Player Matchup

Achilles
Achilles
GlowFires
Achilles
Level 147
God Stats
1W - 2L
1,258 SR
Queue Stats
94W - 86L
1,585 Elo+
Party 2
Bastet
Bastet
InaneSoldier145
Bastet
Level 151
God Stats
1W - 1L
1,933 SR
Queue Stats
101W - 92L
1,614 Elo+
Party 2
Bellona
Bellona
QawPanda
Bellona
Level 138
God Stats
0W - 3L
1,285 SR
Queue Stats
149W - 117L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
Tuskai
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,577 Elo+
Solo
Da Ji
Da Ji
mexicansoldier6
Da Ji
Level 105
God Stats
2W - 2L
1,734 SR
Queue Stats
107W - 67L
1,675 Elo+
Party 2
Team Averages
Level 121
1,542 SR
1,617 Elo+

VS

Team Averages
Level 149
1,650 SR
1,654 Elo+
Sol
Sol
Dáreius
Sol
Level 149
God Stats
5W - 1L
1,711 SR
Queue Stats
73W - 38L
1,663 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ElJojoLoco
Kumbhakarna
Level 137
God Stats
2W - 0L
1,739 SR
Queue Stats
68W - 59L
1,614 Elo+
Party 1
Tyr
Tyr
Lindaist
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 81L
1,712 Elo+
Solo
Persephone
Persephone
SoulReaperSoma
Persephone
Level 159
God Stats
2W - 2L
1,802 SR
Queue Stats
69W - 60L
1,614 Elo+
Party 1
Olorun
Olorun
fecalforearmer
Olorun
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
181W - 150L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GlowFires
Achilles
17
3 / 4 / 9
8,668
867
9,890
15,548
18,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 4
8,390
839
13,695
14,015
11,336
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
QawPanda
Bellona
15
4 / 5 / 11
8,739
874
11,748
18,437
24,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Tuskai
Baron Samedi
1
0 / 0 / 0
2,572
257
0
0
0
14
6 / 8 / 7
8,576
858
11,231
12,903
7,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 14
9,419
942
17,076
11,965
5,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
ElJojoLoco
Kumbhakarna
14
0 / 4 / 14
7,970
797
3,712
12,667
19,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 3 / 9
10,009
1,001
8,237
13,563
23,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
SoulReaperSoma
Persephone
15
3 / 4 / 12
9,408
941
10,487
8,537
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 12
10,180
1,018
11,890
13,207
7,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
17
Kills
20
21
Deaths
18
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
W
Kumbhakarna
ElJojoLoco
Kumbhakarna
0
4
14
1.75
L
Achilles
GlowFires
Achilles
3
4
9
1.88
L
4
4
4
1.5
W
8
3
9
4.17
L
Bellona
QawPanda
Bellona
4
5
11
1.9
W
Persephone
SoulReaperSoma
Persephone
3
4
12
2.25
L
Baron Samedi
Tuskai
Baron Samedi
0
0
0
0
W
6
4
12
3
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,564
Damage
51,402
60,903
Taken
59,939
61,689
Mitigated
58,926
17,153
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,076
8,224
65
4,036
11,965
5,227
2,751
0
11,815
30,878
0
W
Kumbhakarna
ElJojoLoco
Kumbhakarna
3,712
77
10
329
12,667
19,149
0
0
12,405
4,332
0
L
Achilles
GlowFires
Achilles
9,890
2,685
416
3,534
15,548
18,206
43
11,505
3,781
0
22,681
L
13,695
2,134
1,169
3,884
14,015
11,336
0
8,647
5,072
0
25,091
W
8,237
1,134
1,337
2,962
13,563
23,468
310
0
13,382
0
12,478
L
Bellona
QawPanda
Bellona
11,748
990
2,014
4,397
18,437
24,723
0
12,029
5,769
0
23,276
W
Persephone
SoulReaperSoma
Persephone
10,487
727
650
1,110
8,537
3,678
1,376
0
8,500
25,861
0
L
Baron Samedi
Tuskai
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
11,890
7,609
4,266
4,816
13,207
7,404
1,367
0
13,094
25,321
0
L
11,231
1,922
707
1,032
12,903
7,424
0
10,139
2,329
0
14,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
46,986
79
Minions Killed
127
0
Camps Cleared
0
774,059
Distance Traveled
950,751
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,419
942
40
4
0
180,375
1
W
Kumbhakarna
7,970
797
12
1
0
193,822
1
L
Achilles
8,668
867
16
2
0
202,099
2
L
Bastet
8,390
839
27
3
0
226,148
3
W
Tyr
10,009
1,001
13
1
0
202,429
0
L
Bellona
8,739
874
28
3
0
184,410
1
W
Persephone
9,408
941
21
2
0
199,323
3
L
Baron Samedi
2,572
257
0
0
0
0
0
W
Olorun
10,180
1,018
41
4
0
174,802
0
L
Da Ji
8,576
858
8
1
0
161,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role