Player Matchup

Ra
Ra
Aidakin
Ra
Level 122
God Stats
3W - 4L
1,635 SR
Queue Stats
28W - 21L
1,684 Elo+
Party 2
Ravana
Ravana
El3ctricEy3
Ravana
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
81W - 88L
1,341 Elo+
Solo
King Arthur
King Arthur
MWPJOHNTRON
King Arthur
Level 22
God Stats
8W - 9L
1,502 SR
Queue Stats
33W - 58L
1,299 Elo+
Party 3
Medusa
Medusa
Otterpop100
Medusa
Level 67
God Stats
2W - 1L
1,816 SR
Queue Stats
15W - 15L
1,693 Elo+
Party 2
Cerberus
Cerberus
bigboislayer
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 58L
1,327 Elo+
Party 3
Team Averages
Level 59
1,591 SR
1,469 Elo+

VS

Team Averages
Level 94
1,619 SR
1,485 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EricSunnyside
Thor
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,379 Elo+
Party 1
Terra
Terra
PsychoHawk1999
Terra
Level 119
God Stats
11W - 9L
1,754 SR
Queue Stats
110W - 119L
1,501 Elo+
Solo
Freya
Freya
Unomia
Freya
Level 28
God Stats
1W - 4L
1,840 SR
Queue Stats
12W - 18L
1,379 Elo+
Party 1
Shiva
Shiva
sageofepics
Shiva
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
9,255
841
13,066
6,625
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
4 / 2 / 10
8,043
731
4,599
11,095
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
MWPJOHNTRON
King Arthur
15
4 / 1 / 9
8,576
780
8,502
14,864
11,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
16
6 / 0 / 10
9,274
843
12,736
8,458
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
bigboislayer
Cerberus
14
1 / 1 / 10
8,414
765
4,703
12,717
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 4 / 1
7,308
664
10,541
8,741
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 2
7,726
702
5,377
10,113
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 4 / 1
7,738
703
7,359
11,192
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Unomia
Freya
13
2 / 5 / 2
7,477
680
9,479
10,900
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 4 / 1
6,862
624
9,507
13,809
13,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
22
Kills
4
4
Deaths
22
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
1
0.13
W
7
0
7
10.5
W
Ravana
4
2
10
4.5
L
1
5
2
0.4
W
King Arthur
MWPJOHNTRON
King Arthur
4
1
9
8.5
W
Medusa
6
0
10
11
L
1
4
1
0.38
L
Freya
Unomia
Freya
2
5
2
0.6
W
Cerberus
bigboislayer
Cerberus
1
1
10
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
42,263
53,759
Taken
54,755
39,135
Mitigated
36,070
21,768
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,541
4,996
0
0
8,741
2,909
108
2,165
6,500
0
38,868
W
13,066
1,346
7,501
3,079
6,625
3,136
0
1,951
4,674
45,227
0
W
Ravana
4,599
604
894
2,260
11,095
7,278
559
4,933
6,030
0
8,781
L
5,377
844
0
862
10,113
4,766
0
2,368
7,689
0
19,148
W
King Arthur
MWPJOHNTRON
King Arthur
8,502
972
0
2,172
14,864
11,653
0
3,569
11,233
0
27,494
W
Medusa
12,736
4,787
0
2,180
8,458
4,093
1,324
3,044
5,296
0
43,159
L
7,359
340
2,111
1,886
11,192
11,605
0
4,298
6,825
18,717
0
L
Freya
Unomia
Freya
9,479
3,038
772
2,109
10,900
3,500
0
2,645
8,150
21,327
0
W
Cerberus
bigboislayer
Cerberus
4,703
595
224
3,458
12,717
12,975
302
4,110
8,534
15,303
0
L
9,507
422
51
1,651
13,809
13,290
111
6,293
7,284
1,088
19,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
37,111
218
Minions Killed
173
0
Camps Cleared
0
1,146,705
Distance Traveled
1,073,847
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,308
664
57
5
0
204,047
1
W
Ra
9,255
841
85
8
0
241,882
0
W
Ravana
8,043
731
8
1
0
227,093
0
L
Thor
7,726
702
46
4
0
203,947
1
W
King Arthur
8,576
780
28
3
0
228,597
3
W
Medusa
9,274
843
71
6
0
230,457
2
L
Terra
7,738
703
18
2
0
231,234
3
L
Freya
7,477
680
27
2
0
210,394
0
W
Cerberus
8,414
765
26
2
0
218,676
3
L
Shiva
6,862
624
25
2
0
224,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role