Player Matchup

Izanami
Izanami
Pulsarsturm
Izanami
Level 13
God Stats
10W - 20L
1,337 SR
Queue Stats
390W - 513L
1,368 Elo+
Party 2
Cerberus
Cerberus
refizcz
Cerberus
Level 72
God Stats
1W - 0L
1,384 SR
Queue Stats
175W - 199L
1,450 Elo+
Solo
Hel
Hel
xXDeception
Hel
Level 77
God Stats
14W - 11L
1,628 SR
Queue Stats
218W - 294L
1,365 Elo+
Party 2
Team Averages
Level 54
1,450 SR
1,395 Elo+

VS

Team Averages
Level 27
1,421 SR
1,346 Elo+
Artemis
Artemis
I3lack4weed
Artemis
Level 48
God Stats
1W - 4L
1,325 SR
Queue Stats
40W - 60L
1,381 Elo+
Party 1
Thor
Thor
Icansharingan
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
xXD3stroyerXx
Gilgamesh
Level 30
God Stats
1W - 4L
1,437 SR
Queue Stats
20W - 34L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pulsarsturm
Izanami
14
9 / 3 / 13
10,062
915
11,819
8,296
2,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
refizcz
Cerberus
13
4 / 1 / 16
9,512
865
7,405
14,254
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 1 / 13
10,180
925
11,168
7,858
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I3lack4weed
Artemis
12
1 / 5 / 4
7,658
696
6,327
9,047
2,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 3
6,985
635
2,933
12,070
3,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
xXD3stroyerXx
Gilgamesh
11
3 / 9 / 1
8,458
769
10,944
14,739
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
23
Kills
4
5
Deaths
23
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
I3lack4weed
Artemis
1
5
4
0.6
L
0
9
3
0.17
W
Izanami
Pulsarsturm
Izanami
9
3
13
5.17
W
Cerberus
refizcz
Cerberus
4
1
16
12
L
Gilgamesh
xXD3stroyerXx
Gilgamesh
3
9
1
0.39
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
20,204
30,408
Taken
35,856
14,542
Mitigated
11,566
14,556
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
I3lack4weed
Artemis
6,327
3,057
0
955
9,047
2,589
0
4,713
4,334
0
28,614
L
2,933
1,138
97
2,157
12,070
3,719
0
6,360
5,710
0
11,352
W
Izanami
Pulsarsturm
Izanami
11,819
8,396
648
1,285
8,296
2,595
2,298
126
8,170
0
34,627
W
Cerberus
refizcz
Cerberus
7,405
1,300
0
2,939
14,254
9,525
39
198
14,056
27,213
0
L
Gilgamesh
xXD3stroyerXx
Gilgamesh
10,944
3,329
0
1,679
14,739
5,258
0
7,968
6,771
0
25,596
W
11,168
1,219
5,182
4,502
7,858
2,422
767
248
7,610
20,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
23,101
145
Minions Killed
74
7
Camps Cleared
3
635,303
Distance Traveled
558,848
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,658
696
35
3
1
180,749
2
L
Thor
6,985
635
14
1
1
176,188
0
W
Izanami
10,062
915
64
6
2
201,175
0
W
Cerberus
9,512
865
64
6
4
219,751
1
L
Gilgamesh
8,458
769
25
2
1
201,911
4
W
Hel
10,180
925
17
2
1
214,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role