Player Matchup

Thor
Thor
KrYpToN_GINGE
Thor
Level 29
God Stats
0W - 1L
1,563 SR
Queue Stats
59W - 58L
1,457 Elo+
Party 1
Osiris
Osiris
Sunkies5
Osiris
Level 68
God Stats
15W - 15L
1,639 SR
Queue Stats
169W - 137L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
epleia
Gilgamesh
Level 125
God Stats
3W - 7L
1,543 SR
Queue Stats
182W - 161L
1,483 Elo+
Party 1
Neith
Neith
pinhopc
Neith
Level 124
God Stats
4W - 4L
1,455 SR
Queue Stats
258W - 260L
1,456 Elo+
Solo
Xing Tian
Xing Tian
sunkies
Xing Tian
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 126L
1,495 Elo+
Party 1
Team Averages
Level 91
1,540 SR
1,489 Elo+

VS

Team Averages
Level 75
1,507 SR
1,478 Elo+
Cthulhu
Cthulhu
Bit Unknown
Cthulhu
Level 100
God Stats
20W - 21L
1,247 SR
Queue Stats
210W - 209L
1,449 Elo+
Party 3
Anubis
Anubis
CryingTea314
Anubis
Level 83
God Stats
6W - 6L
1,433 SR
Queue Stats
79W - 95L
1,412 Elo+
Party 3
Skadi
Skadi
MartianEmpire
Skadi
Level 105
God Stats
4W - 1L
1,815 SR
Queue Stats
169W - 154L
1,594 Elo+
Party 2
Chaac
Chaac
Shadowz120
Chaac
Level 69
God Stats
5W - 1L
1,760 SR
Queue Stats
6W - 5L
1,451 Elo+
Party 2
Thanatos
Thanatos
cam_da_0takuz
Thanatos
Level 17
God Stats
19W - 12L
1,279 SR
Queue Stats
261W - 295L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
11,214
467
6,984
19,999
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Sunkies5
Osiris
18
2 / 6 / 15
11,534
481
8,734
22,505
27,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
epleia
Gilgamesh
20
6 / 5 / 6
14,097
587
17,136
23,863
23,483
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
pinhopc
Neith
15
3 / 10 / 5
10,401
433
9,513
18,881
5,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Xing Tian
sunkies
Xing Tian
20
8 / 8 / 7
12,674
528
21,471
22,121
8,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bit Unknown
Cthulhu
20
8 / 5 / 15
14,590
608
21,457
31,256
49,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
20
5 / 6 / 11
13,366
557
16,371
22,329
12,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 3 / 6
14,766
615
22,212
20,196
8,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
20
3 / 3 / 7
14,699
612
11,223
20,998
16,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
cam_da_0takuz
Thanatos
20
9 / 7 / 6
13,787
574
11,935
19,777
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
23
Kills
36
36
Deaths
24
37
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bit Unknown
Cthulhu
8
5
15
3.1
W
Anubis
5
6
11
1.75
L
4
7
4
0.86
W
11
3
6
4.67
W
Chaac
3
3
7
2.17
L
Osiris
Sunkies5
Osiris
2
6
15
1.58
W
Thanatos
cam_da_0takuz
Thanatos
9
7
6
1.71
L
Gilgamesh
epleia
Gilgamesh
6
5
6
1.8
L
Neith
pinhopc
Neith
3
10
5
0.55
L
Xing Tian
sunkies
Xing Tian
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,838
Damage
83,198
107,369
Taken
114,556
71,576
Mitigated
97,259
18,393
Healing
48,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bit Unknown
Cthulhu
21,457
688
223
10,921
31,256
49,524
1,380
7,667
23,589
74,406
4,856
W
Anubis
16,371
587
0
11,184
22,329
12,949
2,685
7,646
14,683
84,321
0
L
6,984
1,680
477
5,262
19,999
6,825
676
5,664
14,335
0
70,078
W
22,212
10,241
0
5,051
20,196
8,430
787
4,779
15,417
0
142,599
W
Chaac
11,223
903
0
7,597
20,998
16,750
3,623
4,092
16,906
0
92,442
L
Osiris
Sunkies5
Osiris
8,734
2,416
305
2,728
22,505
27,221
507
7,676
14,829
0
41,394
W
Thanatos
cam_da_0takuz
Thanatos
11,935
2,626
0
13,984
19,777
9,606
0
5,689
14,088
0
83,337
L
Gilgamesh
epleia
Gilgamesh
17,136
5,430
526
3,040
23,863
23,483
639
3,054
20,809
9,175
91,453
L
Neith
pinhopc
Neith
9,513
5,038
0
5,117
18,881
5,474
855
9,080
9,801
0
56,466
L
Xing Tian
sunkies
Xing Tian
21,471
1,300
0
938
22,121
8,573
655
11,518
10,603
78,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,920
Gold Earned
71,208
566
Minions Killed
742
0
Camps Cleared
0
2,166,207
Distance Traveled
2,204,017
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,590
608
122
5
0
500,816
2
W
Anubis
13,366
557
131
5
0
366,870
1
L
Thor
11,214
467
115
5
0
414,487
0
W
Skadi
14,766
615
173
7
0
444,194
8
W
Chaac
14,699
612
200
8
0
427,093
1
L
Osiris
11,534
481
68
3
0
449,409
2
W
Thanatos
13,787
574
116
5
0
465,044
5
L
Gilgamesh
14,097
587
199
8
0
431,437
2
L
Neith
10,401
433
87
4
0
433,322
6
L
Xing Tian
12,674
528
97
4
0
437,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role