Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FaintColt640754
Hercules
Level 128
God Stats
0W - 1L
1,170 SR
Queue Stats
26W - 42L
1,408 Elo+
Party 2
Apollo
Apollo
MinJunsei
Apollo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,469 Elo+
Party 1
Khepri
Khepri
Proctyl
Khepri
Level 22
God Stats
5W - 4L
1,669 SR
Queue Stats
50W - 81L
1,337 Elo+
Party 1
The Morrigan
The Morrigan
Ziarie
The Morrigan
Level 24
God Stats
4W - 6L
1,445 SR
Queue Stats
20W - 34L
1,364 Elo+
Party 2
Team Averages
Level 60
1,457 SR
1,416 Elo+

VS

Team Averages
Level 73
1,507 SR
1,405 Elo+
Kali
Kali
 
Kali
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kobystick
Gilgamesh
Level 143
God Stats
5W - 2L
1,859 SR
Queue Stats
157W - 161L
1,478 Elo+
Party 3
Cerberus
Cerberus
MrNobo0dy
Cerberus
Level 5
God Stats
1W - 1L
1,296 SR
Queue Stats
19W - 20L
986 Elo+
Solo
Medusa
Medusa
Twofinger71
Medusa
Level 127
God Stats
20W - 10L
1,560 SR
Queue Stats
153W - 141L
1,566 Elo+
Party 3
Vulcan
Vulcan
WackoSacko7717
Vulcan
Level 43
God Stats
53W - 53L
1,319 SR
Queue Stats
246W - 260L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 4 / 2
8,029
730
7,160
8,360
3,289
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
12
0 / 6 / 3
6,774
616
6,425
16,460
6,909
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
MinJunsei
Apollo
15
2 / 5 / 4
8,706
791
6,911
12,773
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
Proctyl
Khepri
13
0 / 4 / 1
7,326
666
2,317
12,778
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Ziarie
The Morrigan
13
3 / 3 / 0
7,875
716
5,386
6,800
2,116
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 4 / 5
8,786
799
8,410
11,583
4,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kobystick
Gilgamesh
15
5 / 1 / 7
9,103
828
7,243
13,057
9,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
MrNobo0dy
Cerberus
15
4 / 0 / 6
8,411
765
6,861
10,346
9,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
16
7 / 2 / 5
8,938
813
13,026
8,395
3,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 0 / 9
8,128
739
12,992
4,387
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
22
22
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Kali
 
Kali
5
4
5
1.88
L
Hercules
0
6
3
0.25
W
Gilgamesh
Kobystick
Gilgamesh
5
1
7
8.5
L
Apollo
MinJunsei
Apollo
2
5
4
0.8
W
Cerberus
MrNobo0dy
Cerberus
4
0
6
7
L
Khepri
Proctyl
Khepri
0
4
1
0.13
W
Medusa
7
2
5
4.75
W
1
0
9
5.5
L
The Morrigan
Ziarie
The Morrigan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
48,532
57,171
Taken
47,768
27,072
Mitigated
29,243
7,072
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,160
811
0
227
8,360
3,289
0
1,580
6,780
38,884
0
W
Kali
 
Kali
8,410
2,928
222
3,468
11,583
4,622
94
3,406
7,752
0
28,194
L
Hercules
6,425
1,201
0
2,518
16,460
6,909
0
8,528
7,932
0
10,120
W
Gilgamesh
Kobystick
Gilgamesh
7,243
930
1,684
1,892
13,057
9,485
116
2,964
10,093
4,769
16,206
L
Apollo
MinJunsei
Apollo
6,911
2,930
123
2,227
12,773
4,992
74
4,195
8,578
0
28,198
W
Cerberus
MrNobo0dy
Cerberus
6,861
307
0
2,308
10,346
9,951
0
3,709
6,637
28,556
0
L
Khepri
Proctyl
Khepri
2,317
268
0
1,022
12,778
9,766
0
5,515
7,263
10,949
0
W
Medusa
13,026
6,619
0
1,942
8,395
3,368
1,184
3,823
4,572
0
33,926
W
12,992
5,691
0
9
4,387
1,817
277
1,114
3,273
37,670
0
L
The Morrigan
Ziarie
The Morrigan
5,386
852
460
495
6,800
2,116
56
1,622
5,120
19,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
43,366
187
Minions Killed
238
0
Camps Cleared
0
1,016,975
Distance Traveled
1,224,514
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,029
730
67
6
0
212,476
1
W
Kali
8,786
799
41
4
0
219,483
5
L
Hercules
6,774
616
9
1
0
207,539
5
W
Gilgamesh
9,103
828
13
1
0
259,559
1
L
Apollo
8,706
791
59
5
0
201,964
0
W
Cerberus
8,411
765
82
7
0
249,844
3
L
Khepri
7,326
666
11
1
0
216,984
0
W
Medusa
8,938
813
44
4
0
237,479
3
W
Vulcan
8,128
739
58
5
0
258,149
0
L
The Morrigan
7,875
716
41
4
0
178,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role