Player Matchup

Ra
Ra
Gold IV
Imstr8Prodiigy
Ra
Gold IV
Level 159
God Stats
2W - 0L
1,790 SR
Queue Stats
129W - 111L
1,399 MMR
Solo
Neith
Neith
Gold III
NTayzoh
Neith
Gold III
Level 69
God Stats
7W - 4L
1,573 SR
Queue Stats
495W - 503L
1,429 MMR
Solo
Bellona
Bellona
Silver II
Seed4Breed
Bellona
Silver II
Level 98
God Stats
2W - 1L
1,495 SR
Queue Stats
10W - 9L
1,419 MMR
Solo
Atlas
Atlas
Gold IV
Three21Shoot
Atlas
Gold IV
Level 147
God Stats
10W - 6L
1,713 SR
Queue Stats
221W - 209L
1,395 MMR
Solo
Chaac
Chaac
Gold IV
legitAC
Chaac
Gold IV
Level 114
God Stats
54W - 63L
1,471 SR
Queue Stats
139W - 141L
1,380 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,608 SR
1,404 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,563 SR
1,404 MMR
Xing Tian
Xing Tian
Silver IV
Do The Ephrum
Xing Tian
Silver IV
Level 159
God Stats
13W - 9L
1,500 SR
Queue Stats
138W - 134L
1,364 MMR
Solo
The Morrigan
The Morrigan
Bronze V
ExoticKnightMare
The Morrigan
Bronze V
Level 118
God Stats
1W - 1L
1,797 SR
Queue Stats
3W - 9L
1,409 MMR
Party 1
Charybdis
Charybdis
Gold V
HighZnBrg710
Charybdis
Gold V
Level 159
God Stats
18W - 13L
1,583 SR
Queue Stats
163W - 167L
1,422 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
sR artic9152
Sun Wukong
Gold V
Level 120
God Stats
3W - 4L
1,498 SR
Queue Stats
80W - 76L
1,371 MMR
Solo
Loki
Loki
Bronze V
xn-SwAvY
Loki
Bronze V
Level 123
God Stats
1W - 1L
1,439 SR
Queue Stats
64W - 63L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
19,216
620
20,219
23,550
12,554
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
NTayzoh
Neith
20
11 / 3 / 8
19,137
617
22,584
23,271
11,824
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Seed4Breed
Bellona
20
3 / 6 / 10
15,290
493
18,241
26,958
24,711
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 17
15,304
494
12,032
33,725
46,016
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
legitAC
Chaac
20
9 / 9 / 5
16,701
539
29,354
42,881
65,761
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AthenaBastetGilgameshArtio

VS

Bans
OdinCliodhnaNikeArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Do The Ephrum
Xing Tian
20
3 / 8 / 13
14,132
456
12,051
28,602
33,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
ExoticKnightMare
The Morrigan
20
5 / 4 / 11
14,500
468
12,948
12,419
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
HighZnBrg710
Charybdis
20
5 / 8 / 8
17,182
554
16,510
23,467
9,151
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
sR artic9152
Sun Wukong
20
6 / 8 / 9
16,592
535
26,873
38,944
30,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
5 / 6 / 9
15,581
503
17,976
24,679
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
74
34
Kills
24
24
Deaths
34
49
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Do The Ephrum
Xing Tian
3
8
13
1.19
L
The Morrigan
ExoticKnightMare
The Morrigan
5
4
11
2.63
L
Charybdis
HighZnBrg710
Charybdis
5
8
8
1.13
W
6
3
9
3.5
W
Neith
NTayzoh
Neith
11
3
8
5
W
Bellona
Seed4Breed
Bellona
3
6
10
1.33
W
5
3
17
4.5
W
Chaac
legitAC
Chaac
9
9
5
1.28
L
Sun Wukong
sR artic9152
Sun Wukong
6
8
9
1.31
L
Loki
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,430
Damage
86,358
150,385
Taken
128,111
160,866
Mitigated
87,408
45,646
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Do The Ephrum
Xing Tian
12,051
941
0
1,353
28,602
33,078
0
8,144
19,907
43,355
0
L
The Morrigan
ExoticKnightMare
The Morrigan
12,948
2,036
0
709
12,419
5,726
0
4,561
7,345
82,532
4,106
L
Charybdis
HighZnBrg710
Charybdis
16,510
8,700
0
8,052
23,467
9,151
7,527
7,595
15,766
0
150,268
W
20,219
1,714
4,938
11,447
23,550
12,554
2,225
4,670
18,880
181,661
0
W
Neith
NTayzoh
Neith
22,584
11,256
0
10,408
23,271
11,824
6,574
4,332
18,311
0
184,636
W
Bellona
Seed4Breed
Bellona
18,241
4,075
0
1,895
26,958
24,711
847
4,854
21,934
0
137,189
W
12,032
2,730
687
4,748
33,725
46,016
893
4,909
25,052
51,533
2,729
W
Chaac
legitAC
Chaac
29,354
5,710
0
11,523
42,881
65,761
1,172
7,262
34,860
20,545
92,932
L
Sun Wukong
sR artic9152
Sun Wukong
26,873
5,037
0
11,919
38,944
30,067
0
9,576
27,739
5,637
109,614
L
Loki
17,976
6,207
0
4,850
24,679
9,386
0
7,378
16,844
0
117,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,648
Gold Earned
77,987
934
Minions Killed
800
0
Camps Cleared
0
2,781,573
Distance Traveled
2,655,695
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,132
456
51
2
0
547,929
10
L
The Morrigan
14,500
468
131
4
0
449,788
9
L
Charybdis
17,182
554
253
8
0
508,093
5
W
Ra
19,216
620
283
9
0
603,917
8
W
Neith
19,137
617
245
8
0
545,812
7
W
Bellona
15,290
493
159
5
0
584,852
4
W
Atlas
15,304
494
59
2
0
578,553
10
W
Chaac
16,701
539
188
6
0
468,439
1
L
Sun Wukong
16,592
535
192
6
0
582,884
9
L
Loki
15,581
503
173
6
0
567,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role