Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FAmil20
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,529 Elo+
Solo
Amaterasu
Amaterasu
IllustriousAeon
Amaterasu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 184L
1,624 Elo+
Solo
Xing Tian
Xing Tian
Zewmy
Xing Tian
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
144W - 146L
1,607 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,552 Elo+

VS

Team Averages
Level 138
1,460 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dylanisms
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 133L
1,668 Elo+
Solo
Awilix
Awilix
Firstarmored
Awilix
Level 138
God Stats
4W - 4L
1,300 SR
Queue Stats
226W - 203L
1,555 Elo+
Party 2
The Morrigan
The Morrigan
davisdavis7983
The Morrigan
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
212W - 195L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 4 / 10
8,863
886
6,706
17,111
15,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
 
Mercury
11
1 / 10 / 7
6,844
684
1,953
13,008
7,162
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
FAmil20
Izanami
16
6 / 4 / 5
8,642
864
8,461
9,736
5,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
IllustriousAeon
Amaterasu
14
2 / 6 / 10
8,298
830
7,491
16,981
18,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Zewmy
Xing Tian
14
2 / 3 / 10
7,896
790
4,712
14,171
19,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
8 / 2 / 13
10,434
1,043
19,510
7,346
3,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
 
King Arthur
15
3 / 4 / 19
9,257
926
9,842
12,301
16,885
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Dylanisms
Ah Puch
17
4 / 2 / 22
9,591
959
16,524
7,222
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
15
4 / 3 / 15
8,817
882
9,013
7,373
4,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
davisdavis7983
The Morrigan
16
8 / 5 / 12
10,347
1,035
8,764
5,791
2,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
16
Kills
27
27
Deaths
16
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
4
10
2.5
L
Mercury
 
Mercury
1
10
7
0.45
W
Tsukuyomi
 
Tsukuyomi
8
2
13
7.25
W
King Arthur
 
King Arthur
3
4
19
3.13
W
Ah Puch
Dylanisms
Ah Puch
4
2
22
7.5
L
Izanami
FAmil20
Izanami
6
4
5
2.13
W
Awilix
4
3
15
3.83
L
Amaterasu
IllustriousAeon
Amaterasu
2
6
10
1.17
L
Xing Tian
Zewmy
Xing Tian
2
3
10
2.33
W
The Morrigan
davisdavis7983
The Morrigan
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
63,653
71,007
Taken
40,033
65,851
Mitigated
31,049
17,985
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,706
2,148
959
4,440
17,111
15,819
0
5,013
11,895
0
11,767
L
Mercury
 
Mercury
1,953
610
0
96
13,008
7,162
0
5,522
7,307
0
8,428
W
Tsukuyomi
 
Tsukuyomi
19,510
4,602
1,041
2,517
7,346
3,643
1,137
896
6,450
0
31,689
W
King Arthur
 
King Arthur
9,842
618
1,075
1,752
12,301
16,885
54
1,533
10,768
585
15,858
W
Ah Puch
Dylanisms
Ah Puch
16,524
346
462
1,662
7,222
3,341
1,006
1,620
5,602
29,553
0
L
Izanami
FAmil20
Izanami
8,461
3,441
1,858
1,466
9,736
5,319
130
3,842
5,853
0
32,867
W
Awilix
9,013
2,201
0
907
7,373
4,786
1,413
552
6,821
0
13,175
L
Amaterasu
IllustriousAeon
Amaterasu
7,491
1,250
3,103
4,998
16,981
18,037
0
5,901
11,000
0
13,705
L
Xing Tian
Zewmy
Xing Tian
4,712
333
64
1,001
14,171
19,514
0
5,481
8,505
9,751
0
W
The Morrigan
davisdavis7983
The Morrigan
8,764
1,006
776
531
5,791
2,394
660
111
5,680
30,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
48,446
110
Minions Killed
118
0
Camps Cleared
0
931,630
Distance Traveled
1,028,923
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,863
886
9
1
0
192,333
3
L
Mercury
6,844
684
10
1
0
173,217
5
W
Tsukuyomi
10,434
1,043
29
3
0
224,383
0
W
King Arthur
9,257
926
12
1
0
199,574
3
W
Ah Puch
9,591
959
24
2
0
197,219
1
L
Izanami
8,642
864
62
6
0
157,122
0
W
Awilix
8,817
882
8
1
0
216,353
0
L
Amaterasu
8,298
830
23
2
0
207,299
5
L
Xing Tian
7,896
790
6
1
0
201,659
2
W
The Morrigan
10,347
1,035
45
5
0
191,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role