Player Matchup

Chang'e
Chang'e
Elekfan362
Chang'e
Level 16
God Stats
2W - 1L
1,692 SR
Queue Stats
100W - 94L
1,499 Elo+
Party 2
Atlas
Atlas
Georosen
Atlas
Level 65
God Stats
11W - 14L
1,655 SR
Queue Stats
219W - 199L
1,490 Elo+
Party 3
Hachiman
Hachiman
NewmusDorkus7
Hachiman
Level 119
God Stats
6W - 6L
1,333 SR
Queue Stats
324W - 350L
1,431 Elo+
Party 3
Thanatos
Thanatos
SingleVision
Thanatos
Level 86
God Stats
61W - 75L
1,444 SR
Queue Stats
830W - 904L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
reeseuschrist
Nu Wa
Level 18
God Stats
24W - 24L
1,333 SR
Queue Stats
84W - 104L
1,270 Elo+
Party 3
Team Averages
Level 61
1,491 SR
1,440 Elo+

VS

Team Averages
Level 100
1,557 SR
1,525 Elo+
Cerberus
Cerberus
EvilJackal1
Cerberus
Level 41
God Stats
49W - 28L
1,740 SR
Queue Stats
181W - 162L
1,609 Elo+
Party 1
Neith
Neith
Treyman23
Neith
Level 85
God Stats
14W - 10L
1,600 SR
Queue Stats
117W - 157L
1,427 Elo+
Solo
Amaterasu
Amaterasu
Viletide
Amaterasu
Level 132
God Stats
7W - 2L
1,706 SR
Queue Stats
440W - 433L
1,622 Elo+
Party 1
Tiamat
Tiamat
noxxoss
Tiamat
Level 96
God Stats
3W - 1L
1,591 SR
Queue Stats
132W - 116L
1,462 Elo+
Solo
Rama
Rama
sandrosena999
Rama
Level 146
God Stats
1W - 1L
1,149 SR
Queue Stats
16W - 16L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elekfan362
Chang'e
16
2 / 6 / 4
11,033
1,103
17,243
18,970
6,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Georosen
Atlas
17
0 / 5 / 8
11,942
1,194
10,587
27,570
38,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
NewmusDorkus7
Hachiman
16
2 / 8 / 4
11,040
1,104
11,748
13,896
5,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
SingleVision
Thanatos
17
2 / 9 / 6
11,407
1,141
10,786
15,222
6,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 6
12,043
1,204
17,393
12,957
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

92

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EvilJackal1
Cerberus
19
2 / 2 / 25
12,294
1,229
10,704
17,263
19,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Treyman23
Neith
18
6 / 2 / 19
12,497
1,250
15,901
9,905
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Viletide
Amaterasu
19
15 / 1 / 15
15,349
1,535
25,083
22,212
20,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
noxxoss
Tiamat
19
9 / 3 / 15
12,709
1,271
19,782
12,195
11,175
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 1 / 21
11,833
1,183
11,243
11,029
4,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
129
9
Kills
34
34
Deaths
9
28
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Elekfan362
Chang'e
2
6
4
0.67
W
Cerberus
EvilJackal1
Cerberus
2
2
25
7.25
L
Atlas
Georosen
Atlas
0
5
8
0.8
L
Hachiman
NewmusDorkus7
Hachiman
2
8
4
0.5
L
Thanatos
SingleVision
Thanatos
2
9
6
0.56
W
Neith
Treyman23
Neith
6
2
19
7.75
W
Amaterasu
Viletide
Amaterasu
15
1
15
22.5
W
Tiamat
noxxoss
Tiamat
9
3
15
5.5
L
3
6
6
1
W
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,757
Damage
82,713
88,615
Taken
72,604
61,961
Mitigated
58,633
15,048
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Elekfan362
Chang'e
17,243
1,193
4,022
3,719
18,970
6,581
0
8,416
10,554
30,434
0
W
Cerberus
EvilJackal1
Cerberus
10,704
500
0
3,258
17,263
19,199
0
8,861
7,696
18,928
0
L
Atlas
Georosen
Atlas
10,587
4,651
20
1,708
27,570
38,634
0
8,722
18,848
20,392
0
L
Hachiman
NewmusDorkus7
Hachiman
11,748
8,454
432
1,124
13,896
5,205
0
3,810
10,086
0
28,576
L
Thanatos
SingleVision
Thanatos
10,786
2,508
0
3,314
15,222
6,802
0
5,477
9,745
0
16,408
W
Neith
Treyman23
Neith
15,901
7,454
0
3,904
9,905
3,864
0
7,002
2,615
0
40,670
W
Amaterasu
Viletide
Amaterasu
25,083
10,163
1,758
5,024
22,212
20,387
0
10,262
11,363
2,235
38,135
W
Tiamat
noxxoss
Tiamat
19,782
986
383
4,662
12,195
11,175
0
8,170
3,696
45,915
0
L
17,393
2,258
361
348
12,957
4,739
0
5,383
7,574
60,809
0
W
11,243
6,550
0
2,446
11,029
4,008
0
8,594
2,011
0
39,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,465
Gold Earned
64,682
186
Minions Killed
223
4
Camps Cleared
3
890,714
Distance Traveled
941,830
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,033
1,103
37
4
1
178,908
0
W
Cerberus
12,294
1,229
11
1
0
208,663
0
L
Atlas
11,942
1,194
14
1
0
174,667
0
L
Hachiman
11,040
1,104
31
3
2
142,324
0
L
Thanatos
11,407
1,141
12
1
0
206,591
0
W
Neith
12,497
1,250
67
7
2
163,133
1
W
Amaterasu
15,349
1,535
28
3
0
230,606
0
W
Tiamat
12,709
1,271
52
5
1
184,179
0
L
Nu Wa
12,043
1,204
92
9
1
188,224
1
W
Rama
11,833
1,183
65
7
0
155,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role