Player Matchup

Morgan Le Fay
Morgan Le Fay
CrimsonXZ
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,256 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 1
Khepri
Khepri
FancyJonTran
Khepri
Level 140
God Stats
4W - 0L
1,509 SR
Queue Stats
96W - 33L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
Shineechan
Danzaburou
Level 138
God Stats
5W - 0L
1,808 SR
Queue Stats
102W - 42L
1,713 Elo+
Party 1
Team Averages
Level 95
1,524 SR
1,660 Elo+

VS

Team Averages
Level 44
1,500 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EauxNinja
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Noirasaur
Baba Yaga
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrimsonXZ
Morgan Le Fay
15
6 / 4 / 11
11,014
734
15,794
12,303
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
16
2 / 1 / 15
11,271
751
8,751
15,004
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Shineechan
Danzaburou
16
11 / 4 / 7
12,206
814
23,853
15,393
8,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 8 / 3
9,751
650
13,525
20,122
21,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
EauxNinja
Cthulhu
14
3 / 4 / 5
10,161
677
12,569
22,912
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Noirasaur
Baba Yaga
14
3 / 7 / 3
10,211
681
9,976
14,490
10,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
9
9
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
8
3
0.56
W
Morgan Le Fay
CrimsonXZ
Morgan Le Fay
6
4
11
2.88
L
Cthulhu
EauxNinja
Cthulhu
3
4
5
1.38
W
Khepri
2
1
15
9.5
L
Baba Yaga
Noirasaur
Baba Yaga
3
7
3
0.64
W
Danzaburou
Shineechan
Danzaburou
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,398
Damage
36,070
42,700
Taken
57,524
38,038
Mitigated
47,505
8,996
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,525
2,967
402
6,877
20,122
21,253
0
8,473
11,649
0
38,366
W
Morgan Le Fay
CrimsonXZ
Morgan Le Fay
15,794
2,394
0
2,875
12,303
5,928
524
5,015
6,756
30,156
0
L
Cthulhu
EauxNinja
Cthulhu
12,569
1,473
270
8,425
22,912
16,246
0
8,774
14,138
22,527
0
W
Khepri
8,751
1,684
0
3,188
15,004
23,315
307
7,414
7,058
23,943
0
L
Baba Yaga
Noirasaur
Baba Yaga
9,976
745
0
3,382
14,490
10,006
575
7,678
6,812
31,916
0
W
Danzaburou
Shineechan
Danzaburou
23,853
12,036
0
2,933
15,393
8,795
2,490
9,197
5,542
0
58,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
30,123
132
Minions Killed
137
4
Camps Cleared
6
765,665
Distance Traveled
727,226
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,751
650
46
3
5
210,153
0
W
Morgan Le Fay
11,014
734
25
2
1
243,191
1
L
Cthulhu
10,161
677
34
2
0
278,893
0
W
Khepri
11,271
751
24
2
0
265,714
2
L
Baba Yaga
10,211
681
57
4
1
238,180
1
W
Danzaburou
12,206
814
83
6
3
256,760
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role