Player Matchup

Serqet
Serqet
FreeeeZaH ll
Serqet
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 101L
1,536 Elo+
Party 2
Hera
Hera
SpideyJean
Hera
Level 28
God Stats
2W - 0L
1,819 SR
Queue Stats
60W - 60L
1,457 Elo+
Party 1
Atlas
Atlas
oJ4ckooo
Atlas
Level 108
God Stats
2W - 0L
1,534 SR
Queue Stats
9W - 9L
1,508 Elo+
Party 2
Charybdis
Charybdis
oUsherrr
Charybdis
Level 49
God Stats
2W - 0L
1,752 SR
Queue Stats
8W - 8L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xNikkix29
Tsukuyomi
Level 159
God Stats
10W - 10L
1,500 SR
Queue Stats
513W - 501L
1,461 Elo+
Party 1
Team Averages
Level 94
1,621 SR
1,501 Elo+

VS

Team Averages
Level 75
1,460 SR
1,588 Elo+
Loki
Loki
DoZe_v9
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,795 Elo+
Party 4
Achilles
Achilles
Hugodogu_
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,596 Elo+
Party 3
Raijin
Raijin
IceSoul44
Raijin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 144L
1,553 Elo+
Party 4
Artemis
Artemis
kizaru529
Artemis
Level 87
God Stats
36W - 21L
1,605 SR
Queue Stats
219W - 218L
1,465 Elo+
Party 4
Ares
Ares
rusitorus
Ares
Level 105
God Stats
0W - 6L
1,195 SR
Queue Stats
87W - 109L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
1 / 3 / 19
11,690
487
8,734
23,857
21,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
7 / 3 / 10
13,129
547
17,329
13,470
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
oJ4ckooo
Atlas
18
5 / 2 / 13
12,536
522
16,875
18,034
16,624
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
oUsherrr
Charybdis
16
8 / 6 / 10
11,854
494
14,747
19,038
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
xNikkix29
Tsukuyomi
20
22 / 5 / 9
15,071
628
31,979
25,877
10,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DoZe_v9
Loki
17
3 / 6 / 6
10,962
457
8,899
19,398
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Hugodogu_
Achilles
17
4 / 7 / 2
11,208
467
7,115
22,631
26,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
IceSoul44
Raijin
15
2 / 11 / 7
10,286
429
11,122
18,561
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
kizaru529
Artemis
17
6 / 11 / 4
11,569
482
14,610
20,978
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
3 / 9 / 11
10,720
447
20,860
32,505
35,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
43
Kills
18
19
Deaths
44
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
DoZe_v9
Loki
3
6
6
1
W
Serqet
1
3
19
3.5
L
Achilles
Hugodogu_
Achilles
4
7
2
0.71
L
Raijin
IceSoul44
Raijin
2
11
7
0.5
W
7
3
10
4
L
Artemis
kizaru529
Artemis
6
11
4
0.73
W
Atlas
oJ4ckooo
Atlas
5
2
13
5.75
W
Charybdis
oUsherrr
Charybdis
8
6
10
2.17
L
Ares
3
9
11
0.94
W
Tsukuyomi
xNikkix29
Tsukuyomi
22
5
9
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,664
Damage
62,606
100,276
Taken
114,073
59,745
Mitigated
76,698
30,485
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DoZe_v9
Loki
8,899
641
0
3,935
19,398
5,744
171
3,800
15,442
0
78,685
W
Serqet
8,734
2,242
1,286
4,598
23,857
21,786
513
9,021
14,716
392
40,337
L
Achilles
Hugodogu_
Achilles
7,115
973
0
3,349
22,631
26,463
135
7,644
14,767
8,349
41,565
L
Raijin
IceSoul44
Raijin
11,122
717
0
2,081
18,561
4,408
53
7,106
11,210
66,563
0
W
17,329
4,862
0
2,044
13,470
4,416
1,062
4,015
9,412
92,230
0
L
Artemis
kizaru529
Artemis
14,610
4,922
0
2,191
20,978
5,052
2,734
8,706
11,996
0
66,991
W
Atlas
oJ4ckooo
Atlas
16,875
5,728
0
6,576
18,034
16,624
261
3,826
13,659
66,314
0
W
Charybdis
oUsherrr
Charybdis
14,747
6,521
0
7,941
19,038
5,980
3,895
8,240
10,714
0
60,391
L
Ares
20,860
1,143
535
5,516
32,505
35,031
0
6,588
24,898
52,595
0
W
Tsukuyomi
xNikkix29
Tsukuyomi
31,979
9,968
0
8,040
25,877
10,939
88
8,685
17,049
0
127,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,280
Gold Earned
54,745
517
Minions Killed
407
0
Camps Cleared
0
2,290,313
Distance Traveled
2,090,483
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,962
457
107
4
0
489,086
6
W
Serqet
11,690
487
42
2
0
479,437
5
L
Achilles
11,208
467
77
3
0
402,413
0
L
Raijin
10,286
429
100
4
0
389,162
10
W
Hera
13,129
547
143
6
0
417,300
2
L
Artemis
11,569
482
75
3
0
379,644
4
W
Atlas
12,536
522
102
4
0
471,091
5
W
Charybdis
11,854
494
83
3
0
437,754
6
L
Ares
10,720
447
48
2
0
430,178
3
W
Tsukuyomi
15,071
628
147
6
0
484,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role