Arthur
 
King Arthur
0
1
1
0.5
L
1
0
2
2
W
3
1
1
3.5
L
Poseidon
1
2
0
0.5
W
Bakasura
NA_VZLA_ZI
Bakasura
2
3
1
0.83
W
Baba Yaga
OFFUTTKID
Baba Yaga
0
2
4
1
W
0
0
1
0.5
L
Arachne
tassalhof
Arachne
3
1
2
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,130
Damage
13,205
24,917
Taken
24,948
11,634
Mitigated
8,261
7,589
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,761
279
0
2,343
6,480
3,003
0
0
6,480
0
27,835
L
King Arthur
 
King Arthur
4,265
1,029
0
875
6,942
2,591
0
789
5,917
0
30,414
L
1,147
276
210
946
1,668
439
0
384
1,284
0
21,772
W
2,611
459
124
1,541
5,372
3,223
0
2,062
3,310
10,885
0
L
Poseidon
2,705
239
0
2,162
5,015
1,415
0
2,795
1,858
34,132
0
W
Bakasura
NA_VZLA_ZI
Bakasura
3,181
2,147
0
1,962
6,712
3,210
147
860
5,852
0
30,535
W
Baba Yaga
OFFUTTKID
Baba Yaga
3,726
84
0
889
4,289
1,544
60
1,755
2,534
23,268
0
W
851
203
0
730
2,064
654
794
218
1,846
19,334
4,184
L
Arachne
tassalhof
Arachne
2,898
2,382
0
2,853
6,610
2,009
0
911
5,448
0
18,558
L
2,190
32
0
1,199
4,713
1,807
0
1,773
2,910
5,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
26,199
277
Minions Killed
241
0
Camps Cleared
0
926,953
Distance Traveled
867,415
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,486
549
72
7
0
210,446
3
L
King Arthur
5,291
529
64
6
0
196,117
5
L
Neith
5,398
540
48
5
0
170,832
0
W
Athena
5,278
528
25
3
0
161,788
0
L
Poseidon
5,563
556
72
7
0
177,715
3
W
Bakasura
5,533
553
80
8
0
204,163
2
W
Baba Yaga
5,090
509
41
4
0
173,738
2
W
Sol
5,168
517
59
6
0
176,818
0
L
Arachne
5,524
552
50
5
0
226,436
1
L
Ares
4,423
442
7
1
0
96,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role