Player Matchup

Horus
Horus
Calesface
Horus
Level 114
God Stats
44W - 24L
1,650 SR
Queue Stats
403W - 252L
1,666 Elo+
Party 2
Zeus
Zeus
Orphansmash
Zeus
Level 28
God Stats
6W - 4L
1,310 SR
Queue Stats
147W - 45L
1,744 Elo+
Party 2
Loki
Loki
SimpleHorse
Loki
Level 117
God Stats
3W - 4L
1,447 SR
Queue Stats
415W - 267L
1,633 Elo+
Party 2
Vamana
Vamana
darthtaco1
Vamana
Level 106
God Stats
62W - 26L
1,809 SR
Queue Stats
331W - 183L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
swassmnstr50
Baron Samedi
Level 28
God Stats
2W - 2L
1,723 SR
Queue Stats
67W - 71L
1,530 Elo+
Solo
Team Averages
Level 79
1,588 SR
1,643 Elo+

VS

Team Averages
Level 74
1,504 SR
1,489 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
EternalBird
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 122L
1,500 Elo+
Party 1
Da Ji
Da Ji
ST0RMTROOPER101
Da Ji
Level 153
God Stats
2W - 5L
1,253 SR
Queue Stats
181W - 195L
1,463 Elo+
Party 3
Zhong Kui
Zhong Kui
babiracki
Zhong Kui
Level 115
God Stats
9W - 9L
1,765 SR
Queue Stats
93W - 109L
1,501 Elo+
Party 1
Shiva
Shiva
chikistrikis
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Calesface
Horus
16
4 / 1 / 15
11,011
787
5,312
15,596
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 4 / 13
11,087
792
21,333
11,769
5,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 12
11,598
828
17,814
10,568
4,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
darthtaco1
Vamana
18
6 / 2 / 12
11,320
809
10,507
14,570
14,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
swassmnstr50
Baron Samedi
18
2 / 5 / 6
10,772
769
6,140
9,908
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 6 / 6
10,194
728
11,437
14,578
5,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 7
8,377
598
7,166
9,467
2,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 3
9,814
701
5,663
14,813
7,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
babiracki
Zhong Kui
18
4 / 5 / 6
10,452
747
12,362
15,916
11,849
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 5
8,295
593
3,216
16,242
7,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
26
Kills
12
12
Deaths
26
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
6
6
1.33
W
Horus
Calesface
Horus
4
1
15
11.5
L
0
6
7
0.58
W
6
4
13
3.13
L
3
3
3
1.5
W
8
0
12
14
L
Zhong Kui
babiracki
Zhong Kui
4
5
6
1.4
L
0
6
5
0.42
W
Vamana
darthtaco1
Vamana
6
2
12
6
W
Baron Samedi
swassmnstr50
Baron Samedi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,106
Damage
39,844
62,411
Taken
71,016
46,349
Mitigated
35,374
27,931
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,437
870
3,491
3,043
14,578
5,982
0
6,129
8,319
30,823
0
W
Horus
Calesface
Horus
5,312
2,193
6,239
8,316
15,596
17,145
371
6,707
8,889
1,220
11,406
L
7,166
3,105
0
378
9,467
2,691
0
3,359
6,053
0
15,405
W
21,333
2,495
0
2,549
11,769
5,421
1,903
5,214
6,555
54,632
0
L
5,663
752
0
2,515
14,813
7,513
0
5,377
9,301
0
25,824
W
17,814
3,547
0
2,077
10,568
4,613
1,998
3,594
6,974
0
42,842
L
Zhong Kui
babiracki
Zhong Kui
12,362
1,497
0
4,647
15,916
11,849
0
5,791
10,083
46,624
0
L
3,216
67
1,011
2,913
16,242
7,339
0
6,987
9,105
0
10,950
W
Vamana
darthtaco1
Vamana
10,507
5,986
268
6,128
14,570
14,677
1,658
4,438
10,132
1,531
42,130
W
Baron Samedi
swassmnstr50
Baron Samedi
6,140
444
771
1,583
9,908
4,493
1,602
3,846
6,062
43,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,788
Gold Earned
47,132
253
Minions Killed
195
0
Camps Cleared
0
1,418,740
Distance Traveled
1,303,251
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,194
728
35
3
0
235,326
2
W
Horus
11,011
787
6
0
0
284,813
3
L
Neith
8,377
598
20
1
0
239,982
0
W
Zeus
11,087
792
49
4
0
259,992
0
L
Da Ji
9,814
701
42
3
0
290,047
3
W
Loki
11,598
828
42
3
0
334,099
3
L
Zhong Kui
10,452
747
81
6
0
249,513
0
L
Shiva
8,295
593
17
1
0
288,383
1
W
Vamana
11,320
809
69
5
0
291,970
3
W
Baron Samedi
10,772
769
87
6
0
247,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role