Player Matchup

Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BehavingBaton35
Nox
Level 45
God Stats
0W - 1L
1,021 SR
Queue Stats
1W - 5L
1,085 Elo+
Solo
Nu Wa
Nu Wa
ScarletSpyderr
Nu Wa
Level 64
God Stats
39W - 63L
1,392 SR
Queue Stats
256W - 290L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
maxxyTheFoxxy
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 127L
1,371 Elo+
Solo
Cabrakan
Cabrakan
miller_chiller26
Cabrakan
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 103L
1,416 Elo+
Solo
Team Averages
Level 76
1,383 SR
1,339 Elo+

VS

Team Averages
Level 105
1,502 SR
1,378 Elo+
Zeus
Zeus
Aruca_H
Zeus
Level 110
God Stats
32W - 20L
1,508 SR
Queue Stats
175W - 184L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
Gmr61052
Baron Samedi
Level 102
God Stats
27W - 21L
1,758 SR
Queue Stats
446W - 486L
1,493 Elo+
Solo
Susano
Susano
Mexican-Jalupa
Susano
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,407 Elo+
Solo
Ymir
Ymir
ULuv2_Hat3m3
Ymir
Level 99
God Stats
6W - 10L
1,405 SR
Queue Stats
212W - 233L
1,352 Elo+
Solo
Ullr
Ullr
y K1LL3D z
Ullr
Level 146
God Stats
24W - 30L
1,339 SR
Queue Stats
266W - 315L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 9 / 6
10,473
436
5,292
27,561
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 1
8,048
335
5,609
11,761
4,115
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 7 / 3
10,043
418
20,041
18,026
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
maxxyTheFoxxy
Sun Wukong
12
0 / 9 / 4
8,797
367
9,534
24,225
12,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 9 / 4
10,672
445
16,916
24,620
13,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aruca_H
Zeus
19
19 / 1 / 13
13,166
549
40,434
19,530
6,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Gmr61052
Baron Samedi
16
7 / 4 / 13
10,960
457
15,373
17,041
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 4 / 18
10,670
445
9,481
16,671
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 22
11,726
489
14,540
19,024
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 1 / 12
10,498
437
9,262
12,544
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
10
Kills
41
41
Deaths
11
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
9
6
0.44
W
Zeus
Aruca_H
Zeus
19
1
13
25.5
L
1
7
1
0.21
W
Baron Samedi
Gmr61052
Baron Samedi
7
4
13
3.38
W
4
4
18
3.25
L
3
7
3
0.64
W
5
1
22
16
L
Sun Wukong
maxxyTheFoxxy
Sun Wukong
0
9
4
0.22
L
5
9
4
0.78
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,392
Damage
89,090
106,193
Taken
84,810
51,259
Mitigated
42,042
22,473
Healing
33,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,292
685
2,358
7,785
27,561
15,739
52
18,641
8,920
23,302
0
W
Zeus
Aruca_H
Zeus
40,434
3,919
373
7,967
19,530
6,254
847
12,006
7,524
106,316
0
L
5,609
983
182
1,025
11,761
4,115
0
6,050
5,711
31,934
0
W
Baron Samedi
Gmr61052
Baron Samedi
15,373
701
3,255
6,456
17,041
6,117
1,440
11,540
5,501
89,569
0
W
9,481
2,147
0
6,034
16,671
5,571
367
7,983
8,688
0
57,411
L
20,041
6,554
404
1,895
18,026
4,974
242
13,092
4,934
70,888
0
W
14,540
2,960
578
6,279
19,024
19,701
513
9,566
9,458
61,763
1,533
L
Sun Wukong
maxxyTheFoxxy
Sun Wukong
9,534
2,113
0
4,427
24,225
12,817
96
17,214
7,011
0
39,756
L
16,916
1,646
255
4,142
24,620
13,614
0
15,162
9,458
66,754
0
W
9,262
2,642
0
2,192
12,544
4,399
2,067
6,763
5,781
0
64,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
57,020
348
Minions Killed
560
0
Camps Cleared
0
1,917,775
Distance Traveled
2,103,373
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,473
436
43
2
0
394,385
0
W
Zeus
13,166
549
136
6
0
391,972
1
L
Nox
8,048
335
48
2
0
315,489
9
W
Baron Samedi
10,960
457
142
6
0
393,087
1
W
Susano
10,670
445
96
4
0
483,178
6
L
Nu Wa
10,043
418
104
4
0
414,893
1
W
Ymir
11,726
489
71
3
0
425,957
3
L
Sun Wukong
8,797
367
68
3
0
425,544
2
L
Cabrakan
10,672
445
85
4
0
367,464
0
W
Ullr
10,498
437
115
5
0
409,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role