Player Matchup

Ullr
Ullr
BarsikLRU
Ullr
Level 40
God Stats
4W - 9L
1,276 SR
Queue Stats
136W - 162L
1,457 Elo+
Solo
Cthulhu
Cthulhu
LeKillback
Cthulhu
Level 60
God Stats
1W - 2L
1,323 SR
Queue Stats
52W - 64L
1,753 Elo+
Solo
Neith
Neith
SmurfBG91
Neith
Level 36
God Stats
1W - 3L
1,203 SR
Queue Stats
17W - 26L
1,288 Elo+
Solo
Nemesis
Nemesis
YellowThunderTB
Nemesis
Level 43
God Stats
11W - 15L
1,506 SR
Queue Stats
120W - 149L
1,414 Elo+
Party 2
He Bo
He Bo
zxThePhoenix
He Bo
Level 64
God Stats
2W - 2L
1,495 SR
Queue Stats
93W - 113L
1,431 Elo+
Party 2
Team Averages
Level 49
1,361 SR
1,469 Elo+

VS

Team Averages
Level 55
1,405 SR
1,501 Elo+
Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GhostBuster123LP
Sun Wukong
Level 47
God Stats
1W - 1L
1,365 SR
Queue Stats
56W - 56L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
Jarocin123PL
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
champagnepapii
Hachiman
Level 96
God Stats
0W - 1L
1,162 SR
Queue Stats
20W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 2 / 4
7,014
585
4,756
9,062
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LeKillback
Cthulhu
9
4 / 3 / 10
6,586
549
5,291
11,131
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
SmurfBG91
Neith
12
5 / 1 / 3
6,920
577
5,799
7,653
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 2 / 7
7,803
650
8,677
8,651
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 2 / 6
7,411
618
5,689
6,637
1,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 4 / 2
6,339
528
4,591
8,586
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
 
Terra
9
0 / 5 / 3
5,349
446
3,468
8,818
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
GhostBuster123LP
Sun Wukong
11
4 / 2 / 0
6,512
543
7,463
9,621
4,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 10 / 0
5,088
424
3,073
7,293
2,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
9
3 / 6 / 0
5,845
487
7,646
8,962
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
27
Kills
10
10
Deaths
27
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
2
0.75
L
Terra
 
Terra
0
5
3
0.3
W
Ullr
3
2
4
2.5
L
Sun Wukong
GhostBuster123LP
Sun Wukong
4
2
0
2
L
1
10
0
0.1
W
Cthulhu
LeKillback
Cthulhu
4
3
10
3
W
Neith
SmurfBG91
Neith
5
1
3
6.5
W
9
2
7
6.25
L
Hachiman
3
6
0
0.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
26,241
43,134
Taken
43,280
17,244
Mitigated
18,111
14,111
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,591
2,136
0
3,009
8,586
2,341
0
1,012
7,574
0
29,962
L
Terra
 
Terra
3,468
457
929
2,270
8,818
6,852
0
2,397
6,421
14,558
0
W
Ullr
4,756
1,405
80
3,054
9,062
2,589
596
491
8,507
0
33,872
L
Sun Wukong
GhostBuster123LP
Sun Wukong
7,463
1,244
54
3,122
9,621
4,825
284
2,178
7,443
881
35,107
L
3,073
885
0
0
7,293
2,028
276
3,733
3,560
14,800
0
W
Cthulhu
LeKillback
Cthulhu
5,291
499
532
2,821
11,131
7,367
278
1,832
9,222
19,262
0
W
Neith
SmurfBG91
Neith
5,799
3,097
0
4,220
7,653
1,723
727
2,011
5,602
0
30,296
W
8,677
4,827
0
301
8,651
3,719
214
1,647
6,940
0
43,574
L
Hachiman
7,646
5,285
0
1,780
8,962
2,065
0
1,660
7,302
0
31,021
W
5,689
717
0
3,103
6,637
1,846
1,183
872
5,721
40,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
29,133
290
Minions Killed
231
0
Camps Cleared
0
1,166,197
Distance Traveled
1,072,010
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,339
528
61
5
0
233,497
2
L
Terra
5,349
446
19
2
0
248,751
2
W
Ullr
7,014
585
79
7
0
235,388
2
L
Sun Wukong
6,512
543
70
6
0
238,400
2
L
Nu Wa
5,088
424
36
3
0
158,400
1
W
Cthulhu
6,586
549
24
2
0
250,402
2
W
Neith
6,920
577
55
5
0
198,019
3
W
Nemesis
7,803
650
70
6
0
274,764
1
L
Hachiman
5,845
487
45
4
0
192,962
3
W
He Bo
7,411
618
62
5
0
207,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role