Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
RentAGirlfriend
Ah Muzen Cab
Gold V
Level 87
God Stats
3W - 1L
1,766 SR
Queue Stats
13W - 2L
1,794 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,589 SR
1,598 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 156
1,500 SR
1,505 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Bronze V
Giacovelli99
Sobek
Bronze V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 4 / 6
9,158
833
14,243
12,653
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
 
Aphrodite
14
4 / 2 / 9
8,649
786
3,942
10,074
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
RentAGirlfriend
Ah Muzen Cab
14
4 / 1 / 9
8,788
799
17,746
10,247
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ThothOlorunGilgameshTiamatBastet

VS

Bans
ArtioOdinAchillesBacchusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 5 / 1
8,478
771
7,977
14,057
5,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
 
Chang'e
10
0 / 6 / 5
6,578
598
7,326
10,128
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 4 / 4
8,078
734
4,771
16,387
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
6
2.5
W
Aphrodite
 
Aphrodite
4
2
9
4.25
L
Medusa
 
Medusa
5
5
1
1.1
L
Chang'e
 
Chang'e
0
6
5
0.42
L
2
4
4
1
W
Ah Muzen Cab
RentAGirlfriend
Ah Muzen Cab
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
20,074
32,974
Taken
40,572
16,894
Mitigated
26,361
18,248
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,243
5,996
0
4,588
12,653
4,609
808
4,966
7,507
32,457
3,387
W
Aphrodite
 
Aphrodite
3,942
132
4,722
5,931
10,074
8,824
289
3,389
6,504
15,544
0
L
Medusa
 
Medusa
7,977
3,369
0
1,045
14,057
5,272
517
6,396
7,661
0
34,461
L
Chang'e
 
Chang'e
7,326
281
1,222
3,080
10,128
4,465
330
3,746
6,382
17,440
0
L
4,771
38
0
3,226
16,387
16,624
0
6,715
9,672
9,117
0
W
Ah Muzen Cab
RentAGirlfriend
Ah Muzen Cab
17,746
7,799
0
3,007
10,247
3,461
1,863
3,496
6,652
0
54,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
23,134
149
Minions Killed
126
8
Camps Cleared
1
691,579
Distance Traveled
577,861
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,158
833
45
4
5
241,124
1
W
Aphrodite
8,649
786
28
3
0
226,271
5
L
Medusa
8,478
771
59
5
1
192,925
2
L
Chang'e
6,578
598
55
5
0
170,130
3
L
Sobek
8,078
734
12
1
0
214,806
2
W
Ah Muzen Cab
8,788
799
76
7
3
224,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role