Player Matchup

Thanatos
Thanatos
Platinum II
 
Thanatos
Platinum II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum II
 
Xing Tian
Platinum II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
MathiøDeuz
Merlin
Diamond III
Level 86
God Stats
8W - 15L
1,438 SR
Queue Stats
358W - 330L
1,935 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Rubicu01
Hou Yi
Platinum I
Level 158
God Stats
1W - 2L
1,780 SR
Queue Stats
191W - 180L
1,930 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Shαq
Erlang Shen
Diamond V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 196L
1,942 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,544 SR
1,762 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,641 SR
1,838 MMR
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
MadeMistake
Gilgamesh
Platinum II
Level 160
God Stats
9W - 7L
1,570 SR
Queue Stats
440W - 410L
1,943 MMR
Party 1
Medusa
Medusa
Platinum II
Shars
Medusa
Platinum II
Level 160
God Stats
8W - 2L
1,829 SR
Queue Stats
222W - 219L
1,877 MMR
Party 2
Athena
Athena
Platinum II
TheJeppa
Athena
Platinum II
Level 148
God Stats
3W - 1L
1,789 SR
Queue Stats
193W - 188L
1,884 MMR
Solo
Scylla
Scylla
Platinum I
iMMortalRaM
Scylla
Platinum I
Level 160
God Stats
25W - 18L
1,517 SR
Queue Stats
328W - 307L
1,989 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
2 / 5 / 0
10,324
543
6,442
14,887
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
 
Xing Tian
12
1 / 1 / 3
8,506
448
9,406
18,824
15,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
18
2 / 5 / 2
10,709
564
8,267
9,894
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Rubicu01
Hou Yi
16
2 / 4 / 0
9,691
510
6,582
12,781
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Shαq
Erlang Shen
15
1 / 7 / 2
9,046
476
6,298
20,492
13,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KaliAgniBastetFenrir

VS

Bans
GebThothCliodhnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
8 / 1 / 3
11,974
630
11,274
11,480
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
MadeMistake
Gilgamesh
18
5 / 2 / 7
11,552
608
14,577
21,636
20,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Shars
Medusa
19
5 / 1 / 7
12,249
645
14,357
13,957
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
TheJeppa
Athena
15
2 / 3 / 13
10,418
548
8,686
19,312
19,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
2 / 1 / 7
12,227
644
7,620
6,438
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
8
Kills
22
22
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
0
0.4
L
Xing Tian
 
Xing Tian
1
1
3
2.5
W
Loki
 
Loki
8
1
3
9.5
W
Gilgamesh
MadeMistake
Gilgamesh
5
2
7
4.25
L
Merlin
2
5
2
0.6
L
Hou Yi
Rubicu01
Hou Yi
2
4
0
0.5
W
Medusa
Shars
Medusa
5
1
7
8.5
L
Erlang Shen
Shαq
Erlang Shen
1
7
2
0.29
W
Athena
TheJeppa
Athena
2
3
13
2.83
W
Scylla
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,995
Damage
56,514
76,878
Taken
72,823
41,469
Mitigated
52,260
22,475
Healing
24,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,442
1,612
0
9,454
14,887
5,963
0
4,213
10,601
0
89,519
L
Xing Tian
 
Xing Tian
9,406
688
0
2,034
18,824
15,062
0
4,207
14,110
26,403
2,158
W
Loki
 
Loki
11,274
3,275
0
4,239
11,480
4,632
1,028
3,026
8,454
0
86,984
W
Gilgamesh
MadeMistake
Gilgamesh
14,577
5,278
0
6,139
21,636
20,099
1,375
5,777
15,859
0
68,337
L
Merlin
8,267
459
0
822
9,894
3,757
0
1,055
8,779
94,291
0
L
Hou Yi
Rubicu01
Hou Yi
6,582
2,543
0
3,468
12,781
3,454
0
3,541
9,204
0
65,571
W
Medusa
Shars
Medusa
14,357
6,462
0
8,193
13,957
5,895
4,074
3,594
10,363
0
104,696
L
Erlang Shen
Shαq
Erlang Shen
6,298
3,720
0
6,697
20,492
13,233
0
4,016
16,448
0
54,748
W
Athena
TheJeppa
Athena
8,686
3,135
890
4,540
19,312
19,315
381
5,043
13,465
32,758
0
W
Scylla
7,620
991
0
682
6,438
2,319
1,971
1,735
4,703
103,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
58,420
626
Minions Killed
634
0
Camps Cleared
0
1,788,278
Distance Traveled
1,987,253
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,324
543
188
10
0
393,579
2
L
Xing Tian
8,506
448
39
2
0
375,108
2
W
Loki
11,974
630
118
6
0
447,186
6
W
Gilgamesh
11,552
608
110
6
0
424,214
4
L
Merlin
10,709
564
182
10
0
329,775
3
L
Hou Yi
9,691
510
120
6
0
351,271
6
W
Medusa
12,249
645
163
9
0
356,599
5
L
Erlang Shen
9,046
476
97
5
0
338,545
2
W
Athena
10,418
548
39
2
0
388,716
9
W
Scylla
12,227
644
204
11
0
370,538
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role