Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Bubblesnatch69
Khepri
Level 131
God Stats
3W - 1L
1,574 SR
Queue Stats
98W - 84L
1,569 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Centipedebreedr
Kumbhakarna
Level 72
God Stats
2W - 2L
1,297 SR
Queue Stats
67W - 52L
1,557 Elo+
Party 3
Janus
Janus
VINKELA
Janus
Level 157
God Stats
4W - 3L
1,544 SR
Queue Stats
190W - 195L
1,485 Elo+
Solo
Team Averages
Level 110
1,483 SR
1,522 Elo+

VS

Team Averages
Level 116
1,637 SR
1,492 Elo+
Cthulhu
Cthulhu
FrakGaiusBlatar
Cthulhu
Level 70
God Stats
3W - 0L
1,834 SR
Queue Stats
32W - 26L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
Penrosebud
Jing Wei
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 55L
1,487 Elo+
Party 1
Medusa
Medusa
PremiereRhyme97
Medusa
Level 156
God Stats
1W - 0L
1,344 SR
Queue Stats
8W - 18L
1,299 Elo+
Solo
Horus
Horus
SilphK
Horus
Level 104
God Stats
2W - 0L
1,719 SR
Queue Stats
81W - 66L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
juliekablooie
Xbalanque
Level 123
God Stats
8W - 2L
1,786 SR
Queue Stats
135W - 137L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 7
8,284
690
6,551
12,317
7,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
 
Horus
13
0 / 3 / 9
7,512
626
6,872
18,078
17,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 10
8,424
702
5,642
17,699
21,269
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
Centipedebreedr
Kumbhakarna
16
5 / 3 / 5
9,197
766
7,055
15,836
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
VINKELA
Janus
15
4 / 5 / 5
8,834
736
20,152
10,788
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
9,847
821
20,084
21,795
18,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
Penrosebud
Jing Wei
18
3 / 0 / 10
10,066
839
7,588
7,281
2,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 5 / 7
9,266
772
13,810
9,607
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
SilphK
Horus
16
4 / 4 / 10
9,711
809
10,364
19,866
17,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
juliekablooie
Xbalanque
17
4 / 2 / 12
10,107
842
18,123
9,891
4,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
14
Kills
17
17
Deaths
14
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
7
2.17
L
Horus
 
Horus
0
3
9
1.5
L
2
3
10
2.33
L
Kumbhakarna
Centipedebreedr
Kumbhakarna
5
3
5
2.5
W
3
3
12
3
W
Jing Wei
Penrosebud
Jing Wei
3
0
10
8
W
3
5
7
1.3
W
Horus
SilphK
Horus
4
4
10
2.25
L
Janus
VINKELA
Janus
4
5
5
1.3
W
Xbalanque
juliekablooie
Xbalanque
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,272
Damage
69,969
74,718
Taken
68,440
67,852
Mitigated
47,513
27,159
Healing
31,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,551
2,594
1,864
2,948
12,317
7,601
290
3,799
8,367
0
9,371
L
Horus
 
Horus
6,872
4,577
9,711
6,566
18,078
17,404
120
3,434
14,452
0
13,287
L
5,642
260
1,142
1,370
17,699
21,269
266
6,360
10,843
12,165
0
L
Kumbhakarna
Centipedebreedr
Kumbhakarna
7,055
207
990
1,420
15,836
17,104
152
4,160
11,431
13,747
0
W
20,084
1,314
1,114
7,687
21,795
18,767
109
7,392
14,403
33,427
0
W
Jing Wei
Penrosebud
Jing Wei
7,588
5,032
3,114
2,291
7,281
2,912
1,021
5,365
1,916
0
22,464
W
13,810
5,942
599
695
9,607
4,124
698
6,283
3,324
0
19,783
W
Horus
SilphK
Horus
10,364
5,546
6,140
6,844
19,866
17,575
125
7,484
12,382
0
17,696
L
Janus
VINKELA
Janus
20,152
1,529
686
462
10,788
4,474
280
1,247
9,541
45,665
0
W
Xbalanque
juliekablooie
Xbalanque
18,123
4,581
698
2,235
9,891
4,135
2,392
6,325
3,566
0
40,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
48,997
97
Minions Killed
138
0
Camps Cleared
0
1,193,458
Distance Traveled
1,089,886
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,284
690
4
0
0
263,775
3
L
Horus
7,512
626
10
1
0
250,824
1
L
Khepri
8,424
702
14
1
0
236,419
0
L
Kumbhakarna
9,197
766
7
1
0
252,465
0
W
Cthulhu
9,847
821
24
2
0
211,104
0
W
Jing Wei
10,066
839
44
4
0
234,959
1
W
Medusa
9,266
772
15
1
0
195,778
2
W
Horus
9,711
809
9
1
0
216,720
1
L
Janus
8,834
736
62
5
0
189,975
1
W
Xbalanque
10,107
842
46
4
0
231,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role