Player Matchup

Neith
Neith
Cl0v3r_07_
Neith
Level 73
God Stats
140W - 107L
1,548 SR
Queue Stats
212W - 179L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
JOEY4297
Kumbhakarna
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,436 Elo+
Party 3
King Arthur
King Arthur
KingJoker628
King Arthur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,436 Elo+
Party 3
Janus
Janus
KingPaPi4202926
Janus
Level 30
God Stats
0W - 2L
1,287 SR
Queue Stats
9W - 13L
1,505 Elo+
Party 3
Ymir
Ymir
KingPiggy476
Ymir
Level 49
God Stats
1W - 1L
1,681 SR
Queue Stats
20W - 27L
1,436 Elo+
Party 3
Team Averages
Level 52
1,503 SR
1,449 Elo+

VS

Team Averages
Level 58
1,428 SR
1,401 Elo+
Mercury
Mercury
 
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
LadySwagga06
Xing Tian
Level 69
God Stats
1W - 1L
1,233 SR
Queue Stats
167W - 197L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
NRS_darryl
Nu Wa
Level 77
God Stats
4W - 1L
1,356 SR
Queue Stats
65W - 60L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
NyanCat58
Danzaburou
Level 37
God Stats
19W - 29L
1,335 SR
Queue Stats
206W - 211L
1,380 Elo+
Party 1
Sol
Sol
WitlessSpade241
Sol
Level 60
God Stats
2W - 4L
1,718 SR
Queue Stats
42W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
2 / 6 / 0
4,678
468
6,502
7,887
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
JOEY4297
Kumbhakarna
6
0 / 7 / 1
3,995
400
1,953
9,123
3,468
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
KingJoker628
King Arthur
8
0 / 5 / 1
4,885
489
2,905
8,759
4,753
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 5 / 1
4,874
487
2,421
5,154
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 6 / 2
4,617
462
4,392
7,633
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 1 / 2
6,074
607
2,781
3,658
1,201
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
LadySwagga06
Xing Tian
10
3 / 2 / 5
6,100
610
2,222
8,448
6,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
10
5 / 0 / 7
6,491
649
6,186
5,114
1,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
NyanCat58
Danzaburou
10
11 / 0 / 5
6,796
680
11,232
7,190
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 2 / 1
6,391
639
5,974
7,379
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
28
29
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
2
5
L
Neith
2
6
0
0.33
L
Kumbhakarna
JOEY4297
Kumbhakarna
0
7
1
0.07
L
King Arthur
KingJoker628
King Arthur
0
5
1
0.1
L
1
5
1
0.3
L
1
6
2
0.33
W
Xing Tian
LadySwagga06
Xing Tian
3
2
5
2.75
W
Nu Wa
5
0
7
8.5
W
Danzaburou
NyanCat58
Danzaburou
11
0
5
13.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
28,395
38,556
Taken
31,789
12,439
Mitigated
13,371
1,314
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,781
1,223
0
226
3,658
1,201
115
593
3,065
0
26,876
L
Neith
6,502
4,514
0
773
7,887
1,132
38
2,782
5,105
0
22,424
L
Kumbhakarna
JOEY4297
Kumbhakarna
1,953
570
106
94
9,123
3,468
72
1,435
7,688
6,922
0
L
King Arthur
KingJoker628
King Arthur
2,905
920
0
341
8,759
4,753
0
4,515
4,244
0
20,329
L
2,421
442
0
0
5,154
1,081
243
2,601
2,553
10,631
0
L
4,392
1,751
0
0
7,633
2,005
0
3,049
4,584
15,143
0
W
Xing Tian
LadySwagga06
Xing Tian
2,222
588
1,147
1,538
8,448
6,134
288
1,640
6,808
14,435
0
W
Nu Wa
6,186
1,036
0
1,740
5,114
1,753
912
3,157
1,957
35,690
0
W
Danzaburou
NyanCat58
Danzaburou
11,232
6,038
165
2,938
7,190
2,204
2,222
1,575
5,615
0
37,593
W
5,974
3,379
0
2,987
7,379
2,079
2,166
1,801
5,578
29,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
31,852
129
Minions Killed
255
0
Camps Cleared
0
861,815
Distance Traveled
917,586
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,074
607
58
6
0
201,134
1
L
Neith
4,678
468
32
3
0
162,184
1
L
Kumbhakarna
3,995
400
14
1
0
168,206
0
L
King Arthur
4,885
489
44
4
0
194,534
0
L
Janus
4,874
487
14
1
0
149,402
0
L
Ymir
4,617
462
25
3
0
187,489
0
W
Xing Tian
6,100
610
24
2
0
197,591
2
W
Nu Wa
6,491
649
57
6
0
167,871
0
W
Danzaburou
6,796
680
55
6
0
184,444
0
W
Sol
6,391
639
61
6
0
166,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role