Player Matchup

Gilgamesh
Gilgamesh
Gold III
Bows
Gilgamesh
Gold III
Level 149
God Stats
12W - 6L
1,831 SR
Queue Stats
237W - 224L
1,507 MMR
Solo
Artemis
Artemis
Silver II
DWFaith
Artemis
Silver II
Level 154
God Stats
3W - 2L
1,720 SR
Queue Stats
57W - 45L
1,500 MMR
Solo
Sol
Sol
Bronze IV
TERMONATER786
Sol
Bronze IV
Level 149
God Stats
1W - 0L
1,942 SR
Queue Stats
8W - 6L
1,501 MMR
Party 1
Yemoja
Yemoja
Gold III
Zeenshii
Yemoja
Gold III
Level 67
God Stats
1W - 1L
1,347 SR
Queue Stats
87W - 85L
1,488 MMR
Solo
Guan Yu
Guan Yu
Silver II
nickSinzz
Guan Yu
Silver II
Level 108
God Stats
2W - 0L
1,533 SR
Queue Stats
8W - 7L
1,501 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,674 SR
1,499 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 133
1,497 SR
1,491 MMR
Bellona
Bellona
Bronze V
 
Bellona
Bronze V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Cyberloco
Cupid
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
MauricioR9
Cliodhna
Gold V
Level 160
God Stats
1W - 4L
1,298 SR
Queue Stats
562W - 562L
1,496 MMR
Solo
Atlas
Atlas
Bronze IV
WojoElite
Atlas
Bronze IV
Level 122
God Stats
1W - 2L
1,687 SR
Queue Stats
13W - 10L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bows
Gilgamesh
5
1 / 1 / 0
3,536
707
1,237
2,524
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
DWFaith
Artemis
6
0 / 0 / 0
3,241
648
333
1,399
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
3 / 0 / 0
3,777
755
3,435
2,115
590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Zeenshii
Yemoja
6
0 / 0 / 0
3,435
687
254
1,376
577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
nickSinzz
Guan Yu
7
0 / 1 / 1
3,804
761
1,102
3,914
1,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
PeleBastetKaliApollo

VS

Bans
AchillesChang'eMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 1 / 0
3,771
754
2,511
3,315
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
4
0 / 1 / 1
3,044
609
657
2,097
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Cyberloco
Cupid
1
0 / 1 / 0
2,532
506
44
541
148
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
MauricioR9
Cliodhna
5
1 / 2 / 0
3,486
697
1,402
3,538
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
WojoElite
Atlas
6
0 / 0 / 0
3,228
646
757
2,081
732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
2
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
L
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Gilgamesh
Bows
Gilgamesh
1
1
0
1
L
Cupid
Cyberloco
Cupid
0
1
0
0
W
Artemis
DWFaith
Artemis
0
0
0
0
L
Cliodhna
MauricioR9
Cliodhna
1
2
0
0.5
W
3
0
0
3
L
Atlas
WojoElite
Atlas
0
0
0
0
W
Yemoja
Zeenshii
Yemoja
0
0
0
0
W
Guan Yu
nickSinzz
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,361
Damage
5,371
11,328
Taken
11,572
4,048
Mitigated
4,830
4,762
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,511
1,110
0
1,753
3,315
2,467
0
0
3,315
0
19,488
L
Kukulkan
 
Kukulkan
657
78
0
433
2,097
574
0
1,099
998
6,700
0
W
Gilgamesh
Bows
Gilgamesh
1,237
415
0
806
2,524
714
0
369
2,075
0
10,417
L
Cupid
Cyberloco
Cupid
44
44
0
0
541
148
0
453
88
0
44
W
Artemis
DWFaith
Artemis
333
228
0
446
1,399
395
0
408
991
0
19,031
L
Cliodhna
MauricioR9
Cliodhna
1,402
341
0
1,361
3,538
909
0
1,232
2,306
0
12,264
W
3,435
1,974
0
1,161
2,115
590
0
168
1,907
14,509
3,298
L
Atlas
WojoElite
Atlas
757
440
0
437
2,081
732
0
254
1,827
9,217
0
W
Yemoja
Zeenshii
Yemoja
254
105
548
458
1,376
577
0
349
1,027
6,788
0
W
Guan Yu
nickSinzz
Guan Yu
1,102
811
0
1,343
3,914
1,772
0
0
3,914
0
18,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,793
Gold Earned
16,061
170
Minions Killed
115
0
Camps Cleared
0
471,931
Distance Traveled
418,991
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,771
754
41
8
0
93,095
1
L
Kukulkan
3,044
609
23
5
0
72,804
0
W
Gilgamesh
3,536
707
28
6
0
93,846
0
L
Cupid
2,532
506
0
0
0
60,881
0
W
Artemis
3,241
648
41
8
0
86,849
0
L
Cliodhna
3,486
697
31
6
0
117,320
0
W
Sol
3,777
755
36
7
0
94,161
2
L
Atlas
3,228
646
20
4
0
74,891
1
W
Yemoja
3,435
687
16
3
0
95,437
1
W
Guan Yu
3,804
761
49
10
0
101,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role