Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Joeyminati
Ymir
Level 87
God Stats
1W - 2L
1,959 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
missrincon
Thor
Level 111
God Stats
1W - 5L
1,500 SR
Queue Stats
74W - 147L
1,316 Elo+
Party 1
Team Averages
Level 102
1,653 SR
1,439 Elo+

VS

Team Averages
Level 74
1,460 SR
1,435 Elo+
Neith
Neith
 
Neith
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
fjruurgurgi
Ah Puch
Level 43
God Stats
1W - 7L
1,180 SR
Queue Stats
51W - 91L
1,375 Elo+
Solo
Anubis
Anubis
valuseum
Anubis
Level 149
God Stats
2W - 0L
1,700 SR
Queue Stats
75W - 117L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 3 / 1
7,824
782
7,404
6,711
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 4
7,242
724
2,497
10,229
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 5
6,520
652
3,184
8,487
2,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 7
8,309
831
9,768
6,287
2,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
fjruurgurgi
Ah Puch
10
2 / 2 / 7
7,063
706
3,560
6,019
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
valuseum
Anubis
13
5 / 3 / 7
8,014
801
8,939
7,993
4,206
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
1
1.83
W
Neith
 
Neith
5
1
7
8.5
L
1
4
4
0.75
W
Ah Puch
fjruurgurgi
Ah Puch
2
2
7
2.75
L
0
5
5
0.5
W
Anubis
valuseum
Anubis
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,085
Damage
22,267
25,427
Taken
20,299
9,945
Mitigated
8,796
1,162
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,404
605
134
168
6,711
1,531
0
2,875
3,836
21,320
0
W
Neith
 
Neith
9,768
5,314
0
2,569
6,287
2,553
436
2,772
3,515
0
27,652
L
2,497
112
74
786
10,229
6,338
0
5,234
4,995
7,326
0
W
Ah Puch
fjruurgurgi
Ah Puch
3,560
431
0
2,030
6,019
2,037
120
3,784
2,235
9,234
0
L
3,184
142
0
0
8,487
2,076
0
4,981
3,506
0
15,875
W
Anubis
valuseum
Anubis
8,939
731
0
2,239
7,993
4,206
0
3,865
4,128
28,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,586
Gold Earned
23,386
78
Minions Killed
99
3
Camps Cleared
6
481,787
Distance Traveled
512,152
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,824
782
43
4
0
157,871
1
W
Neith
8,309
831
38
4
2
173,893
3
L
Ymir
7,242
724
13
1
0
162,384
1
W
Ah Puch
7,063
706
14
1
0
171,154
1
L
Thor
6,520
652
22
2
3
161,532
4
W
Anubis
8,014
801
47
5
4
167,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role