Player Matchup

Hou Yi
Hou Yi
Dokith
Hou Yi
Level 18
God Stats
14W - 16L
1,503 SR
Queue Stats
86W - 112L
1,314 Elo+
Party 1
Awilix
Awilix
NeikGrim
Awilix
Level 108
God Stats
3W - 6L
1,490 SR
Queue Stats
83W - 125L
1,337 Elo+
Party 1
Shiva
Shiva
NeonCozmoInk
Shiva
Level 122
God Stats
7W - 6L
1,565 SR
Queue Stats
109W - 125L
1,403 Elo+
Party 1
Merlin
Merlin
Neonslayer77
Merlin
Level 86
God Stats
4W - 2L
1,799 SR
Queue Stats
171W - 224L
1,354 Elo+
Party 1
Ymir
Ymir
alma-eficaz11
Ymir
Level 18
God Stats
14W - 12L
1,462 SR
Queue Stats
106W - 158L
1,277 Elo+
Party 1
Team Averages
Level 70
1,564 SR
1,337 Elo+

VS

Team Averages
Level 102
1,568 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
Bit Unknown
Tsukuyomi
Level 100
God Stats
15W - 12L
1,758 SR
Queue Stats
210W - 209L
1,441 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Cambelnaa
Ah Muzen Cab
Level 100
God Stats
4W - 2L
1,460 SR
Queue Stats
45W - 47L
1,641 Elo+
Party 2
Discordia
Discordia
CryingTea314
Discordia
Level 83
God Stats
2W - 2L
1,497 SR
Queue Stats
79W - 95L
1,401 Elo+
Party 3
Geb
Geb
DustyBerr89
Geb
Level 157
God Stats
2W - 2L
1,522 SR
Queue Stats
14W - 11L
1,552 Elo+
Party 2
Ra
Ra
ShadesofGreytnes
Ra
Level 72
God Stats
51W - 44L
1,600 SR
Queue Stats
62W - 55L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dokith
Hou Yi
14
2 / 3 / 1
8,144
407
5,486
10,382
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
NeikGrim
Awilix
17
7 / 7 / 2
10,654
533
7,629
17,641
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 3 / 3
9,628
481
11,088
10,785
13,374
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
2 / 4 / 2
9,603
480
7,767
11,619
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 3
8,893
445
2,427
13,730
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bit Unknown
Tsukuyomi
20
16 / 1 / 0
13,832
692
17,158
16,118
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Cambelnaa
Ah Muzen Cab
16
0 / 1 / 3
9,804
490
7,069
6,648
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
CryingTea314
Discordia
17
1 / 6 / 2
10,025
501
4,359
10,016
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 2
9,013
451
7,387
14,953
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 8 / 4
10,007
500
3,897
11,206
3,294
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
20
Kills
18
18
Deaths
20
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bit Unknown
Tsukuyomi
16
1
0
16
W
Ah Muzen Cab
Cambelnaa
Ah Muzen Cab
0
1
3
1.5
W
Discordia
CryingTea314
Discordia
1
6
2
0.33
L
Hou Yi
Dokith
Hou Yi
2
3
1
0.83
W
0
4
2
0.25
L
Awilix
NeikGrim
Awilix
7
7
2
1.14
L
7
3
3
2.83
L
Merlin
2
4
2
0.75
W
1
8
4
0.38
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,397
Damage
39,870
64,157
Taken
58,941
42,918
Mitigated
28,572
15,138
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bit Unknown
Tsukuyomi
17,158
6,576
0
7,144
16,118
7,033
0
2,220
13,840
0
104,603
W
Ah Muzen Cab
Cambelnaa
Ah Muzen Cab
7,069
1,497
0
3,446
6,648
3,255
2,781
382
6,252
0
76,683
W
Discordia
CryingTea314
Discordia
4,359
155
0
1,709
10,016
3,272
329
2,681
6,961
62,181
0
L
Hou Yi
Dokith
Hou Yi
5,486
2,621
0
3,854
10,382
4,422
492
2,147
8,235
0
56,348
W
7,387
664
257
1,976
14,953
11,718
777
3,833
10,856
41,191
0
L
Awilix
NeikGrim
Awilix
7,629
2,901
0
4,666
17,641
6,675
379
4,518
12,987
0
69,938
L
11,088
2,082
82
1,743
10,785
13,374
0
1,940
8,845
5,144
46,697
L
Merlin
7,767
220
0
3,645
11,619
3,883
0
2,814
8,477
67,571
0
W
3,897
325
209
1,594
11,206
3,294
2,148
1,235
9,943
45,020
0
L
2,427
629
0
1,148
13,730
14,564
125
3,710
9,970
18,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
52,681
517
Minions Killed
581
0
Camps Cleared
0
1,763,040
Distance Traveled
2,012,362
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,832
692
180
9
0
471,261
0
W
Ah Muzen Cab
9,804
490
132
7
0
401,292
5
W
Discordia
10,025
501
108
5
0
358,603
3
L
Hou Yi
8,144
407
121
6
0
360,096
5
W
Geb
9,013
451
68
3
0
382,503
3
L
Awilix
10,654
533
131
7
0
386,371
1
L
Shiva
9,628
481
89
4
0
298,700
1
L
Merlin
9,603
480
138
7
0
335,849
7
W
Ra
10,007
500
93
5
0
398,703
0
L
Ymir
8,893
445
38
2
0
382,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role