Player Matchup

Medusa
Medusa
Bashoo11
Medusa
Level 28
God Stats
29W - 39L
1,416 SR
Queue Stats
33W - 42L
1,694 Elo+
Party 3
Hachiman
Hachiman
DopeScopeBaller
Hachiman
Level 65
God Stats
7W - 6L
1,500 SR
Queue Stats
59W - 66L
1,694 Elo+
Party 3
Horus
Horus
Endzeitt
Horus
Level 47
God Stats
19W - 17L
1,508 SR
Queue Stats
183W - 196L
1,412 Elo+
Party 2
Amaterasu
Amaterasu
Joementun
Amaterasu
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
418W - 457L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
SockCummies
Kukulkan
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 13L
1,553 Elo+
Solo
Team Averages
Level 36
1,485 SR
1,551 Elo+

VS

Team Averages
Level 71
1,458 SR
1,431 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dewil777
Medusa
Level 42
God Stats
3W - 2L
1,551 SR
Queue Stats
21W - 11L
1,385 Elo+
Solo
Nu Wa
Nu Wa
ImTheKhalessi
Nu Wa
Level 137
God Stats
94W - 112L
1,455 SR
Queue Stats
311W - 382L
1,395 Elo+
Solo
Merlin
Merlin
Runewindfalls
Merlin
Level 53
God Stats
0W - 2L
1,302 SR
Queue Stats
46W - 50L
1,344 Elo+
Solo
Cernunnos
Cernunnos
Why Tbone
Cernunnos
Level 96
God Stats
36W - 39L
1,483 SR
Queue Stats
428W - 432L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bashoo11
Medusa
15
2 / 1 / 8
8,057
806
7,710
7,443
2,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
16
6 / 1 / 6
8,477
848
7,225
7,288
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Endzeitt
Horus
14
3 / 1 / 4
7,990
799
2,877
6,329
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Joementun
Amaterasu
14
3 / 1 / 4
7,868
787
4,131
10,269
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SockCummies
Kukulkan
17
8 / 1 / 5
9,281
928
13,761
5,678
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 2 / 1
7,994
799
3,817
6,374
6,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Dewil777
Medusa
13
1 / 9 / 1
6,971
697
5,750
11,853
3,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
7,560
756
7,945
3,959
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 7 / 1
6,719
672
4,183
10,059
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Why Tbone
Cernunnos
13
0 / 2 / 3
6,989
699
5,120
7,677
2,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
5
5
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
1
1.75
W
Medusa
Bashoo11
Medusa
2
1
8
6
L
Medusa
Dewil777
Medusa
1
9
1
0.17
W
Hachiman
6
1
6
9
W
Horus
Endzeitt
Horus
3
1
4
5
L
1
2
1
0.75
W
Amaterasu
Joementun
Amaterasu
3
1
4
5
L
0
7
1
0.07
W
Kukulkan
SockCummies
Kukulkan
8
1
5
10.5
L
Cernunnos
Why Tbone
Cernunnos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
26,815
37,007
Taken
39,922
19,077
Mitigated
17,575
9,232
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,817
755
0
92
6,374
6,466
0
2,596
3,573
0
6,658
W
Medusa
Bashoo11
Medusa
7,710
3,536
0
2,582
7,443
2,389
572
1,909
5,452
0
30,221
L
Medusa
Dewil777
Medusa
5,750
1,656
0
274
11,853
3,651
0
2,561
9,070
0
17,258
W
Hachiman
7,225
3,751
0
1,877
7,288
2,158
1,092
3,987
3,113
0
33,628
W
Horus
Endzeitt
Horus
2,877
1,268
861
1,096
6,329
4,922
0
2,039
4,182
0
11,313
L
7,945
2,413
0
0
3,959
1,177
170
647
3,192
15,842
0
W
Amaterasu
Joementun
Amaterasu
4,131
1,357
0
1,894
10,269
7,077
143
2,628
7,437
0
14,760
L
4,183
166
81
408
10,059
3,454
0
5,193
4,477
21,704
0
W
Kukulkan
SockCummies
Kukulkan
13,761
1,466
0
922
5,678
2,531
614
953
4,695
48,733
0
L
Cernunnos
Why Tbone
Cernunnos
5,120
2,166
0
2,017
7,677
2,827
58
1,949
5,577
0
21,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,673
Gold Earned
36,233
249
Minions Killed
133
0
Camps Cleared
0
1,046,036
Distance Traveled
967,905
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,994
799
6
1
0
204,568
2
W
Medusa
8,057
806
68
7
0
209,566
0
L
Medusa
6,971
697
25
3
0
203,730
6
W
Hachiman
8,477
848
56
6
0
198,497
0
W
Horus
7,990
799
21
2
0
188,450
1
L
Nu Wa
7,560
756
34
3
0
173,266
1
W
Amaterasu
7,868
787
19
2
0
220,491
1
L
Merlin
6,719
672
25
3
0
180,768
1
W
Kukulkan
9,281
928
85
9
0
229,032
2
L
Cernunnos
6,989
699
43
4
0
205,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role