Player Matchup

Fenrir
Fenrir
ASTR0NESS
Fenrir
Level 107
God Stats
11W - 19L
1,416 SR
Queue Stats
372W - 405L
1,416 Elo+
Solo
Medusa
Medusa
EasyAsPi3141
Medusa
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 28L
1,215 Elo+
Solo
Thanatos
Thanatos
Hergulio83
Thanatos
Level 104
God Stats
4W - 4L
1,465 SR
Queue Stats
65W - 77L
1,460 Elo+
Solo
Olorun
Olorun
carlo955
Olorun
Level 58
God Stats
2W - 5L
1,166 SR
Queue Stats
110W - 113L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
reg700JR
Kumbhakarna
Level 49
God Stats
5W - 6L
1,336 SR
Queue Stats
214W - 229L
1,411 Elo+
Solo
Team Averages
Level 77
1,376 SR
1,391 Elo+

VS

Team Averages
Level 57
1,438 SR
1,401 Elo+
Izanami
Izanami
BRAINBUSTER42O
Izanami
Level 43
God Stats
4W - 5L
1,418 SR
Queue Stats
58W - 64L
1,430 Elo+
Solo
Ares
Ares
Darryl Grieve
Ares
Level 63
God Stats
5W - 6L
1,500 SR
Queue Stats
141W - 141L
1,360 Elo+
Solo
Terra
Terra
Sct416
Terra
Level 17
God Stats
14W - 14L
1,672 SR
Queue Stats
41W - 67L
1,374 Elo+
Party 1
Sol
Sol
WindedGrigio
Sol
Level 105
God Stats
1W - 4L
1,098 SR
Queue Stats
61W - 81L
1,388 Elo+
Party 1
Zeus
Zeus
butter052
Zeus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASTR0NESS
Fenrir
16
4 / 2 / 8
10,739
1,193
10,353
7,583
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
3 / 2 / 9
11,055
1,228
13,448
10,531
3,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Hergulio83
Thanatos
16
6 / 2 / 4
11,029
1,225
6,347
11,911
4,499
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
carlo955
Olorun
16
0 / 4 / 11
9,949
1,105
11,452
11,687
4,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
reg700JR
Kumbhakarna
14
0 / 2 / 1
8,839
982
1,009
3,582
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

223

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
11,089
1,232
13,913
8,882
3,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 6
9,933
1,104
3,925
9,495
11,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
Sct416
Terra
16
0 / 3 / 5
10,365
1,152
2,369
12,126
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 7
10,813
1,201
9,476
6,418
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
3 / 4 / 2
10,136
1,126
11,054
8,954
3,328
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
13
Kills
12
12
Deaths
13
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASTR0NESS
Fenrir
4
2
8
4
W
6
2
5
4.25
W
1
2
6
2
L
Medusa
3
2
9
3.75
L
Thanatos
Hergulio83
Thanatos
6
2
4
4
W
Terra
Sct416
Terra
0
3
5
0.83
W
2
2
7
2.75
W
Zeus
3
4
2
1
L
Olorun
carlo955
Olorun
0
4
11
1.38
L
Kumbhakarna
reg700JR
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
40,737
45,294
Taken
45,875
20,624
Mitigated
35,852
10,048
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASTR0NESS
Fenrir
10,353
2,847
0
1,165
7,583
5,581
0
4,723
2,860
0
21,049
W
13,913
10,646
0
583
8,882
3,775
0
4,024
4,736
0
35,552
W
3,925
657
0
746
9,495
11,553
0
2,926
6,452
14,009
0
L
Medusa
13,448
5,054
0
469
10,531
3,994
0
7,004
3,527
0
36,349
L
Thanatos
Hergulio83
Thanatos
6,347
1,293
0
3,811
11,911
4,499
0
8,444
3,467
0
13,769
W
Terra
Sct416
Terra
2,369
450
427
1,247
12,126
14,205
0
2,562
9,318
8,891
0
W
9,476
1,573
0
633
6,418
2,991
0
1,159
5,228
25,184
1,641
W
Zeus
11,054
3,214
0
1,301
8,954
3,328
0
1,790
7,024
23,509
0
L
Olorun
carlo955
Olorun
11,452
5,891
1,151
3,248
11,687
4,606
0
4,411
7,276
26,370
0
L
Kumbhakarna
reg700JR
Kumbhakarna
1,009
215
0
204
3,582
1,944
0
1,904
1,678
3,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,611
Gold Earned
52,336
119
Minions Killed
145
3
Camps Cleared
6
682,516
Distance Traveled
782,096
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,739
1,193
21
2
0
122,244
1
W
Izanami
11,089
1,232
48
5
3
160,928
0
W
Ares
9,933
1,104
11
1
0
160,583
3
L
Medusa
11,055
1,228
47
5
1
160,562
0
L
Thanatos
11,029
1,225
21
2
0
175,007
0
W
Terra
10,365
1,152
11
1
0
170,779
0
W
Sol
10,813
1,201
54
6
2
167,029
1
W
Zeus
10,136
1,126
21
2
1
122,777
0
L
Olorun
9,949
1,105
24
3
1
161,595
0
L
Kumbhakarna
8,839
982
6
1
1
63,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role