Player Matchup

Freya
Freya
DaCliffBar
Freya
Level 63
God Stats
8W - 6L
1,659 SR
Queue Stats
310W - 334L
1,432 Elo+
Solo
Cerberus
Cerberus
LuckVoltia383
Cerberus
Level 62
God Stats
3W - 9L
1,425 SR
Queue Stats
179W - 196L
1,335 Elo+
Party 1
Nike
Nike
kevinpointa23
Nike
Level 68
God Stats
22W - 26L
1,408 SR
Queue Stats
261W - 294L
1,335 Elo+
Party 1
Medusa
Medusa
miatnt
Medusa
Level 113
God Stats
1W - 8L
1,199 SR
Queue Stats
284W - 314L
1,422 Elo+
Solo
Arachne
Arachne
theghost133
Arachne
Level 75
God Stats
4W - 2L
1,473 SR
Queue Stats
8W - 7L
1,325 Elo+
Solo
Team Averages
Level 76
1,433 SR
1,370 Elo+

VS

Team Averages
Level 79
1,438 SR
1,380 Elo+
Zeus
Zeus
DarkAngelIR
Zeus
Level 113
God Stats
13W - 4L
1,494 SR
Queue Stats
119W - 125L
1,264 Elo+
Solo
Bacchus
Bacchus
Guayabo_HC
Bacchus
Level 57
God Stats
6W - 19L
1,318 SR
Queue Stats
84W - 92L
1,366 Elo+
Party 2
Bellona
Bellona
LordChampaa1
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,441 Elo+
Party 3
Skadi
Skadi
Vallemss
Skadi
Level 27
God Stats
16W - 22L
1,378 SR
Queue Stats
38W - 68L
1,319 Elo+
Party 2
Ymir
Ymir
Whimzi--
Ymir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
0 / 2 / 1
6,403
493
2,295
10,488
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
LuckVoltia383
Cerberus
9
2 / 5 / 1
6,005
462
2,588
10,528
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 1
7,131
549
4,157
7,910
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
miatnt
Medusa
12
2 / 4 / 3
7,004
539
6,517
8,365
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
theghost133
Arachne
11
2 / 6 / 1
6,647
511
4,839
11,072
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
7,873
606
8,207
4,719
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Guayabo_HC
Bacchus
11
2 / 1 / 10
6,982
537
5,232
7,038
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
LordChampaa1
Bellona
11
1 / 3 / 1
6,509
501
3,507
7,625
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Vallemss
Skadi
10
5 / 4 / 2
6,735
518
7,281
8,098
2,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
12
5 / 1 / 5
6,982
537
6,548
7,891
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
18
18
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
0
2
1
0.25
W
5
0
1
5.5
W
Bacchus
Guayabo_HC
Bacchus
2
1
10
7
W
Bellona
LordChampaa1
Bellona
1
3
1
0.5
L
Cerberus
LuckVoltia383
Cerberus
2
5
1
0.5
W
Skadi
Vallemss
Skadi
5
4
2
1.5
W
Ymir
5
1
5
7.5
L
2
1
1
2.5
L
Medusa
miatnt
Medusa
2
4
3
0.88
L
Arachne
theghost133
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
30,775
48,363
Taken
35,371
19,000
Mitigated
17,696
9,609
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
2,295
660
0
3,916
10,488
3,208
0
5,527
4,961
33,011
0
W
8,207
547
24
1,755
4,719
1,557
0
1,295
3,424
55,047
0
W
Bacchus
Guayabo_HC
Bacchus
5,232
953
0
929
7,038
4,458
12
1,028
5,780
21,181
0
W
Bellona
LordChampaa1
Bellona
3,507
1,346
180
3,194
7,625
6,099
330
24
7,101
0
30,571
L
Cerberus
LuckVoltia383
Cerberus
2,588
249
0
627
10,528
5,804
803
2,228
8,300
10,947
0
W
Skadi
Vallemss
Skadi
7,281
4,313
0
1,072
8,098
2,185
207
1,274
6,700
0
33,457
W
Ymir
6,548
990
0
2,785
7,891
3,397
0
1,240
6,580
36,050
0
L
4,157
572
0
2,294
7,910
3,559
148
3,556
4,113
1,101
33,762
L
Medusa
miatnt
Medusa
6,517
2,616
0
1,308
8,365
2,992
0
2,588
5,741
0
41,093
L
Arachne
theghost133
Arachne
4,839
3,500
0
1,464
11,072
3,437
55
6,088
4,948
0
34,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
35,081
289
Minions Killed
333
0
Camps Cleared
0
1,211,383
Distance Traveled
1,251,395
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,403
493
66
5
0
231,120
10
W
Zeus
7,873
606
109
8
0
241,136
0
W
Bacchus
6,982
537
35
3
0
289,427
0
W
Bellona
6,509
501
54
4
0
236,596
4
L
Cerberus
6,005
462
19
1
0
255,550
0
W
Skadi
6,735
518
61
5
0
227,946
0
W
Ymir
6,982
537
74
6
0
256,290
1
L
Nike
7,131
549
75
6
0
266,524
4
L
Medusa
7,004
539
71
5
0
218,539
5
L
Arachne
6,647
511
58
4
0
239,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role