Player Matchup

Chiron
Chiron
Eraamon
Chiron
Level 126
God Stats
1W - 0L
1,848 SR
Queue Stats
6W - 7L
1,529 Elo+
Party 3
Atlas
Atlas
Skullbear
Atlas
Level 35
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 6L
1,464 Elo+
Party 3
Chang'e
Chang'e
TilRainfall
Chang'e
Level 85
God Stats
9W - 7L
1,466 SR
Queue Stats
334W - 407L
1,420 Elo+
Party 2
Set
Set
pedrodaham
Set
Level 31
God Stats
3W - 5L
1,306 SR
Queue Stats
24W - 37L
1,079 Elo+
Solo
Arachne
Arachne
x_deathbaby_x
Arachne
Level 68
God Stats
70W - 50L
1,528 SR
Queue Stats
318W - 380L
1,379 Elo+
Party 2
Team Averages
Level 69
1,485 SR
1,374 Elo+

VS

Team Averages
Level 35
1,338 SR
1,174 Elo+
Hercules
Hercules
DashFD
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 330L
1,143 Elo+
Party 1
Hachiman
Hachiman
NosZuri35
Hachiman
Level 63
God Stats
2W - 3L
1,267 SR
Queue Stats
143W - 229L
1,175 Elo+
Party 1
Nemesis
Nemesis
Stërry
Nemesis
Level 27
God Stats
0W - 5L
1,252 SR
Queue Stats
162W - 265L
1,140 Elo+
Party 1
Tiamat
Tiamat
Sutobaru
Tiamat
Level 28
God Stats
1W - 1L
1,356 SR
Queue Stats
14W - 47L
1,157 Elo+
Party 1
Ymir
Ymir
fauloxd123
Ymir
Level 29
God Stats
0W - 3L
1,314 SR
Queue Stats
28W - 58L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eraamon
Chiron
18
14 / 1 / 4
12,073
604
19,103
14,940
5,417
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Skullbear
Atlas
15
1 / 2 / 14
10,334
517
8,993
15,647
13,716
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
TilRainfall
Chang'e
18
15 / 3 / 7
12,392
620
19,521
17,831
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 3 / 5
10,877
544
9,810
19,699
9,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
20
10 / 1 / 11
12,756
638
12,912
14,488
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DashFD
Hercules
15
2 / 5 / 1
9,307
465
9,268
16,257
13,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
NosZuri35
Hachiman
13
2 / 10 / 1
8,331
417
8,789
15,301
5,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Stërry
Nemesis
15
5 / 10 / 0
9,868
493
9,856
16,744
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Sutobaru
Tiamat
14
1 / 11 / 1
8,390
420
11,205
14,937
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 3
7,599
380
5,862
24,476
23,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
44
Kills
10
10
Deaths
44
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
DashFD
Hercules
2
5
1
0.5
W
Chiron
Eraamon
Chiron
14
1
4
16
L
Hachiman
NosZuri35
Hachiman
2
10
1
0.25
W
Atlas
Skullbear
Atlas
1
2
14
4
L
Nemesis
Stërry
Nemesis
5
10
0
0.5
L
Tiamat
Sutobaru
Tiamat
1
11
1
0.14
W
Chang'e
TilRainfall
Chang'e
15
3
7
6.17
L
0
8
3
0.19
W
4
3
5
2.17
W
Arachne
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,339
Damage
44,980
82,605
Taken
87,715
42,435
Mitigated
57,031
31,540
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DashFD
Hercules
9,268
2,074
0
2,406
16,257
13,714
582
2,285
13,972
6,668
44,429
W
Chiron
Eraamon
Chiron
19,103
11,038
1,786
4,814
14,940
5,417
3,047
4,395
10,545
0
75,847
L
Hachiman
NosZuri35
Hachiman
8,789
4,527
157
2,091
15,301
5,337
162
5,034
10,267
0
40,349
W
Atlas
Skullbear
Atlas
8,993
3,068
462
2,269
15,647
13,716
674
5,391
10,256
33,944
0
L
Nemesis
Stërry
Nemesis
9,856
3,757
0
1,440
16,744
6,602
0
5,939
10,805
0
56,846
L
Tiamat
Sutobaru
Tiamat
11,205
794
0
1,755
14,937
8,217
260
8,665
6,272
54,249
0
W
Chang'e
TilRainfall
Chang'e
19,521
2,103
3,133
10,490
17,831
7,057
1,998
8,227
9,604
80,588
0
L
5,862
2,067
0
2,409
24,476
23,161
0
6,591
17,885
19,908
0
W
9,810
4,103
0
2,532
19,699
9,658
258
2,840
16,859
0
56,473
W
Arachne
12,912
8,921
0
6,054
14,488
6,587
277
4,448
9,843
0
96,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,432
Gold Earned
43,495
513
Minions Killed
351
0
Camps Cleared
0
1,973,122
Distance Traveled
1,704,527
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,307
465
95
5
0
327,778
0
W
Chiron
12,073
604
114
6
0
386,317
4
L
Hachiman
8,331
417
60
3
0
317,078
0
W
Atlas
10,334
517
46
2
0
364,253
4
L
Nemesis
9,868
493
96
5
0
377,044
1
L
Tiamat
8,390
420
73
4
0
330,797
0
W
Chang'e
12,392
620
127
6
0
369,352
1
L
Ymir
7,599
380
27
1
0
351,830
2
W
Set
10,877
544
88
4
0
364,872
4
W
Arachne
12,756
638
138
7
0
488,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role