Player Matchup

Da Ji
Da Ji
EpicSnowDay
Da Ji
Level 49
God Stats
6W - 9L
1,538 SR
Queue Stats
271W - 254L
1,471 Elo+
Solo
Olorun
Olorun
Leon151216
Olorun
Level 117
God Stats
12W - 9L
1,260 SR
Queue Stats
496W - 480L
1,483 Elo+
Party 1
Chaac
Chaac
Papi_Rodney
Chaac
Level 16
God Stats
14W - 29L
1,346 SR
Queue Stats
24W - 40L
1,373 Elo+
Party 4
Thoth
Thoth
WhataWeeb27
Thoth
Level 65
God Stats
3W - 2L
1,748 SR
Queue Stats
399W - 385L
1,489 Elo+
Party 4
Ymir
Ymir
vReflexV3
Ymir
Level 30
God Stats
15W - 14L
1,548 SR
Queue Stats
68W - 80L
1,315 Elo+
Party 1
Team Averages
Level 55
1,488 SR
1,426 Elo+

VS

Team Averages
Level 56
1,493 SR
1,493 Elo+
Ymir
Ymir
GhostEkko221
Ymir
Level 49
God Stats
13W - 10L
1,319 SR
Queue Stats
343W - 337L
1,506 Elo+
Party 3
Shiva
Shiva
Og xTempx
Shiva
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 124L
1,341 Elo+
Solo
Zeus
Zeus
RedBullPetou31
Zeus
Level 68
God Stats
4W - 3L
1,542 SR
Queue Stats
32W - 49L
1,328 Elo+
Party 2
Arachne
Arachne
UltraDoRiToSX
Arachne
Level 118
God Stats
1W - 2L
1,274 SR
Queue Stats
60W - 58L
1,514 Elo+
Party 3
Skadi
Skadi
protex_mth21
Skadi
Level 11
God Stats
1W - 1L
1,828 SR
Queue Stats
4W - 4L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,669
567
2,402
5,127
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Leon151216
Olorun
10
2 / 0 / 2
5,988
599
3,513
3,402
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 2
5,064
506
1,683
3,568
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 2 / 0
5,375
538
2,224
3,592
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
2 / 1 / 2
5,486
549
2,246
4,891
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,557
456
689
5,895
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Og xTempx
Shiva
9
0 / 2 / 0
5,395
540
1,977
6,098
5,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 0
5,216
522
2,498
3,360
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
6
0 / 1 / 1
4,400
440
881
3,951
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
1 / 1 / 0
4,166
417
1,448
1,796
474

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
1
0.25
W
Olorun
Leon151216
Olorun
2
0
2
3
L
Shiva
Og xTempx
Shiva
0
2
0
0
W
0
0
2
1
L
2
2
0
1
L
Arachne
0
1
1
0.5
W
2
2
0
1
L
1
1
0
1
W
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,068
Damage
7,493
20,580
Taken
21,100
8,056
Mitigated
9,916
7,381
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,402
734
0
2,362
5,127
1,763
548
1,449
3,628
0
23,308
L
689
127
128
1,560
5,895
2,356
0
3,448
2,234
11,954
0
W
Olorun
Leon151216
Olorun
3,513
1,162
65
2,214
3,402
1,306
2,633
132
3,270
27,652
6,848
L
Shiva
Og xTempx
Shiva
1,977
592
0
1,185
6,098
5,422
0
1,546
4,287
0
23,038
W
1,683
241
0
2,123
3,568
1,827
514
0
3,568
75
13,110
L
2,498
51
0
642
3,360
689
341
511
2,849
20,710
0
L
Arachne
881
722
0
415
3,951
975
0
845
3,092
0
14,879
W
2,224
212
0
300
3,592
949
509
1,059
2,409
26,148
0
L
1,448
855
0
129
1,796
474
175
1,066
702
0
7,320
W
Ymir
2,246
354
88
229
4,891
2,211
338
373
4,518
18,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
23,734
223
Minions Killed
171
0
Camps Cleared
0
937,116
Distance Traveled
661,148
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,669
567
61
6
0
223,463
4
L
Ymir
4,557
456
21
2
0
118,515
1
W
Olorun
5,988
599
56
6
0
150,341
4
L
Shiva
5,395
540
57
6
0
177,815
0
W
Chaac
5,064
506
26
3
0
168,104
0
L
Zeus
5,216
522
46
5
0
126,282
2
L
Arachne
4,400
440
38
4
0
160,789
2
W
Thoth
5,375
538
48
5
0
200,856
3
L
Skadi
4,166
417
9
1
0
77,747
0
W
Ymir
5,486
549
32
3
0
194,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role