Player Matchup

Vulcan
Vulcan
HeaDCrusH416
Vulcan
Level 100
God Stats
5W - 3L
1,596 SR
Queue Stats
68W - 60L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
Mr-MaLBaC
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 115L
1,508 Elo+
Party 1
Medusa
Medusa
Smurfbo_No5
Medusa
Level 44
God Stats
0W - 4L
1,305 SR
Queue Stats
204W - 195L
1,595 Elo+
Solo
Nike
Nike
fernley-90
Nike
Level 36
God Stats
1W - 3L
1,550 SR
Queue Stats
65W - 88L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
imRikz-_
Erlang Shen
Level 149
God Stats
19W - 8L
1,617 SR
Queue Stats
161W - 113L
1,637 Elo+
Party 1
Team Averages
Level 89
1,514 SR
1,529 Elo+

VS

Team Averages
Level 88
1,481 SR
1,536 Elo+
Freya
Freya
 
Freya
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kaguya_is_life
Izanami
Level 4
God Stats
1W - 1L
1,344 SR
Queue Stats
13W - 8L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
Lproudy
Sylvanus
Level 147
God Stats
11W - 8L
1,803 SR
Queue Stats
181W - 202L
1,508 Elo+
Solo
Shiva
Shiva
Yohane_is_life
Shiva
Level 143
God Stats
3W - 2L
1,478 SR
Queue Stats
98W - 86L
1,649 Elo+
Party 2
Anubis
Anubis
tankenstien2020
Anubis
Level 40
God Stats
2W - 0L
1,282 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
0 / 0 / 1
3,737
747
1,597
1,562
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Mr-MaLBaC
Zhong Kui
6
0 / 3 / 0
3,176
635
1,275
4,002
2,070
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
2
0 / 1 / 0
2,559
512
581
765
48
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,401
680
1,061
3,480
1,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
imRikz-_
Erlang Shen
7
3 / 0 / 1
3,997
799
1,601
1,882
703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
0 / 0 / 0
3,619
724
256
3,312
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 2
3,919
784
1,052
2,337
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Lproudy
Sylvanus
7
3 / 1 / 0
4,328
866
2,658
3,210
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
2 / 0 / 0
3,988
798
2,198
3,417
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 2 / 0
3,221
644
198
1,831
453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
5
5
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
0
0
0
L
Vulcan
0
0
1
0.5
W
0
1
2
1
W
Sylvanus
Lproudy
Sylvanus
3
1
0
3
L
Zhong Kui
Mr-MaLBaC
Zhong Kui
0
3
0
0
L
Medusa
0
1
0
0
W
2
0
0
2
L
1
1
0
1
L
Erlang Shen
imRikz-_
Erlang Shen
3
0
1
3.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,115
Damage
6,362
11,691
Taken
14,107
4,331
Mitigated
4,855
3,139
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
256
142
0
2,575
3,312
880
0
936
2,376
11,746
0
L
Vulcan
1,597
470
0
250
1,562
429
0
359
1,203
17,001
0
W
1,052
874
0
965
2,337
510
867
0
2,337
0
22,322
W
Sylvanus
Lproudy
Sylvanus
2,658
1,281
0
1,328
3,210
1,370
0
1,275
1,935
12,835
4,660
L
Zhong Kui
Mr-MaLBaC
Zhong Kui
1,275
194
0
1,030
4,002
2,070
0
2,008
1,994
12,769
0
L
Medusa
581
386
0
94
765
48
0
0
765
0
2,073
W
2,198
452
0
1,430
3,417
1,642
167
181
3,236
1,278
8,416
L
1,061
147
0
774
3,480
1,081
0
105
3,375
0
10,494
L
Erlang Shen
imRikz-_
Erlang Shen
1,601
760
0
991
1,882
703
0
157
1,725
0
16,911
W
198
0
0
0
1,831
453
0
480
1,351
11,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,870
Gold Earned
19,075
118
Minions Killed
151
0
Camps Cleared
0
452,721
Distance Traveled
490,978
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
3,619
724
35
7
0
108,354
2
L
Vulcan
3,737
747
32
6
0
115,966
2
W
Izanami
3,919
784
55
11
0
91,268
0
W
Sylvanus
4,328
866
32
6
0
90,224
1
L
Zhong Kui
3,176
635
26
5
0
90,646
0
L
Medusa
2,559
512
3
1
0
20,225
0
W
Shiva
3,988
798
8
2
0
108,544
2
L
Nike
3,401
680
17
3
0
100,444
0
L
Erlang Shen
3,997
799
40
8
0
125,440
0
W
Anubis
3,221
644
21
4
0
92,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role