Player Matchup

Zeus
Zeus
AlpacaBowlOrTwo
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 42L
1,718 Elo+
Party 2
Chang'e
Chang'e
Kugakki
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 74L
1,697 Elo+
Party 2
Susano
Susano
Snow JIV
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,684 Elo+
Solo
Charybdis
Charybdis
Spookie103103
Charybdis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 139L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
bxbyvenusss
Gilgamesh
Level 27
God Stats
26W - 15L
1,646 SR
Queue Stats
323W - 318L
1,554 Elo+
Solo
Team Averages
Level 58
1,529 SR
1,656 Elo+

VS

Team Averages
Level 78
1,580 SR
1,634 Elo+
Chaac
Chaac
ChickenMachinne
Chaac
Level 38
God Stats
86W - 87L
1,511 SR
Queue Stats
904W - 932L
1,505 Elo+
Solo
Terra
Terra
G1ganotosaurus
Terra
Level 43
God Stats
8W - 5L
1,500 SR
Queue Stats
688W - 465L
1,731 Elo+
Party 1
Zeus
Zeus
TheTerr1bleT
Zeus
Level 149
God Stats
10W - 5L
1,773 SR
Queue Stats
459W - 308L
1,808 Elo+
Party 1
Cliodhna
Cliodhna
elias679
Cliodhna
Level 109
God Stats
17W - 13L
1,541 SR
Queue Stats
189W - 194L
1,569 Elo+
Solo
Neith
Neith
frxco
Neith
Level 49
God Stats
28W - 20L
1,572 SR
Queue Stats
89W - 79L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 7
13,106
771
32,573
16,238
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Kugakki
Chang'e
19
3 / 1 / 7
12,351
727
7,673
13,212
10,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Snow JIV
Susano
20
10 / 2 / 6
14,103
830
25,059
17,100
7,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Spookie103103
Charybdis
19
4 / 2 / 9
12,586
740
18,448
17,194
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
bxbyvenusss
Gilgamesh
20
6 / 0 / 12
13,008
765
16,974
19,407
21,026
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 2
10,556
621
11,466
26,487
26,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 2 / 6
10,618
625
9,337
20,227
25,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
1 / 8 / 4
11,025
649
24,135
26,961
7,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
elias679
Cliodhna
18
5 / 3 / 2
11,589
682
6,554
17,258
5,122
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
frxco
Neith
16
1 / 7 / 4
10,159
598
5,296
20,900
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
28
Kills
10
10
Deaths
28
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
1
8
2
0.25
L
2
2
6
2.5
W
Chang'e
Kugakki
Chang'e
3
1
7
6.5
W
Susano
Snow JIV
Susano
10
2
6
6.5
W
Charybdis
Spookie103103
Charybdis
4
2
9
4.25
L
1
8
4
0.38
W
Gilgamesh
bxbyvenusss
Gilgamesh
6
0
12
12
L
Cliodhna
elias679
Cliodhna
5
3
2
2
L
Neith
frxco
Neith
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,727
Damage
56,788
83,151
Taken
111,833
53,103
Mitigated
71,035
28,462
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,573
2,543
78
4,307
16,238
5,747
3,023
10,223
6,015
73,590
0
L
11,466
2,352
99
5,726
26,487
26,729
0
8,136
17,912
0
43,465
L
9,337
729
2,566
3,901
20,227
25,346
0
6,857
12,689
24,970
0
W
Chang'e
Kugakki
Chang'e
7,673
1,320
4,080
6,762
13,212
10,994
1,573
4,580
8,632
48,398
0
W
Susano
Snow JIV
Susano
25,059
3,527
0
3,931
17,100
7,880
2,233
4,663
12,163
0
61,175
W
Charybdis
Spookie103103
Charybdis
18,448
7,797
0
4,607
17,194
7,456
2,927
6,505
10,689
0
59,041
L
24,135
2,738
145
3,901
26,961
7,963
0
10,563
15,654
65,998
0
W
Gilgamesh
bxbyvenusss
Gilgamesh
16,974
4,679
0
4,697
19,407
21,026
130
7,501
9,371
0
44,998
L
Cliodhna
elias679
Cliodhna
6,554
539
0
676
17,258
5,122
0
5,878
10,728
0
29,670
L
Neith
frxco
Neith
5,296
2,173
0
2,403
20,900
5,875
0
6,688
13,866
0
22,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,154
Gold Earned
53,947
368
Minions Killed
286
0
Camps Cleared
0
1,740,015
Distance Traveled
1,496,925
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,106
771
98
6
0
329,255
2
L
Chaac
10,556
621
61
4
0
308,937
1
L
Terra
10,618
625
15
1
0
345,791
0
W
Chang'e
12,351
727
64
4
0
333,566
3
W
Susano
14,103
830
78
5
0
309,030
0
W
Charybdis
12,586
740
78
5
0
357,357
0
L
Zeus
11,025
649
111
7
0
277,060
4
W
Gilgamesh
13,008
765
50
3
0
410,807
4
L
Cliodhna
11,589
682
61
4
0
328,266
1
L
Neith
10,159
598
38
2
0
236,871
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role