Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
AGojo
Cu Chulainn
Silver II
Level 154
God Stats
21W - 18L
1,605 SR
Queue Stats
43W - 42L
1,583 MMR
Party 2
Chiron
Chiron
Silver I
Abednigo2022
Chiron
Silver I
Level 109
God Stats
3W - 3L
1,658 SR
Queue Stats
7W - 4L
1,580 MMR
Party 3
Khepri
Khepri
Bronze IV
Alloy SB
Khepri
Bronze IV
Level 108
God Stats
1W - 1L
1,561 SR
Queue Stats
5W - 4L
1,500 MMR
Party 3
Sol
Sol
Gold II
CuBaN_PiCHY
Sol
Gold II
Level 129
God Stats
14W - 30L
1,038 SR
Queue Stats
568W - 566L
1,555 MMR
Solo
Arachne
Arachne
Gold V
Swiftly RamPage
Arachne
Gold V
Level 153
God Stats
9W - 4L
1,934 SR
Queue Stats
28W - 30L
1,629 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,559 SR
1,569 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,655 SR
1,569 MMR
Medusa
Medusa
Platinum III
Azrael68whiskey
Medusa
Platinum III
Level 153
God Stats
8W - 11L
1,625 SR
Queue Stats
307W - 282L
1,712 MMR
Party 1
Da Ji
Da Ji
Gold IV
Loli_Cheeks
Da Ji
Gold IV
Level 142
God Stats
12W - 12L
1,579 SR
Queue Stats
82W - 79L
1,481 MMR
Party 1
Sylvanus
Sylvanus
Silver I
TheDawgg
Sylvanus
Silver I
Level 154
God Stats
3W - 2L
1,527 SR
Queue Stats
250W - 242L
1,535 MMR
Solo
Danzaburou
Danzaburou
Silver II
VuaqzKing
Danzaburou
Silver II
Level 109
God Stats
6W - 6L
1,796 SR
Queue Stats
413W - 413L
1,546 MMR
Solo
Kukulkan
Kukulkan
Gold III
iiErr0rX
Kukulkan
Gold III
Level 131
God Stats
2W - 2L
1,748 SR
Queue Stats
99W - 105L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AGojo
Cu Chulainn
14
4 / 0 / 4
8,809
587
7,204
7,470
3,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
13
2 / 3 / 2
8,019
535
7,336
8,097
2,746
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Alloy SB
Khepri
12
2 / 4 / 3
7,579
505
4,009
12,131
7,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 3
9,355
624
7,500
8,035
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 3
8,611
574
6,202
10,911
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
MulanIzanamiMorgan Le Fay

VS

Bans
CharybdisCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,463
564
6,564
8,191
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 4
8,023
535
6,206
10,335
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
TheDawgg
Sylvanus
10
0 / 5 / 7
6,252
417
4,642
13,064
9,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
VuaqzKing
Danzaburou
14
1 / 4 / 0
7,990
533
2,959
10,457
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
iiErr0rX
Kukulkan
15
3 / 1 / 1
8,486
566
8,013
5,705
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
11
11
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AGojo
Cu Chulainn
4
0
4
6
W
Chiron
2
3
2
1
W
Khepri
Alloy SB
Khepri
2
4
3
0.88
L
3
1
1
3.5
W
2
2
3
1.75
L
4
3
4
2
W
3
2
3
2.25
L
Sylvanus
TheDawgg
Sylvanus
0
5
7
0.7
L
Danzaburou
VuaqzKing
Danzaburou
1
4
0
0.25
L
Kukulkan
iiErr0rX
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
28,384
46,644
Taken
47,752
21,580
Mitigated
20,732
20,294
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AGojo
Cu Chulainn
7,204
1,398
0
2,541
7,470
3,561
698
1,157
6,313
2,282
50,470
W
Chiron
7,336
3,986
641
2,157
8,097
2,746
567
2,975
5,039
0
53,091
W
Khepri
Alloy SB
Khepri
4,009
704
1,342
2,026
12,131
7,934
29
5,647
6,484
19,727
0
L
6,564
3,155
0
2,576
8,191
2,603
0
4,942
3,249
0
62,418
W
7,500
3,093
0
4,586
8,035
2,834
0
232
7,803
68,948
7,445
L
6,206
2,084
0
500
10,335
3,592
0
652
9,683
0
55,039
W
6,202
3,743
0
7,001
10,911
4,505
44
1,751
9,160
0
63,481
L
Sylvanus
TheDawgg
Sylvanus
4,642
1,557
552
2,707
13,064
9,122
0
4,284
8,780
13,890
5,731
L
Danzaburou
VuaqzKing
Danzaburou
2,959
918
0
3,584
10,457
3,290
2,386
237
10,220
0
55,902
L
Kukulkan
iiErr0rX
Kukulkan
8,013
360
0
1,086
5,705
2,125
80
767
4,938
66,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
39,214
474
Minions Killed
508
0
Camps Cleared
0
1,537,582
Distance Traveled
1,446,057
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,809
587
94
6
0
313,085
1
W
Chiron
8,019
535
105
7
0
277,193
7
W
Khepri
7,579
505
25
2
0
286,630
1
L
Medusa
8,463
564
116
8
0
318,375
2
W
Sol
9,355
624
145
10
0
302,765
2
L
Da Ji
8,023
535
94
6
0
320,575
0
W
Arachne
8,611
574
105
7
0
357,909
1
L
Sylvanus
6,252
417
29
2
0
258,633
5
L
Danzaburou
7,990
533
120
8
0
294,421
0
L
Kukulkan
8,486
566
149
10
0
254,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role