Player Matchup

Xbalanque
Xbalanque
Angelo37311
Xbalanque
Level 24
God Stats
1W - 2L
1,266 SR
Queue Stats
40W - 68L
1,332 Elo+
Party 3
Hun Batz
Hun Batz
GRRG0912
Hun Batz
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 83L
1,267 Elo+
Party 4
Athena
Athena
Pablo_big_mane
Athena
Level 46
God Stats
4W - 4L
1,788 SR
Queue Stats
235W - 217L
1,528 Elo+
Solo
Horus
Horus
iHave_No_Mercy
Horus
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 151L
1,386 Elo+
Party 3
Atlas
Atlas
rinaldode
Atlas
Level 69
God Stats
6W - 4L
1,691 SR
Queue Stats
172W - 181L
1,402 Elo+
Party 4
Team Averages
Level 46
1,549 SR
1,383 Elo+

VS

Team Averages
Level 50
1,543 SR
1,385 Elo+
Baron Samedi
Baron Samedi
Deadly_Bagur315
Baron Samedi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 85L
1,387 Elo+
Party 1
Thor
Thor
deadlyGamer948
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 142L
1,474 Elo+
Party 1
Izanami
Izanami
immaveho
Izanami
Level 66
God Stats
52W - 76L
1,358 SR
Queue Stats
79W - 106L
1,304 Elo+
Party 2
Ymir
Ymir
lBullzKix
Ymir
Level 23
God Stats
9W - 4L
1,759 SR
Queue Stats
47W - 60L
1,397 Elo+
Party 2
Neith
Neith
wSxturn
Neith
Level 65
God Stats
3W - 4L
1,599 SR
Queue Stats
79W - 101L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Angelo37311
Xbalanque
16
7 / 5 / 9
10,144
564
11,656
15,376
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
GRRG0912
Hun Batz
17
3 / 0 / 4
10,000
556
4,202
7,358
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,471
193
0
0
0
15
4 / 4 / 8
8,910
495
8,874
15,057
9,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
rinaldode
Atlas
17
9 / 5 / 3
10,126
563
11,164
15,193
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadly_Bagur315
Baron Samedi
15
8 / 9 / 0
9,626
535
13,049
16,248
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 0
5,842
325
1,061
5,105
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
immaveho
Izanami
16
0 / 4 / 0
8,910
495
3,804
8,560
2,742
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 2 / 6
8,035
446
2,753
10,309
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
wSxturn
Neith
13
4 / 7 / 4
8,527
474
8,494
13,657
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
23
Kills
13
14
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Angelo37311
Xbalanque
7
5
9
2.3
L
Baron Samedi
Deadly_Bagur315
Baron Samedi
8
9
0
0.89
W
Hun Batz
GRRG0912
Hun Batz
3
0
4
5
W
0
0
0
0
L
0
2
0
0
W
4
4
8
2
L
Izanami
immaveho
Izanami
0
4
0
0
L
Ymir
1
2
6
2
W
Atlas
rinaldode
Atlas
9
5
3
2.1
L
Neith
wSxturn
Neith
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
29,161
52,984
Taken
53,879
23,139
Mitigated
22,052
15,475
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Angelo37311
Xbalanque
11,656
8,166
0
4,431
15,376
4,867
406
3,046
12,330
0
65,994
L
Baron Samedi
Deadly_Bagur315
Baron Samedi
13,049
1,023
433
2,652
16,248
5,480
342
5,904
10,344
51,827
0
W
Hun Batz
GRRG0912
Hun Batz
4,202
1,605
0
2,626
7,358
2,569
0
440
6,918
0
57,831
W
0
0
0
0
0
0
0
0
0
0
0
L
1,061
231
0
1,701
5,105
1,215
0
794
4,311
0
12,396
W
8,874
3,413
816
4,840
15,057
9,317
427
6,823
8,234
3,504
39,860
L
Izanami
immaveho
Izanami
3,804
2,841
68
1,800
8,560
2,742
827
967
7,593
0
59,445
L
Ymir
2,753
462
242
1,896
10,309
8,436
112
931
9,378
16,708
0
W
Atlas
rinaldode
Atlas
11,164
2,249
0
2,762
15,193
6,386
709
5,493
9,700
54,846
0
L
Neith
wSxturn
Neith
8,494
3,870
238
3,768
13,657
4,179
572
3,660
9,997
0
47,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
40,940
366
Minions Killed
346
0
Camps Cleared
0
1,303,293
Distance Traveled
1,269,523
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,144
564
93
5
0
334,621
6
L
Baron Samedi
9,626
535
79
4
0
272,747
0
W
Hun Batz
10,000
556
133
7
0
348,912
0
W
Athena
3,471
193
0
0
0
0
0
L
Thor
5,842
325
31
2
0
154,269
2
W
Horus
8,910
495
59
3
0
293,304
1
L
Izanami
8,910
495
131
7
0
318,935
4
L
Ymir
8,035
446
29
2
0
266,196
1
W
Atlas
10,126
563
81
5
0
326,456
0
L
Neith
8,527
474
76
4
0
257,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role