Player Matchup

Hel
Hel
LilxNupid
Hel
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 71L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
crackinsculls414
Cabrakan
Level 117
God Stats
3W - 9L
1,271 SR
Queue Stats
53W - 68L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
nemo_dont_drown
Hou Yi
Level 78
God Stats
4W - 7L
1,603 SR
Queue Stats
44W - 60L
1,411 Elo+
Party 1
Team Averages
Level 104
1,458 SR
1,428 Elo+

VS

Team Averages
Level 93
1,588 SR
1,569 Elo+
Discordia
Discordia
 
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PagelFamilyOf4
Tsukuyomi
Level 89
God Stats
20W - 14L
1,763 SR
Queue Stats
180W - 214L
1,488 Elo+
Solo
Odin
Odin
julius15930
Odin
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 53L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,596
633
6,148
11,909
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 7 / 0
8,289
691
4,832
13,820
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 7 / 3
7,801
650
5,125
12,093
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
9 / 0 / 9
10,409
867
16,973
4,909
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PagelFamilyOf4
Tsukuyomi
15
8 / 3 / 8
9,726
811
10,111
11,899
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
5 / 0 / 13
9,587
799
5,926
7,939
4,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
22
22
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
0
9
13.5
L
1
8
1
0.19
W
Tsukuyomi
PagelFamilyOf4
Tsukuyomi
8
3
8
4
L
2
7
0
0.29
W
5
0
13
11.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
33,010
37,822
Taken
24,747
20,881
Mitigated
12,817
4,682
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,973
133
310
1,073
4,909
1,626
984
2,229
2,680
48,788
0
L
6,148
262
981
2,670
11,909
3,750
0
5,577
6,022
23,672
0
W
Tsukuyomi
PagelFamilyOf4
Tsukuyomi
10,111
2,484
0
3,877
11,899
6,524
1,154
5,844
6,055
0
37,455
L
4,832
656
0
531
13,820
13,463
0
5,572
7,947
13,409
0
W
5,926
1,622
0
1,309
7,939
4,667
405
3,512
4,427
0
16,593
L
5,125
1,752
0
500
12,093
3,668
0
6,060
5,908
0
24,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
29,722
104
Minions Killed
149
1
Camps Cleared
10
509,666
Distance Traveled
650,066
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,409
867
77
6
5
247,059
5
L
Hel
7,596
633
41
3
1
179,683
3
W
Tsukuyomi
9,726
811
45
4
2
195,305
3
L
Cabrakan
8,289
691
20
2
0
160,584
1
W
Odin
9,587
799
27
2
3
207,702
3
L
Hou Yi
7,801
650
43
4
0
169,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role