Player Matchup

Vamana
Vamana
B3AN-AN4TOR
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,731 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Skojekk
Morgan Le Fay
Level 90
God Stats
3W - 1L
1,844 SR
Queue Stats
57W - 44L
1,569 Elo+
Party 2
Artio
Artio
Unl1mitedJawa
Artio
Level 137
God Stats
1W - 1L
1,858 SR
Queue Stats
84W - 81L
1,554 Elo+
Party 2
Apollo
Apollo
YoungBloodd57
Apollo
Level 85
God Stats
30W - 23L
1,575 SR
Queue Stats
83W - 72L
1,517 Elo+
Party 2
Fenrir
Fenrir
d3xtr0nn
Fenrir
Level 109
God Stats
4W - 4L
1,503 SR
Queue Stats
10W - 20L
1,359 Elo+
Party 2
Team Averages
Level 101
1,656 SR
1,546 Elo+

VS

Team Averages
Level 126
1,559 SR
1,463 Elo+
Shiva
Shiva
BlutiFul92
Shiva
Level 154
God Stats
13W - 17L
1,519 SR
Queue Stats
350W - 359L
1,440 Elo+
Party 1
Eset
Eset
HappyEpilepy
Eset
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 213L
1,437 Elo+
Party 1
Medusa
Medusa
JodenHuckt
Medusa
Level 66
God Stats
41W - 36L
1,574 SR
Queue Stats
386W - 370L
1,447 Elo+
Party 1
Bastet
Bastet
UnglaublichLaser
Bastet
Level 127
God Stats
2W - 0L
1,752 SR
Queue Stats
13W - 6L
1,584 Elo+
Solo
Cerberus
Cerberus
iiEnte
Cerberus
Level 128
God Stats
7W - 2L
1,452 SR
Queue Stats
291W - 274L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 2 / 0
5,619
511
2,599
8,932
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Skojekk
Morgan Le Fay
9
0 / 2 / 3
5,215
474
4,491
5,551
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 1
6,002
546
3,684
10,569
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
5,591
508
2,925
7,146
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
d3xtr0nn
Fenrir
10
0 / 4 / 3
5,504
500
1,803
7,149
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
4 / 0 / 0
7,670
697
6,570
6,362
5,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 1 / 4
6,541
595
7,346
5,475
1,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
JodenHuckt
Medusa
11
4 / 1 / 0
6,311
574
2,422
4,786
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 7
6,558
596
5,098
6,566
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
iiEnte
Cerberus
9
1 / 1 / 1
5,646
513
4,197
8,053
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
13
13
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
2
0
0
W
Shiva
4
0
0
4
W
3
1
4
5
W
Medusa
JodenHuckt
Medusa
4
1
0
4
L
Morgan Le Fay
Skojekk
Morgan Le Fay
0
2
3
0.75
W
1
1
7
4.5
L
3
2
1
1.75
L
1
3
1
0.5
L
Fenrir
d3xtr0nn
Fenrir
0
4
3
0.38
W
Cerberus
iiEnte
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,502
Damage
25,633
39,347
Taken
31,242
15,707
Mitigated
13,516
11,294
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,599
957
0
3,912
8,932
4,815
0
0
8,932
1,682
26,694
W
Shiva
6,570
1,818
0
2,179
6,362
5,364
922
555
5,807
0
45,760
W
7,346
278
0
1,911
5,475
1,575
0
2,250
3,225
35,163
0
W
Medusa
JodenHuckt
Medusa
2,422
893
0
1,783
4,786
1,043
291
1,436
3,350
0
27,570
L
Morgan Le Fay
Skojekk
Morgan Le Fay
4,491
141
0
542
5,551
1,428
0
2,513
3,038
29,296
0
W
5,098
1,340
0
2,986
6,566
1,923
31
1,393
5,173
0
33,700
L
3,684
212
901
3,606
10,569
5,242
0
4,674
5,895
15,359
0
L
2,925
2,312
0
2,115
7,146
1,925
29
1,912
5,234
0
36,852
L
Fenrir
d3xtr0nn
Fenrir
1,803
211
0
218
7,149
2,297
0
2,103
5,046
0
32,762
W
Cerberus
iiEnte
Cerberus
4,197
424
0
3,473
8,053
3,611
0
2,981
5,072
19,691
3,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
32,726
300
Minions Killed
350
0
Camps Cleared
0
1,092,208
Distance Traveled
1,126,555
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,619
511
67
6
0
204,064
3
W
Shiva
7,670
697
106
10
0
220,313
5
W
Eset
6,541
595
69
6
0
230,475
2
W
Medusa
6,311
574
55
5
0
218,662
2
L
Morgan Le Fay
5,215
474
66
6
0
213,746
2
W
Bastet
6,558
596
60
5
0
239,323
1
L
Artio
6,002
546
29
3
0
229,214
5
L
Apollo
5,591
508
80
7
0
196,433
1
L
Fenrir
5,504
500
58
5
0
248,751
4
W
Cerberus
5,646
513
60
5
0
217,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role