Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
Chronometron
Apollo
Silver II
Level 128
God Stats
5W - 4L
1,534 SR
Queue Stats
21W - 31L
1,217 MMR
Solo
Bacchus
Bacchus
Gold III
Ghettoblaster84
Bacchus
Gold III
Level 160
God Stats
55W - 48L
1,781 SR
Queue Stats
640W - 651L
1,312 MMR
Solo
Fenrir
Fenrir
Silver I
Лезбушечка
Fenrir
Silver I
Level 139
God Stats
18W - 17L
1,454 SR
Queue Stats
63W - 58L
1,280 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,554 SR
1,362 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,595 SR
1,245 MMR
Amaterasu
Amaterasu
Silver II
Exiburan
Amaterasu
Silver II
Level 100
God Stats
2W - 5L
1,358 SR
Queue Stats
66W - 71L
1,100 MMR
Solo
Zeus
Zeus
Silver I
HuGOD02
Zeus
Silver I
Level 59
God Stats
1W - 3L
1,823 SR
Queue Stats
356W - 348L
1,299 MMR
Solo
Artemis
Artemis
Gold V
KAOSojosazules
Artemis
Gold V
Level 123
God Stats
5W - 5L
1,726 SR
Queue Stats
886W - 909L
1,224 MMR
Party 1
Serqet
Serqet
Silver I
Qzeto
Serqet
Silver I
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
309W - 321L
1,233 MMR
Party 1
Thanatos
Thanatos
Gold IV
zuzik1
Thanatos
Gold IV
Level 107
God Stats
29W - 25L
1,569 SR
Queue Stats
205W - 209L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 1 / 4
10,291
605
10,609
11,989
4,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
 
Thoth
16
8 / 1 / 6
10,210
601
10,696
8,227
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
17
3 / 2 / 4
10,736
632
11,656
11,790
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 11
9,054
533
5,264
14,376
15,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
15 / 3 / 4
11,268
663
12,745
15,698
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PersephoneAthenaAtlas

VS

Bans
CliodhnaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Exiburan
Amaterasu
15
3 / 5 / 0
9,292
547
9,287
15,574
10,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
HuGOD02
Zeus
15
3 / 11 / 2
9,340
549
9,917
11,870
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 7 / 3
7,209
424
6,681
11,283
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Qzeto
Serqet
10
0 / 4 / 1
6,601
388
3,701
13,323
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
zuzik1
Thanatos
14
1 / 6 / 2
8,481
499
4,473
13,857
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
33
Kills
7
7
Deaths
33
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
4
8
W
Thoth
 
Thoth
8
1
6
11
W
Apollo
3
2
4
2.5
L
Amaterasu
Exiburan
Amaterasu
3
5
0
0.6
W
1
0
11
6.5
L
Zeus
HuGOD02
Zeus
3
11
2
0.36
L
0
7
3
0.21
L
Serqet
Qzeto
Serqet
0
4
1
0.13
L
Thanatos
zuzik1
Thanatos
1
6
2
0.33
W
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,970
Damage
34,059
62,080
Taken
65,907
36,190
Mitigated
26,268
18,931
Healing
22,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,609
3,060
0
3,101
11,989
4,487
2,874
839
11,048
0
67,155
W
Thoth
 
Thoth
10,696
388
0
1,213
8,227
2,313
102
2,720
5,303
65,325
0
W
Apollo
11,656
6,062
0
3,057
11,790
5,891
1,195
447
11,241
0
79,995
L
Amaterasu
Exiburan
Amaterasu
9,287
3,579
128
6,209
15,574
10,787
0
232
15,342
0
54,005
W
5,264
421
2,919
3,505
14,376
15,616
16
2,979
10,417
25,204
2,567
L
Zeus
HuGOD02
Zeus
9,917
1,307
0
270
11,870
2,886
0
4,205
7,415
54,209
0
L
6,681
2,087
0
1,933
11,283
3,185
0
3,283
7,942
0
42,776
L
Serqet
Qzeto
Serqet
3,701
318
0
3,775
13,323
5,499
0
4,664
8,477
0
12,939
L
Thanatos
zuzik1
Thanatos
4,473
323
0
9,940
13,857
3,911
0
2,789
10,988
0
51,198
W
12,745
3,648
0
5,136
15,698
7,883
0
2,932
12,766
0
61,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
40,923
501
Minions Killed
389
0
Camps Cleared
0
1,705,766
Distance Traveled
1,603,234
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,291
605
126
7
0
309,669
7
W
Thoth
10,210
601
106
6
0
316,823
7
W
Apollo
10,736
632
128
8
0
362,675
5
L
Amaterasu
9,292
547
108
6
0
352,906
2
W
Bacchus
9,054
533
30
2
0
342,557
8
L
Zeus
9,340
549
95
6
0
269,935
7
L
Artemis
7,209
424
78
5
0
263,767
3
L
Serqet
6,601
388
11
1
0
358,120
3
L
Thanatos
8,481
499
97
6
0
358,506
0
W
Fenrir
11,268
663
111
7
0
374,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role