Player Matchup

Charybdis
Charybdis
ChevyXB1
Charybdis
Level 87
God Stats
13W - 20L
1,434 SR
Queue Stats
112W - 126L
1,378 Elo+
Party 1
Cerberus
Cerberus
DominusGuerrier
Cerberus
Level 127
God Stats
3W - 2L
1,400 SR
Queue Stats
65W - 85L
1,273 Elo+
Party 1
Hera
Hera
M2S Ch3 Wavy
Hera
Level 156
God Stats
7W - 18L
1,291 SR
Queue Stats
297W - 367L
1,327 Elo+
Party 1
Pele
Pele
Sammieb44
Pele
Level 160
God Stats
3W - 5L
1,866 SR
Queue Stats
388W - 496L
1,351 Elo+
Party 1
Odin
Odin
Z0Lkar
Odin
Level 112
God Stats
1W - 4L
1,411 SR
Queue Stats
74W - 86L
1,279 Elo+
Party 1
Team Averages
Level 128
1,480 SR
1,322 Elo+

VS

Team Averages
Level 46
1,380 SR
1,227 Elo+
Bacchus
Bacchus
Angels8265
Bacchus
Level 86
God Stats
1W - 8L
1,431 SR
Queue Stats
15W - 36L
1,076 Elo+
Solo
Kukulkan
Kukulkan
SpReD UR NeeaaH
Kukulkan
Level 18
God Stats
22W - 47L
1,280 SR
Queue Stats
23W - 69L
1,188 Elo+
Party 2
Medusa
Medusa
VampireOfMercy
Medusa
Level 69
God Stats
34W - 31L
1,503 SR
Queue Stats
196W - 267L
1,304 Elo+
Party 2
Da Ji
Da Ji
iZxFruitzNJuice
Da Ji
Level 28
God Stats
0W - 4L
1,175 SR
Queue Stats
23W - 32L
1,220 Elo+
Party 3
Artemis
Artemis
iZxTundra
Artemis
Level 31
God Stats
32W - 29L
1,510 SR
Queue Stats
173W - 181L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChevyXB1
Charybdis
9
0 / 2 / 4
5,183
518
3,276
5,721
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
1 / 4 / 6
5,478
548
4,210
10,128
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 3
6,174
617
4,435
3,973
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
10 / 0 / 2
7,361
736
5,222
5,188
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
Z0Lkar
Odin
11
3 / 0 / 2
6,534
653
2,794
6,244
2,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Angels8265
Bacchus
7
1 / 2 / 3
5,041
504
3,010
6,999
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
8
0 / 6 / 0
4,724
472
2,078
5,628
1,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
4,865
487
2,060
6,418
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 3 / 1
5,341
534
4,223
7,209
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
iZxTundra
Artemis
10
4 / 2 / 1
6,008
601
5,776
6,262
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Angels8265
Bacchus
1
2
3
1.25
W
Charybdis
ChevyXB1
Charybdis
0
2
4
1
W
Cerberus
1
4
6
1
W
4
1
3
5.5
W
Pele
10
0
2
11
L
Kukulkan
0
6
0
0
L
0
5
1
0.1
W
Odin
Z0Lkar
Odin
3
0
2
4
L
1
3
1
0.5
L
Artemis
iZxTundra
Artemis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
17,147
31,254
Taken
32,516
11,585
Mitigated
13,324
9,109
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Angels8265
Bacchus
3,010
720
0
1,052
6,999
6,545
56
1,966
5,008
13,361
0
W
Charybdis
ChevyXB1
Charybdis
3,276
1,353
0
2,600
5,721
1,305
618
640
5,081
0
25,344
W
Cerberus
4,210
357
165
2,534
10,128
4,835
186
2,321
7,807
14,797
0
W
4,435
1,741
0
560
3,973
1,117
358
769
3,204
23,750
0
W
Pele
5,222
1,552
0
2,374
5,188
1,740
0
1,358
3,830
0
36,599
L
Kukulkan
2,078
108
0
0
5,628
1,507
344
2,440
3,002
24,914
0
L
2,060
957
0
688
6,418
1,401
297
1,076
5,342
0
17,386
W
Odin
Z0Lkar
Odin
2,794
778
0
876
6,244
2,588
0
0
6,244
0
30,072
L
4,223
1,516
0
1,553
7,209
2,142
0
1,184
5,997
0
24,571
L
Artemis
iZxTundra
Artemis
5,776
3,375
124
2,657
6,262
1,729
120
1,672
4,522
0
28,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
25,979
282
Minions Killed
203
0
Camps Cleared
0
932,340
Distance Traveled
890,593
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,041
504
17
2
0
191,478
1
W
Charybdis
5,183
518
51
5
0
160,697
2
W
Cerberus
5,478
548
27
3
0
177,471
2
W
Hera
6,174
617
51
5
0
184,316
1
W
Pele
7,361
736
76
8
0
220,006
0
L
Kukulkan
4,724
472
46
5
0
128,956
0
L
Medusa
4,865
487
38
4
0
166,955
0
W
Odin
6,534
653
77
8
0
189,850
2
L
Da Ji
5,341
534
45
5
0
228,120
2
L
Artemis
6,008
601
57
6
0
175,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role