Player Matchup

Geb
Geb
Diamond I
 
Geb
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond IV
ASwild27
Artio
Diamond IV
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
146W - 127L
2,217 MMR
Solo
Ravana
Ravana
Diamond II
PGK0WWWWW
Ravana
Diamond II
Level 136
God Stats
3W - 5L
1,791 SR
Queue Stats
269W - 266L
2,378 MMR
Solo
Izanami
Izanami
Platinum I
ProjectEpsylon
Izanami
Platinum I
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
803W - 805L
2,064 MMR
Solo
Agni
Agni
Diamond II
Vihvoh
Agni
Diamond II
Level 154
God Stats
46W - 48L
1,770 SR
Queue Stats
336W - 336L
2,339 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,612 SR
2,100 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,679 SR
2,080 MMR
Hera
Hera
Diamond I
 
Hera
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
Plexiti
Ares
Diamond III
Level 159
God Stats
40W - 33L
1,772 SR
Queue Stats
505W - 480L
2,207 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
SadOogieBoogie
Sun Wukong
Diamond IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 99L
2,108 MMR
Solo
Thanatos
Thanatos
Masters
Slimè
Thanatos
Masters
Level 65
God Stats
5W - 2L
1,885 SR
Queue Stats
122W - 85L
2,523 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Vulcoh
Xbalanque
Diamond V
Level 154
God Stats
44W - 21L
1,738 SR
Queue Stats
586W - 537L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 7 / 3
8,498
425
10,108
23,688
18,474
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
ASwild27
Artio
13
0 / 5 / 9
8,473
424
5,604
21,585
24,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
PGK0WWWWW
Ravana
17
8 / 6 / 4
10,404
520
13,259
17,125
11,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 6 / 1
11,223
561
10,613
22,748
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Vihvoh
Agni
16
2 / 4 / 7
9,805
490
8,935
11,308
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CliodhnaGilgameshLokiBastet

VS

Bans
ArachneGaneshaAchillesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 6 / 9
10,697
535
6,537
9,092
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Plexiti
Ares
15
2 / 6 / 13
9,687
484
9,616
16,012
13,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
SadOogieBoogie
Sun Wukong
18
4 / 2 / 12
11,997
600
16,614
23,744
16,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Slimè
Thanatos
20
14 / 3 / 7
13,141
657
25,419
19,897
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Vulcoh
Xbalanque
19
7 / 1 / 14
12,715
636
19,642
15,474
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
17
Kills
28
28
Deaths
18
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
7
3
0.5
W
Hera
 
Hera
1
6
9
0.92
L
Artio
ASwild27
Artio
0
5
9
0.9
L
Ravana
PGK0WWWWW
Ravana
8
6
4
1.67
W
Ares
Plexiti
Ares
2
6
13
1.42
L
5
6
1
0.92
W
Sun Wukong
SadOogieBoogie
Sun Wukong
4
2
12
5
W
Thanatos
Slimè
Thanatos
14
3
7
5.83
L
Agni
Vihvoh
Agni
2
4
7
1.38
W
Xbalanque
Vulcoh
Xbalanque
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
77,828
96,454
Taken
84,219
66,211
Mitigated
48,735
16,957
Healing
47,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,108
1,169
0
2,858
23,688
18,474
0
649
23,039
44,844
0
W
Hera
 
Hera
6,537
1,944
0
680
9,092
3,369
1,229
3,053
6,039
70,282
0
L
Artio
ASwild27
Artio
5,604
189
420
4,151
21,585
24,736
0
5,872
15,713
24,890
0
L
Ravana
PGK0WWWWW
Ravana
13,259
3,322
0
4,152
17,125
11,525
589
4,041
13,084
0
80,633
W
Ares
Plexiti
Ares
9,616
706
375
1,723
16,012
13,797
461
5,850
10,162
22,148
1,655
L
10,613
6,563
0
4,652
22,748
7,765
0
3,088
19,660
0
92,700
W
Sun Wukong
SadOogieBoogie
Sun Wukong
16,614
3,606
0
13,466
23,744
16,208
1,030
9,814
13,930
0
76,086
W
Thanatos
Slimè
Thanatos
25,419
8,945
0
21,499
19,897
9,418
1,489
4,919
14,714
0
96,752
L
Agni
Vihvoh
Agni
8,935
539
0
724
11,308
3,711
0
2,198
9,110
70,604
0
W
Xbalanque
Vulcoh
Xbalanque
19,642
12,099
0
9,728
15,474
5,943
7,941
3,893
11,581
0
110,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
58,237
554
Minions Killed
587
0
Camps Cleared
0
1,865,317
Distance Traveled
1,953,385
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,498
425
81
4
0
352,222
3
W
Hera
10,697
535
138
7
0
378,521
3
L
Artio
8,473
424
37
2
0
385,219
7
L
Ravana
10,404
520
127
6
0
400,283
5
W
Ares
9,687
484
17
1
0
363,256
5
L
Izanami
11,223
561
171
9
0
357,005
2
W
Sun Wukong
11,997
600
135
7
0
404,772
1
W
Thanatos
13,141
657
129
6
0
450,030
1
L
Agni
9,805
490
138
7
0
370,588
1
W
Xbalanque
12,715
636
168
8
0
356,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role