Player Matchup

Anubis
Anubis
Jhanspier
Anubis
Level 26
God Stats
0W - 5L
1,090 SR
Queue Stats
0W - 33L
846 Elo+
Party 2
Shiva
Shiva
LudoZC
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 44L
846 Elo+
Party 2
Vulcan
Vulcan
TRESESCROTOS
Vulcan
Level 15
God Stats
0W - 8L
1,228 SR
Queue Stats
0W - 36L
1,005 Elo+
Party 2
Yemoja
Yemoja
djangofet605
Yemoja
Level 13
God Stats
0W - 3L
1,038 SR
Queue Stats
0W - 26L
1,016 Elo+
Party 2
Artemis
Artemis
lMartHl
Artemis
Level 59
God Stats
4W - 22L
1,235 SR
Queue Stats
16W - 55L
1,321 Elo+
Party 2
Team Averages
Level 28
1,218 SR
1,007 Elo+

VS

Team Averages
Level 53
1,456 SR
1,373 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dark_xeNo_9
Ah Muzen Cab
Level 46
God Stats
10W - 14L
1,586 SR
Queue Stats
91W - 106L
1,464 Elo+
Solo
Zeus
Zeus
ImSmacked Moe
Zeus
Level 68
God Stats
13W - 19L
1,168 SR
Queue Stats
117W - 136L
1,324 Elo+
Party 1
Tyr
Tyr
OkayChill Moe
Tyr
Level 65
God Stats
18W - 12L
1,603 SR
Queue Stats
26W - 23L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
SolidityWeb
Sylvanus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,332 Elo+
Party 1
Da Ji
Da Ji
Toxic Seraphim
Da Ji
Level 74
God Stats
6W - 9L
1,421 SR
Queue Stats
55W - 86L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jhanspier
Anubis
15
0 / 13 / 2
9,730
1,081
8,051
19,895
6,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
LudoZC
Shiva
15
1 / 7 / 2
9,841
1,093
4,977
19,265
19,374
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
15
0 / 12 / 2
9,739
1,082
4,384
16,117
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
0 / 6 / 1
9,662
1,074
3,823
18,286
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
lMartHl
Artemis
15
4 / 10 / 0
10,403
1,156
13,087
21,390
6,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dark_xeNo_9
Ah Muzen Cab
20
23 / 0 / 15
14,439
1,604
38,602
8,542
3,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 1 / 24
11,703
1,300
17,436
6,468
3,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 1 / 23
11,122
1,236
10,210
9,998
10,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SolidityWeb
Sylvanus
18
1 / 1 / 30
11,882
1,320
2,540
10,907
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
14 / 2 / 21
12,962
1,440
21,799
6,311
2,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
161
5
Kills
48
48
Deaths
5
7
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dark_xeNo_9
Ah Muzen Cab
23
0
15
30.5
W
7
1
24
19
L
Anubis
Jhanspier
Anubis
0
13
2
0.08
L
Shiva
LudoZC
Shiva
1
7
2
0.29
W
3
1
23
14.5
W
Sylvanus
SolidityWeb
Sylvanus
1
1
30
16
L
Vulcan
0
12
2
0.08
W
14
2
21
12.25
L
Yemoja
0
6
1
0.08
L
Artemis
lMartHl
Artemis
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
90,587
94,953
Taken
42,226
56,220
Mitigated
35,359
6,680
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dark_xeNo_9
Ah Muzen Cab
38,602
24,455
0
4,870
8,542
3,908
0
3,228
5,314
0
69,970
W
17,436
3,229
286
2,003
6,468
3,153
0
3,367
3,101
33,309
0
L
Anubis
Jhanspier
Anubis
8,051
674
0
2,809
19,895
6,786
0
3,854
16,041
25,453
0
L
Shiva
LudoZC
Shiva
4,977
808
372
1,202
19,265
19,374
0
6,249
13,016
264
13,455
W
10,210
2,863
0
644
9,998
10,371
0
3,217
6,781
0
18,412
W
Sylvanus
SolidityWeb
Sylvanus
2,540
772
1,870
2,740
10,907
14,982
0
4,757
6,150
10,440
0
L
Vulcan
4,384
1,429
0
20
16,117
5,188
0
1,837
14,280
18,301
0
W
21,799
8,311
0
547
6,311
2,945
0
1,953
4,358
0
25,350
L
Yemoja
3,823
838
864
453
18,286
18,498
0
4,197
14,089
14,060
0
L
Artemis
lMartHl
Artemis
13,087
7,860
0
960
21,390
6,374
0
3,839
17,551
0
19,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
62,108
170
Minions Killed
149
3
Camps Cleared
8
698,989
Distance Traveled
818,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,439
1,604
71
8
4
180,800
0
W
Zeus
11,703
1,300
43
5
1
130,162
0
L
Anubis
9,730
1,081
42
5
0
126,536
0
L
Shiva
9,841
1,093
18
2
1
163,567
0
W
Tyr
11,122
1,236
21
2
2
188,701
0
W
Sylvanus
11,882
1,320
9
1
0
152,970
0
L
Vulcan
9,739
1,082
48
5
0
132,721
0
W
Da Ji
12,962
1,440
5
1
1
165,889
0
L
Yemoja
9,662
1,074
32
4
0
111,455
1
L
Artemis
10,403
1,156
30
3
2
164,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role