Player Matchup

Horus
Horus
DevilMasterSit0
Horus
Level 160
God Stats
2W - 4L
1,809 SR
Queue Stats
344W - 330L
1,602 Elo+
Party 1
Raijin
Raijin
II Luis DKC II
Raijin
Level 126
God Stats
0W - 1L
1,761 SR
Queue Stats
172W - 195L
1,644 Elo+
Party 1
Susano
Susano
Jfalcon4277
Susano
Level 144
God Stats
4W - 3L
1,703 SR
Queue Stats
74W - 79L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
TDC cesarach5
Kuzenbo
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
215W - 204L
1,643 Elo+
Party 1
Hachiman
Hachiman
jenesis lord777
Hachiman
Level 115
God Stats
6W - 3L
1,692 SR
Queue Stats
215W - 212L
1,665 Elo+
Party 1
Team Averages
Level 140
1,693 SR
1,621 Elo+

VS

Team Averages
Level 139
1,544 SR
1,598 Elo+
Neith
Neith
IIGoldIIHawkII
Neith
Level 147
God Stats
2W - 0L
1,649 SR
Queue Stats
48W - 46L
1,614 Elo+
Party 2
Vulcan
Vulcan
TTV_La13catorce
Vulcan
Level 98
God Stats
14W - 17L
1,562 SR
Queue Stats
735W - 621L
1,618 Elo+
Solo
Cabrakan
Cabrakan
TankMetas
Cabrakan
Level 160
God Stats
3W - 2L
1,333 SR
Queue Stats
38W - 36L
1,560 Elo+
Solo
Arachne
Arachne
TisMeta
Arachne
Level 142
God Stats
7W - 4L
1,720 SR
Queue Stats
93W - 102L
1,574 Elo+
Party 2
King Arthur
King Arthur
xMacGyver117
King Arthur
Level 149
God Stats
10W - 10L
1,457 SR
Queue Stats
153W - 138L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,547
455
3,096
9,189
4,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 0
5,775
578
4,756
4,079
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
1 / 2 / 4
6,145
615
4,622
7,675
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
9
0 / 2 / 0
5,140
514
1,548
5,327
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
8
0 / 5 / 0
4,427
443
2,117
5,871
507
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,409
641
5,233
4,820
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 0
6,324
632
3,313
3,724
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TankMetas
Cabrakan
11
4 / 2 / 3
6,340
634
3,870
5,898
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TisMeta
Arachne
10
2 / 2 / 2
5,622
562
3,591
7,922
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
xMacGyver117
King Arthur
10
1 / 0 / 7
5,599
560
6,638
6,987
3,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
3
1
0
3
W
5
0
3
6.5
L
Susano
1
2
4
1.5
L
Kuzenbo
0
2
0
0
W
2
1
0
2
W
Cabrakan
TankMetas
Cabrakan
4
2
3
2.75
W
Arachne
TisMeta
Arachne
2
2
2
1.5
L
Hachiman
0
5
0
0
W
King Arthur
xMacGyver117
King Arthur
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
22,645
32,141
Taken
29,351
11,885
Mitigated
11,932
8,334
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,096
1,377
632
2,012
9,189
4,005
0
1,342
7,847
0
10,378
L
4,756
483
0
500
4,079
1,028
0
1,197
2,882
31,233
0
W
5,233
2,000
0
2,095
4,820
2,021
636
0
4,820
0
40,944
L
Susano
4,622
1,186
0
3,242
7,675
2,445
0
1,375
6,300
0
34,325
L
Kuzenbo
1,548
430
0
1,000
5,327
3,900
0
2,989
2,338
26,791
0
W
3,313
1,617
0
1,791
3,724
1,229
43
1,541
2,183
36,002
0
W
Cabrakan
TankMetas
Cabrakan
3,870
380
0
2,448
5,898
2,491
252
2,677
3,221
31,850
0
W
Arachne
TisMeta
Arachne
3,591
2,412
0
3,802
7,922
3,017
0
685
7,237
0
32,905
L
Hachiman
2,117
993
0
948
5,871
507
0
280
5,591
0
20,906
W
King Arthur
xMacGyver117
King Arthur
6,638
791
423
1,391
6,987
3,174
0
1,401
5,586
0
26,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
30,294
257
Minions Killed
339
0
Camps Cleared
0
943,103
Distance Traveled
988,928
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,547
455
7
1
0
185,869
3
L
Raijin
5,775
578
71
7
0
175,571
2
W
Neith
6,409
641
77
8
0
180,429
3
L
Susano
6,145
615
78
8
0
218,695
3
L
Kuzenbo
5,140
514
57
6
0
196,395
2
W
Vulcan
6,324
632
88
9
0
196,041
4
W
Cabrakan
6,340
634
73
7
0
189,758
3
W
Arachne
5,622
562
73
7
0
221,279
2
L
Hachiman
4,427
443
44
4
0
166,573
1
W
King Arthur
5,599
560
28
3
0
201,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role