Player Matchup

Apollo
Apollo
Gold III
DrugstoreEeyore
Apollo
Gold III
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 158L
1,556 MMR
Solo
Guan Yu
Guan Yu
Gold III
MerKin Morrison
Guan Yu
Gold III
Level 125
God Stats
7W - 4L
1,913 SR
Queue Stats
228W - 231L
1,561 MMR
Solo
Cthulhu
Cthulhu
Gold V
compact_desktop
Cthulhu
Gold V
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,654 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
luisito2075
Baron Samedi
Gold IV
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 132L
1,550 MMR
Solo
Nike
Nike
Bronze V
yuudakk
Nike
Bronze V
Level 120
God Stats
1W - 0L
1,268 SR
Queue Stats
29W - 38L
1,447 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,536 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,676 SR
1,563 MMR
Skadi
Skadi
Gold I
Ih8beenrs3715
Skadi
Gold I
Level 70
God Stats
40W - 34L
1,690 SR
Queue Stats
130W - 127L
1,632 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Ih8beenrz8004
Nu Wa
Gold II
Level 70
God Stats
141W - 96L
1,705 SR
Queue Stats
726W - 729L
1,553 MMR
Party 2
Fenrir
Fenrir
Gold V
KornFed_69
Fenrir
Gold V
Level 87
God Stats
1W - 1L
1,606 SR
Queue Stats
8W - 9L
1,544 MMR
Solo
Discordia
Discordia
Silver III
RellSmoothz
Discordia
Silver III
Level 157
God Stats
10W - 9L
1,881 SR
Queue Stats
235W - 245L
1,541 MMR
Solo
Bacchus
Bacchus
Bronze III
SukiLee2266
Bacchus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 7
16,707
643
16,100
23,319
9,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 2 / 7
17,299
665
16,747
28,767
21,670
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 9
14,786
569
13,825
23,842
25,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
luisito2075
Baron Samedi
20
14 / 2 / 8
15,540
598
24,100
18,326
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
yuudakk
Nike
18
3 / 0 / 19
14,217
547
11,026
20,164
26,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
MulanIzanamiDa JiCliodhna

VS

Bans
ArachneCabrakanBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 2
11,941
459
13,177
25,141
10,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 7 / 5
14,052
540
26,247
17,629
7,257
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
KornFed_69
Fenrir
16
1 / 9 / 2
10,490
403
8,031
22,884
7,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
RellSmoothz
Discordia
16
0 / 6 / 2
9,516
366
1,053
9,406
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SukiLee2266
Bacchus
18
2 / 10 / 0
10,927
420
5,086
28,408
21,698
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
45
Kills
8
9
Deaths
45
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
3
13
2
0.31
L
2
7
5
0.64
L
Fenrir
KornFed_69
Fenrir
1
9
2
0.22
W
14
2
7
8.75
L
Discordia
RellSmoothz
Discordia
0
6
2
0.17
L
Bacchus
SukiLee2266
Bacchus
2
10
0
0.2
W
4
2
9
4.25
W
Baron Samedi
luisito2075
Baron Samedi
14
2
8
9
W
Nike
yuudakk
Nike
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,798
Damage
53,594
114,418
Taken
103,468
90,803
Mitigated
49,972
59,998
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,100
10,757
0
12,537
23,319
9,918
8,062
5,715
17,564
0
151,392
L
13,177
5,155
0
3,504
25,141
10,660
2,827
8,165
16,868
0
99,557
L
26,247
6,171
0
4,289
17,629
7,257
195
6,734
10,407
124,151
0
L
Fenrir
KornFed_69
Fenrir
8,031
487
0
925
22,884
7,789
0
7,601
15,134
0
69,346
W
16,747
3,476
2,272
19,972
28,767
21,670
6,244
7,138
20,794
0
162,317
L
Discordia
RellSmoothz
Discordia
1,053
0
0
683
9,406
2,568
0
3,619
5,644
13,534
0
L
Bacchus
SukiLee2266
Bacchus
5,086
415
77
1,797
28,408
21,698
286
10,704
17,490
43,138
0
W
13,825
989
1,193
8,092
23,842
25,511
595
10,937
12,905
89,148
0
W
Baron Samedi
luisito2075
Baron Samedi
24,100
640
1,304
9,654
18,326
7,274
1,476
7,559
10,611
106,957
0
W
Nike
yuudakk
Nike
11,026
1,335
0
4,974
20,164
26,430
523
4,716
15,378
0
56,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,549
Gold Earned
56,926
762
Minions Killed
577
0
Camps Cleared
0
2,576,286
Distance Traveled
2,165,539
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,707
643
204
8
0
482,368
7
L
Skadi
11,941
459
160
6
0
405,797
2
L
Nu Wa
14,052
540
212
8
0
413,769
6
L
Fenrir
10,490
403
96
4
0
464,735
3
W
Guan Yu
17,299
665
201
8
0
541,384
6
L
Discordia
9,516
366
38
1
0
440,185
1
L
Bacchus
10,927
420
71
3
0
441,053
0
W
Cthulhu
14,786
569
150
6
0
522,560
7
W
Baron Samedi
15,540
598
138
5
0
488,852
2
W
Nike
14,217
547
69
3
0
541,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role