Player Matchup

Artemis
Artemis
Bronze III
Gamaliel1008
Artemis
Bronze III
Level 123
God Stats
0W - 2L
1,502 SR
Queue Stats
4W - 9L
1,464 MMR
Solo
Cabrakan
Cabrakan
Gold III
Luisnaider
Cabrakan
Gold III
Level 160
God Stats
4W - 2L
1,881 SR
Queue Stats
151W - 131L
1,455 MMR
Solo
Thanatos
Thanatos
Silver III
SDG_Vonte
Thanatos
Silver III
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 83L
1,456 MMR
Solo
Achilles
Achilles
Bronze V
thehappyRoma
Achilles
Bronze V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Chronos
Chronos
Gold I
xmikeythetongux
Chronos
Gold I
Level 144
God Stats
16W - 9L
1,741 SR
Queue Stats
294W - 308L
1,492 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,625 SR
1,464 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,617 SR
1,466 MMR
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Gold III
DB Kade
The Morrigan
Gold III
Level 143
God Stats
7W - 1L
1,500 SR
Queue Stats
545W - 562L
1,467 MMR
Party 1
Chang'e
Chang'e
Platinum IV
FREEZING_ACE
Chang'e
Platinum IV
Level 159
God Stats
47W - 28L
1,687 SR
Queue Stats
473W - 471L
1,472 MMR
Party 2
Ymir
Ymir
Platinum V
MeliodasXx_xX
Ymir
Platinum V
Level 149
God Stats
32W - 30L
1,526 SR
Queue Stats
479W - 475L
1,425 MMR
Party 2
Amaterasu
Amaterasu
Gold V
half way dcent
Amaterasu
Gold V
Level 81
God Stats
6W - 1L
1,874 SR
Queue Stats
123W - 109L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gamaliel1008
Artemis
16
3 / 11 / 1
10,165
442
13,126
22,654
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Luisnaider
Cabrakan
16
2 / 5 / 3
10,145
441
7,167
20,100
25,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
SDG_Vonte
Thanatos
16
2 / 4 / 2
9,683
421
6,596
16,103
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
thehappyRoma
Achilles
18
0 / 5 / 2
10,896
474
10,962
23,086
22,055
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 9 / 4
10,104
439
4,743
16,860
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KaliThothPeleBastet

VS

Bans
FenrirGebAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
8 / 3 / 12
14,178
616
23,105
22,148
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
DB Kade
The Morrigan
20
8 / 2 / 9
13,553
589
12,692
12,860
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
FREEZING_ACE
Chang'e
20
12 / 1 / 8
14,149
615
27,399
17,354
7,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 1 / 17
11,759
511
6,856
17,146
23,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
half way dcent
Amaterasu
20
2 / 1 / 10
13,216
575
8,740
20,646
21,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
8
Kills
34
34
Deaths
8
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
3
12
4.67
W
The Morrigan
DB Kade
The Morrigan
8
2
9
6.25
W
Chang'e
FREEZING_ACE
Chang'e
12
1
8
16
L
Artemis
Gamaliel1008
Artemis
3
11
1
0.32
L
Cabrakan
Luisnaider
Cabrakan
2
5
3
0.7
W
4
1
17
12.5
L
Thanatos
SDG_Vonte
Thanatos
2
4
2
0.75
W
Amaterasu
half way dcent
Amaterasu
2
1
10
7
L
Achilles
thehappyRoma
Achilles
0
5
2
0.2
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,594
Damage
78,792
98,803
Taken
90,154
65,171
Mitigated
66,099
24,012
Healing
53,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
23,105
14,042
0
10,737
22,148
7,878
4,258
2,298
19,850
0
124,357
W
The Morrigan
DB Kade
The Morrigan
12,692
1,893
241
5,473
12,860
6,159
3,293
1,899
10,961
100,557
6,370
W
Chang'e
FREEZING_ACE
Chang'e
27,399
1,795
6,813
9,792
17,354
7,333
4,633
3,886
13,468
106,204
0
L
Artemis
Gamaliel1008
Artemis
13,126
5,455
0
5,796
22,654
5,044
0
2,398
20,145
0
77,013
L
Cabrakan
Luisnaider
Cabrakan
7,167
616
0
1,447
20,100
25,922
0
11,418
8,403
33,046
0
W
6,856
800
1,077
6,327
17,146
23,180
927
2,762
14,384
24,222
0
L
Thanatos
SDG_Vonte
Thanatos
6,596
258
200
10,349
16,103
6,546
0
8,433
7,525
0
62,244
W
Amaterasu
half way dcent
Amaterasu
8,740
3,532
0
13,197
20,646
21,549
2,549
1,852
18,794
0
87,003
L
Achilles
thehappyRoma
Achilles
10,962
2,046
0
3,639
23,086
22,055
0
9,412
13,628
0
87,210
L
4,743
985
0
2,581
16,860
5,604
0
11,228
5,567
66,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
66,855
555
Minions Killed
646
0
Camps Cleared
0
2,036,522
Distance Traveled
2,127,987
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,178
616
148
6
0
387,333
11
W
The Morrigan
13,553
589
148
6
0
418,192
2
W
Chang'e
14,149
615
154
7
0
469,342
5
L
Artemis
10,165
442
119
5
0
355,815
9
L
Cabrakan
10,145
441
46
2
0
411,898
4
W
Ymir
11,759
511
41
2
0
416,434
4
L
Thanatos
9,683
421
97
4
0
449,020
8
W
Amaterasu
13,216
575
155
7
0
436,686
6
L
Achilles
10,896
474
172
7
0
433,805
6
L
Chronos
10,104
439
121
5
0
385,984
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role