Player Matchup

Medusa
Medusa
I Drago10
Medusa
Level 115
God Stats
0W - 1L
1,660 SR
Queue Stats
3W - 3L
1,535 Elo+
Solo
Yemoja
Yemoja
NguyenTuanThinh
Yemoja
Level 54
God Stats
3W - 2L
1,623 SR
Queue Stats
216W - 276L
1,495 Elo+
Solo
Nu Wa
Nu Wa
babiracki
Nu Wa
Level 115
God Stats
0W - 3L
1,215 SR
Queue Stats
93W - 109L
1,518 Elo+
Party 1
Susano
Susano
chikistrikis
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,669 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
swassmnstr50
Ah Muzen Cab
Level 28
God Stats
0W - 3L
1,319 SR
Queue Stats
67W - 71L
1,544 Elo+
Solo
Team Averages
Level 64
1,463 SR
1,552 Elo+

VS

Team Averages
Level 89
1,624 SR
1,604 Elo+
Horus
Horus
Calesface
Horus
Level 114
God Stats
44W - 24L
1,632 SR
Queue Stats
403W - 252L
1,658 Elo+
Party 2
Vulcan
Vulcan
Orphansmash
Vulcan
Level 28
God Stats
24W - 8L
1,824 SR
Queue Stats
147W - 45L
1,732 Elo+
Party 2
Shiva
Shiva
RumbleKGX
Shiva
Level 82
God Stats
1W - 0L
1,365 SR
Queue Stats
7W - 9L
1,368 Elo+
Solo
Chernobog
Chernobog
SimpleHorse
Chernobog
Level 117
God Stats
42W - 23L
1,623 SR
Queue Stats
415W - 267L
1,624 Elo+
Party 2
Zhong Kui
Zhong Kui
darthtaco1
Zhong Kui
Level 106
God Stats
34W - 23L
1,677 SR
Queue Stats
331W - 183L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I Drago10
Medusa
20
2 / 8 / 5
12,961
682
14,461
23,167
7,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 6 / 4
12,157
640
13,708
23,275
22,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
babiracki
Nu Wa
19
2 / 7 / 6
12,480
657
18,699
16,542
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
18
3 / 11 / 2
12,490
657
10,594
20,243
7,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
swassmnstr50
Ah Muzen Cab
19
2 / 7 / 4
12,722
670
18,887
20,582
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Calesface
Horus
20
2 / 1 / 24
14,075
741
6,607
21,741
29,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
20
10 / 3 / 14
15,294
805
23,787
14,252
6,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
RumbleKGX
Shiva
20
2 / 4 / 9
14,049
739
6,313
19,171
23,967
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
SimpleHorse
Chernobog
20
12 / 2 / 14
15,145
797
31,384
27,156
10,758
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
darthtaco1
Zhong Kui
20
13 / 0 / 17
15,615
822
23,828
21,387
23,067
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
10
Kills
39
39
Deaths
10
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Horus
Calesface
Horus
2
1
24
14
L
Medusa
I Drago10
Medusa
2
8
5
0.56
L
1
6
4
0.5
W
Vulcan
10
3
14
5.67
W
Shiva
RumbleKGX
Shiva
2
4
9
1.63
W
Chernobog
SimpleHorse
Chernobog
12
2
14
9.5
L
Nu Wa
babiracki
Nu Wa
2
7
6
0.71
L
Susano
3
11
2
0.36
W
Zhong Kui
darthtaco1
Zhong Kui
13
0
17
21.5
L
Ah Muzen Cab
swassmnstr50
Ah Muzen Cab
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,349
Damage
91,919
103,809
Taken
103,707
51,630
Mitigated
93,998
9,118
Healing
52,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Calesface
Horus
6,607
3,158
8,573
12,942
21,741
29,920
168
5,484
15,953
1,698
16,310
L
Medusa
I Drago10
Medusa
14,461
5,667
0
930
23,167
7,578
29
11,967
11,090
0
64,492
L
13,708
1,143
624
3,226
23,275
22,184
108
12,767
10,256
42,060
0
W
Vulcan
23,787
2,153
133
3,123
14,252
6,286
1,773
2,989
11,105
63,086
0
W
Shiva
RumbleKGX
Shiva
6,313
681
49
5,125
19,171
23,967
2,969
8,036
10,701
0
55,900
W
Chernobog
SimpleHorse
Chernobog
31,384
16,874
234
13,157
27,156
10,758
2,373
9,437
17,428
0
104,121
L
Nu Wa
babiracki
Nu Wa
18,699
4,471
405
1,488
16,542
6,329
50
3,667
12,825
50,986
0
L
Susano
10,594
298
0
1,275
20,243
7,777
0
8,678
11,423
0
20,176
W
Zhong Kui
darthtaco1
Zhong Kui
23,828
1,154
0
9,108
21,387
23,067
2,557
5,040
16,113
65,790
0
L
Ah Muzen Cab
swassmnstr50
Ah Muzen Cab
18,887
5,488
0
1,170
20,582
7,762
0
10,281
10,173
0
59,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,810
Gold Earned
74,178
342
Minions Killed
424
0
Camps Cleared
0
1,624,776
Distance Traveled
1,905,516
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,075
741
17
1
0
406,674
2
L
Medusa
12,961
682
106
6
0
334,766
2
L
Yemoja
12,157
640
59
3
0
337,432
4
W
Vulcan
15,294
805
89
5
0
372,895
1
W
Shiva
14,049
739
108
6
0
387,719
3
W
Chernobog
15,145
797
108
6
0
365,759
1
L
Nu Wa
12,480
657
82
4
0
312,119
0
L
Susano
12,490
657
19
1
0
323,005
4
W
Zhong Kui
15,615
822
102
5
0
372,469
6
L
Ah Muzen Cab
12,722
670
76
4
0
317,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role