Player Matchup

Athena
Athena
TheMattStark
Athena
Level 64
God Stats
2W - 0L
1,584 SR
Queue Stats
10W - 22L
1,426 Elo+
Party 2
Hera
Hera
XXMizukii
Hera
Level 62
God Stats
2W - 2L
1,821 SR
Queue Stats
8W - 15L
1,754 Elo+
Party 2
Thanatos
Thanatos
XxJersrs_2003xX
Thanatos
Level 123
God Stats
1W - 1L
1,717 SR
Queue Stats
43W - 58L
1,196 Elo+
Solo
Team Averages
Level 83
1,707 SR
1,459 Elo+

VS

Team Averages
Level 37
1,523 SR
1,355 Elo+
Hera
Hera
AlmightyBeluga
Hera
Level 45
God Stats
3W - 7L
1,438 SR
Queue Stats
301W - 451L
1,303 Elo+
Party 1
Izanami
Izanami
BLITZKREG7468
Izanami
Level 50
God Stats
5W - 4L
1,630 SR
Queue Stats
85W - 81L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
DampestBugle790
Gilgamesh
Level 17
God Stats
1W - 9L
1,500 SR
Queue Stats
208W - 312L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 3 / 10
11,008
734
6,655
21,392
24,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
17
7 / 5 / 9
12,168
811
15,277
13,409
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
12 / 6 / 7
12,981
865
13,989
13,926
5,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 7
11,092
739
19,159
12,943
4,565
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
12
4 / 4 / 6
9,603
640
9,029
8,946
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DampestBugle790
Gilgamesh
14
3 / 8 / 5
10,036
669
10,120
22,702
13,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
21
Kills
13
14
Deaths
21
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
9
7
1.06
L
Izanami
4
4
6
1.75
L
Gilgamesh
DampestBugle790
Gilgamesh
3
8
5
0.69
W
Athena
2
3
10
2.33
W
Hera
7
5
9
2.3
W
Thanatos
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,921
Damage
38,308
48,727
Taken
44,591
35,506
Mitigated
20,558
15,315
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,159
6,467
507
1,680
12,943
4,565
0
6,009
6,616
49,179
0
L
Izanami
9,029
6,199
0
1,074
8,946
2,595
142
3,334
5,508
0
32,941
L
Gilgamesh
DampestBugle790
Gilgamesh
10,120
4,044
302
1,446
22,702
13,398
0
12,205
10,249
0
29,806
W
Athena
6,655
1,598
0
4,273
21,392
24,689
257
10,421
10,971
21,244
0
W
Hera
15,277
4,497
109
2,199
13,409
5,723
1,263
6,819
6,590
57,326
0
W
Thanatos
13,989
3,293
0
8,734
13,926
5,094
1,166
2,727
11,199
0
38,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
30,731
154
Minions Killed
152
6
Camps Cleared
5
781,966
Distance Traveled
587,022
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,092
739
54
4
0
213,812
1
L
Izanami
9,603
640
65
4
5
140,565
1
L
Gilgamesh
10,036
669
33
2
0
232,645
0
W
Athena
11,008
734
19
1
1
293,189
0
W
Hera
12,168
811
95
6
2
231,912
5
W
Thanatos
12,981
865
40
3
3
256,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role