Player Matchup

Charybdis
Charybdis
Balder the Wise
Charybdis
Level 124
God Stats
9W - 12L
1,420 SR
Queue Stats
218W - 211L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
MisterIShock
Sun Wukong
Level 76
God Stats
6W - 6L
1,806 SR
Queue Stats
373W - 374L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Shejjoul
Zhong Kui
Level 80
God Stats
18W - 15L
1,594 SR
Queue Stats
170W - 157L
1,561 Elo+
Party 1
Atlas
Atlas
Sir Scravy
Atlas
Level 145
God Stats
2W - 3L
1,448 SR
Queue Stats
98W - 98L
1,544 Elo+
Party 1
Thanatos
Thanatos
kennycoloma
Thanatos
Level 128
God Stats
22W - 16L
1,595 SR
Queue Stats
310W - 284L
1,584 Elo+
Party 1
Team Averages
Level 111
1,573 SR
1,576 Elo+

VS

Team Averages
Level 137
1,498 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
FinalSam123
Morgan Le Fay
Level 109
God Stats
3W - 2L
1,506 SR
Queue Stats
5W - 9L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
Iwasranover
Guan Yu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,506 Elo+
Party 2
Atlas
Atlas
Jaredfun01
Atlas
Level 153
God Stats
1W - 0L
1,683 SR
Queue Stats
7W - 6L
1,642 Elo+
Party 2
Danzaburou
Danzaburou
MonkeyzKillz
Danzaburou
Level 106
God Stats
1W - 0L
1,223 SR
Queue Stats
6W - 4L
1,707 Elo+
Party 2
Hel
Hel
gaudigab
Hel
Level 157
God Stats
1W - 1L
1,578 SR
Queue Stats
19W - 45L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Balder the Wise
Charybdis
12
0 / 3 / 2
6,156
770
1,065
7,299
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
MisterIShock
Sun Wukong
13
0 / 2 / 5
6,374
797
7,222
10,030
5,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Shejjoul
Zhong Kui
13
5 / 3 / 2
6,807
851
8,025
8,082
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
10
1 / 1 / 3
5,823
728
2,006
3,495
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
kennycoloma
Thanatos
13
6 / 6 / 4
7,214
902
8,152
9,923
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FinalSam123
Morgan Le Fay
13
3 / 5 / 6
6,869
859
8,533
8,999
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Iwasranover
Guan Yu
14
4 / 2 / 7
7,452
932
6,604
7,683
4,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
14
6 / 1 / 5
7,409
926
6,702
5,716
2,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MonkeyzKillz
Danzaburou
13
1 / 1 / 4
6,495
812
2,953
5,097
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 6
6,280
785
3,606
5,215
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
12
Kills
15
15
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Balder the Wise
Charybdis
0
3
2
0.33
W
Morgan Le Fay
FinalSam123
Morgan Le Fay
3
5
6
1.2
W
Guan Yu
Iwasranover
Guan Yu
4
2
7
3.75
W
Atlas
6
1
5
8.5
L
Sun Wukong
MisterIShock
Sun Wukong
0
2
5
1.25
W
Danzaburou
MonkeyzKillz
Danzaburou
1
1
4
3
L
Zhong Kui
Shejjoul
Zhong Kui
5
3
2
2
L
Atlas
1
1
3
2.5
W
1
3
6
1.33
L
Thanatos
kennycoloma
Thanatos
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
28,398
38,829
Taken
32,710
15,764
Mitigated
13,218
13,846
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Balder the Wise
Charybdis
1,065
416
0
1,419
7,299
1,935
0
3,571
3,579
0
20,409
W
Morgan Le Fay
FinalSam123
Morgan Le Fay
8,533
677
0
1,112
8,999
2,823
141
3,235
5,764
16,974
0
W
Guan Yu
Iwasranover
Guan Yu
6,604
1,388
922
1,457
7,683
4,865
0
1,184
6,499
0
22,280
W
Atlas
6,702
778
0
622
5,716
2,924
376
1,566
4,150
20,285
0
L
Sun Wukong
MisterIShock
Sun Wukong
7,222
922
0
3,382
10,030
5,268
0
4,894
5,021
0
26,000
W
Danzaburou
MonkeyzKillz
Danzaburou
2,953
694
0
1,222
5,097
1,430
0
2,027
3,070
0
17,465
L
Zhong Kui
Shejjoul
Zhong Kui
8,025
368
0
2,968
8,082
4,129
0
3,684
4,266
18,964
0
L
Atlas
2,006
677
91
1,458
3,495
1,569
0
1,145
2,322
3,656
0
W
3,606
165
2,575
1,655
5,215
1,176
0
2,019
3,196
16,152
0
L
Thanatos
kennycoloma
Thanatos
8,152
1,172
0
4,528
9,923
2,863
0
5,014
4,800
0
17,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
34,505
150
Minions Killed
156
0
Camps Cleared
0
756,509
Distance Traveled
861,053
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,156
770
42
5
0
158,656
1
W
Morgan Le Fay
6,869
859
26
3
0
174,612
1
W
Guan Yu
7,452
932
35
4
0
177,523
6
W
Atlas
7,409
926
32
4
0
170,373
0
L
Sun Wukong
6,374
797
41
5
0
182,577
1
W
Danzaburou
6,495
812
36
5
0
168,916
0
L
Zhong Kui
6,807
851
39
5
0
165,330
0
L
Atlas
5,823
728
9
1
0
77,051
1
W
Hel
6,280
785
27
3
0
169,629
0
L
Thanatos
7,214
902
19
2
0
172,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role