Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CloudyHalo
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
Creepêr
Kuzenbo
Level 139
God Stats
1W - 1L
1,870 SR
Queue Stats
17W - 15L
1,562 Elo+
Solo
Shiva
Shiva
EstebanCR0908
Shiva
Level 114
God Stats
3W - 2L
1,852 SR
Queue Stats
212W - 229L
1,499 Elo+
Party 2
Skadi
Skadi
JusTheGamer0303
Skadi
Level 108
God Stats
19W - 16L
1,638 SR
Queue Stats
243W - 256L
1,508 Elo+
Party 2
Team Averages
Level 123
1,672 SR
1,505 Elo+

VS

Team Averages
Level 116
1,489 SR
1,480 Elo+
Sol
Sol
Avocamato
Sol
Level 117
God Stats
6W - 7L
1,431 SR
Queue Stats
69W - 63L
1,465 Elo+
Party 1
Cliodhna
Cliodhna
Jefflino0102
Cliodhna
Level 77
God Stats
1W - 2L
1,196 SR
Queue Stats
75W - 73L
1,401 Elo+
Solo
Apollo
Apollo
LilDoinkSlapper
Apollo
Level 159
God Stats
1W - 4L
1,635 SR
Queue Stats
246W - 245L
1,531 Elo+
Solo
Set
Set
MasterRelic
Set
Level 143
God Stats
6W - 5L
1,500 SR
Queue Stats
176W - 125L
1,550 Elo+
Solo
Bacchus
Bacchus
gransenpapaya
Bacchus
Level 84
God Stats
10W - 6L
1,685 SR
Queue Stats
103W - 97L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 6 / 1
6,231
566
5,325
8,023
3,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 6 / 3
6,400
582
2,961
10,266
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Creepêr
Kuzenbo
9
0 / 2 / 2
5,527
502
2,525
8,382
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,496
500
700
4,632
1,884
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 0
5,609
510
3,955
4,904
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,582
598
3,718
4,650
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Jefflino0102
Cliodhna
11
4 / 1 / 5
6,654
605
7,178
7,276
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 2 / 3
6,948
632
4,086
7,199
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 3 / 5
7,090
645
7,196
6,613
4,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
10
1 / 0 / 5
6,094
554
4,898
6,667
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
1
0.42
W
3
1
0
3
L
2
6
3
0.58
L
Kuzenbo
Creepêr
Kuzenbo
0
2
2
0.5
L
1
2
0
0.5
W
Cliodhna
Jefflino0102
Cliodhna
4
1
5
6.5
L
1
0
0
1
W
4
2
3
2.75
W
4
3
5
2.17
W
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,466
Damage
27,076
36,207
Taken
32,405
15,311
Mitigated
15,233
9,586
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,325
273
0
2,032
8,023
3,182
0
1,031
6,992
31,680
0
W
3,718
2,295
0
2,613
4,650
1,157
1,194
1,104
3,546
40,699
0
L
2,961
732
0
3,148
10,266
2,765
0
1,319
8,947
0
28,502
L
Kuzenbo
Creepêr
Kuzenbo
2,525
1,127
144
1,993
8,382
6,198
0
3,885
4,497
10,685
0
L
700
114
0
367
4,632
1,884
0
0
4,632
0
20,032
W
Cliodhna
Jefflino0102
Cliodhna
7,178
1,394
0
1,130
7,276
2,021
34
2,741
4,535
0
37,793
L
3,955
1,653
0
1,902
4,904
1,282
0
1,741
3,163
0
36,118
W
4,086
2,742
0
1,915
7,199
2,051
2,377
1,898
5,301
0
39,433
W
7,196
3,569
0
820
6,613
4,188
824
1,187
5,426
0
34,103
W
Bacchus
4,898
553
349
2,630
6,667
5,816
144
920
5,747
14,194
3,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
33,368
243
Minions Killed
348
0
Camps Cleared
0
1,018,280
Distance Traveled
1,126,990
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,231
566
62
6
0
201,685
1
W
Sol
6,582
598
99
9
0
213,862
3
L
Pele
6,400
582
49
4
0
239,557
3
L
Kuzenbo
5,527
502
19
2
0
231,775
1
L
Shiva
5,496
500
57
5
0
127,560
0
W
Cliodhna
6,654
605
68
6
0
245,060
1
L
Skadi
5,609
510
56
5
0
217,703
1
W
Apollo
6,948
632
95
9
0
220,558
0
W
Set
7,090
645
72
7
0
203,475
3
W
Bacchus
6,094
554
14
1
0
244,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role