Player Matchup

Thanatos
Thanatos
JaytheThing
Thanatos
Level 57
God Stats
23W - 15L
1,605 SR
Queue Stats
28W - 23L
1,506 Elo+
Solo
Ares
Ares
Killatim99
Ares
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
162W - 156L
1,465 Elo+
Party 1
Ullr
Ullr
KnottyFlunky
Ullr
Level 141
God Stats
5W - 7L
1,204 SR
Queue Stats
178W - 173L
1,491 Elo+
Party 1
Team Averages
Level 107
1,436 SR
1,487 Elo+

VS

Team Averages
Level 123
1,413 SR
1,434 Elo+
Olorun
Olorun
Don DaNephilim
Olorun
Level 150
God Stats
21W - 30L
1,177 SR
Queue Stats
335W - 376L
1,446 Elo+
Party 2
Shiva
Shiva
Don Surgeon
Shiva
Level 154
God Stats
44W - 45L
1,561 SR
Queue Stats
315W - 310L
1,449 Elo+
Party 2
Artemis
Artemis
Jakenutty
Artemis
Level 64
God Stats
36W - 46L
1,500 SR
Queue Stats
328W - 479L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JaytheThing
Thanatos
19
15 / 8 / 4
14,681
864
17,274
18,274
8,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 7 / 14
11,999
706
11,757
24,852
34,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
5 / 7 / 8
12,091
711
11,641
16,167
7,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 13
11,425
672
10,571
16,213
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 4 / 8
13,073
769
21,208
15,980
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Jakenutty
Artemis
15
5 / 7 / 12
11,884
699
13,549
14,302
4,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
55
20
Kills
22
22
Deaths
20
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
9
13
1.17
L
13
4
8
4.25
L
Artemis
Jakenutty
Artemis
5
7
12
1.57
W
Thanatos
JaytheThing
Thanatos
15
8
4
2.13
W
0
7
14
1
W
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
45,328
59,293
Taken
46,495
49,788
Mitigated
27,368
14,667
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,571
4,953
691
2,745
16,213
4,874
737
4,446
11,767
35,457
0
L
21,208
6,202
559
4,807
15,980
18,159
888
4,327
11,653
0
40,142
L
Artemis
Jakenutty
Artemis
13,549
7,054
0
1,840
14,302
4,335
954
3,336
10,966
0
25,846
W
Thanatos
JaytheThing
Thanatos
17,274
4,624
0
10,375
18,274
8,646
816
2,231
15,709
0
43,598
W
11,757
806
0
3,112
24,852
34,083
0
6,109
18,282
32,276
0
W
11,641
3,698
0
1,180
16,167
7,059
915
3,066
12,747
0
60,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
36,382
145
Minions Killed
111
9
Camps Cleared
4
811,874
Distance Traveled
753,337
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,425
672
40
2
2
223,509
1
L
Shiva
13,073
769
37
2
1
285,413
0
L
Artemis
11,884
699
34
2
1
244,415
6
W
Thanatos
14,681
864
45
3
1
281,688
2
W
Ares
11,999
706
20
1
1
271,337
0
W
Ullr
12,091
711
80
5
7
258,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role